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The Standard Battalion includes 3 Motorized Infantry Containers, 2 Light Battle-Mech Containers, 3 Medium Battle-Mech Containers, 6 Heavy Battle-Mech Containers, 1 Mech Pilot Container w/ Engineering Mech Bay, and 1 Armored Truck and Storage Container. This comes to a total of 16 containers which equals the capacity of the standard 16 crate freighter used by Confederate transports.
Spoiler:
Each Standard Battalion has 240 light infantry with 12 EMVs to transport them, 72 LBMs (light battle-mechs), 36 MBMs (medium battle-mechs), 6 HBMs (you guessed it, heavy battle-mechs), 2 engineering mechs, 2 armored trucks, and enough rations fuel and munitions to keep the battalion going for 2 straight days of heavy engagement (or 1 month of patrol duty). This comes to a total of 370 soldiers.
Light Battle-Mech
Spoiler:
The older light mech model was too large to be transported in large numbers (only 18 mechs per 25^3m container), so the TTC commissioned a smaller, lighter, more travel-friendly light mech for the Mobile Infantry. This new mech features both folding barrels and sliding guns, allowing 36 (twice as many as the older model) to be packed into the same 25^3m container! While the new model does suffer a 15% decrease in firepower and a 30% decrease in armor, it features a 10% increase in speed and maneuverability. This, coupled with the added bonus of having double the units, makes for a 87% overall increase in offensive capabilities!
Spoiler:
Medium Battle-Mech
Spoiler:
Fits inside an 11x11x7m box which allows for 12 to be transported per Standard Container.
Heavy Battle-Mech
Spoiler:
The Heavy Battle-Mech can break down and fit one to a Standard Container:
Engineering Mech
Spoiler:
Mech Pilot Container w/ Engineering Mech Bay
Spoiler:
120 bunks for the mech pilots, Engineering Mech Bay containing 2 Engineering Mechs, and some storage space for rations, fuel, and ammunition.
Armored Truck
Spoiler:
Four-Wheel
Half-Track
First Generation Mechs
Spoiler:
Here's my heavy walker from the front:
Here's my heavy walker's legs:
Here's my Light walker...walking.
Here's a side-by-side shot of the two.
Last edited by Laserbilly on Mon Jan 28, 2013 8:00 pm, edited 2 times in total.
I request a download link for the Light Mechs, por favor. I am entering a collecting phase, and my current goal is to nab all the cool ground vehicles and use them for evil purposes. Yours fit the bill nicely.
EDIT: ALL TEH MECHS. Even the old light one. And the box. I have no idea how I missed those on the old forum. They're awesome.
;.'.;'::.;:".":;",,;':",;
(Kzinti script, as best as can be displayed in Human characters, translated roughly as "For the Patriarchy!")
That was an influence in the packing/folding idea.
@Iv121
That's no weiner! It's an nose-mounted anti-personnel LMG! silly... :P
@CaptainSporatic
I was really happy with how they turned out. My original plans were for the mechs to fit in a 7x7x7m cube so I could load in 9 per level for a total of 27 per standard container. But after I finished the first one, I realized it could be 2 meters shorter if I just folded the barrels and slid back nose-gun! By doing that, I was able to fit in an extra 3 per level! Very exciting stuff...
@LJS
Thanks, but unfortunately I'm still unable to upload anything from my computer to my Dropbox. I bought a new one over Thanksgiving and I should be able to set it up this weekend! Hopefully I can get those to you soon, until then, you're stuck with photos like everyone else...
The Viper MkVI is the 3rd Generation update of the the older MkII model. Quicker, more agile, and with even more firepower, these new Vipers are the Confederation's answer to their enemies' ever growing race for fighter superiority.
The Mark VI has 2 x forward-firing kinetic energy weapons (KEW) mounted on the wings, ventral storage bay for 8 x HD-70 Lightning Javelin missiles (optional 50 megaton nuclear warhead), and weapon hard-points for mounting missiles / munitions pods, etc. under the wings.
The Viper MkII Class Aerospace Fighter
Spoiler:
The Viper Class is a 2nd Generation fighter and steps in for the roles of both the Quip and the Sally class fighters of the first generation. The Viper is both quick and maneuverable enough to match the top light fighters of any other competing nation and has the firepower to take down even the toughest pinnace.
Quip Class Light Fighter
Spoiler:
Class: Quip
Type: Light Fighter
Dimensions: L = 6 m, W = 3 m, H = 3 m
Main Weapon: One 25/2 Mark I Mod 0 Light AA Gun
Role: Escort, Flank Protection, Anti-Pinnace
Sally Class Fighter
Spoiler:
Class: Sally
Type: Fighter
Dimensions: L = 12 m, W = 5 m, H = 5 m
Main Weapon: One 50/5 Mark I Mod 0 AA Gun
Role: Escort, Flank Protection, Anti-Pinnace
Fighter Organization
Spoiler:
The Terran Trade Confederation into three formations: Squadrons, Groups, and Wings.
A squadron is comprised of three fighters, a group made of four squadrons, and a wing is comprised of five groups; totaling at sixty fighters to the Fighter Wing.
Since the Reckoning has a 2:1 Quip to Sally class fighter ratio, the Reckoning's standard fighter squadron is made of two Quips escorting one Sally.
Here is a fighter group, as you can see, it contains four squadrons flying in formation.
Here is one of the Reckoning's fighter wings, of which, the Reckoning carries six (360 fighters / 60 per wing = 6 wings). Once again, it's comprised of five fighter groups.
Last edited by Laserbilly on Mon Jan 28, 2013 8:05 pm, edited 2 times in total.
Yeah, it ate a massive chunk of time, though. Right now I am making ships to fill it with, and other little bits, I'll post some pics when I finish, but its been in development forever.