Your vision of the mod
Des and Iv are at it again in skype...
But des had a nice idea that I thought might help settle it.
Write down EVERYTHING that a play might, and would probably do in your vision of the mod. everything.
Possible points to expand(Common things between people):
Anti-bullying(Iv,Keon)
But des had a nice idea that I thought might help settle it.
Write down EVERYTHING that a play might, and would probably do in your vision of the mod. everything.
Possible points to expand(Common things between people):
Anti-bullying(Iv,Keon)
Last edited by Solar112 on Sat Jan 18, 2014 4:58 pm, edited 1 time in total.
Re: Your vision of the mod
Writing everything is impossible as all we have right now is a generic idea.
My FC is based around the fact you can build your ships, space stations and buildings any way you want, with those ships you can gather money in the way you want and with that money buy other resources from NPCs. NPCs ensure ppl are not bullied around hub worlds but apart from that most areas are free PvP zones.
I am for giving as much freedom as possible to players to do what they enjoy doing, will it be raiding other players, shooting down bad guys, mining or trading resources.
I am against entrusting players with too much power aka letting players be the policemen. Also for that trade economy to work a base amount of items is required to exist at the NPC-held trade shops.
I would say reimaging Mass Effect universe with MC voxel based structures and ships, let some basic NPC stuff populate the world initially while let the players populate the rest. This approach tries to find a compromise between all kinds of MC players.
Finally for god's sake dont criticize other visions, it is obvious that they will be different in their core and thus you cannot compare or replace one for another. Which indeed means it might be troublesome to pull out a middle ground. See yes I will let you for example partially bring your visions to life , but only if my vision is also partially brought to life, putting vetos on one another wont get us anywhere, let the others have their way in some places while insist on your opinion in other.
My FC is based around the fact you can build your ships, space stations and buildings any way you want, with those ships you can gather money in the way you want and with that money buy other resources from NPCs. NPCs ensure ppl are not bullied around hub worlds but apart from that most areas are free PvP zones.
I am for giving as much freedom as possible to players to do what they enjoy doing, will it be raiding other players, shooting down bad guys, mining or trading resources.
I am against entrusting players with too much power aka letting players be the policemen. Also for that trade economy to work a base amount of items is required to exist at the NPC-held trade shops.
I would say reimaging Mass Effect universe with MC voxel based structures and ships, let some basic NPC stuff populate the world initially while let the players populate the rest. This approach tries to find a compromise between all kinds of MC players.
Finally for god's sake dont criticize other visions, it is obvious that they will be different in their core and thus you cannot compare or replace one for another. Which indeed means it might be troublesome to pull out a middle ground. See yes I will let you for example partially bring your visions to life , but only if my vision is also partially brought to life, putting vetos on one another wont get us anywhere, let the others have their way in some places while insist on your opinion in other.
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Re: Your vision of the mod
Iv has a valid point; we need a way to stop people from bullying others. It's sort of like if you let Mackeroth and Hyperlite head Russia and the USA in the cold war, and wanted a safe outcome for both of them. That's our task, and we need to figure out how to do it. But I still don't support an NPC world already existing with the players as employees. I'll type up my full vision later.
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Re: Your vision of the mod
Iv121 wrote: Finally for god's sake dont criticize other visions
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Re: Your vision of the mod
Iv, you can't seriously expect that of a community basically composed entirely of teenagers.Tiel wrote:Iv121 wrote: Finally for god's sake dont criticize other visions
cats wrote:I literally cannot be wrong about this fictional universe
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Re: Your vision of the mod
More that it's coming from him of all people, but let's go with that.
Re: Your vision of the mod
I'm going to critique your vision of the mod, Iv, and I'm going to critique the visions of others. I'm not doing this because I hate you, but because I want to improve my understanding of what you would like, and I want to improve my understanding of what I would like. People always say that the world would be great if we could just get along, live and let live, but that isn't true. We aren't making 40 different mods, the IvFutureCraft and TielFC, we're making Futurecraft, and we need to work together.
So you'll need to excuse me when I say that I will critique your vision, and when I critique Tiel's vision, and everybody's vision. And if I post an idea, I would expect the same from you. I would encourage the same from you. Critique is one of the ways that we can better understand one another, and make diplomatic choices about how to proceed. I think the problem you may have is that you feel insulted when we attack your ideas, and that's understandable. We all feel insulted when others don't like our ideas. So I think what Iv may have meant to say is "Finally, for god's sake don't insult others".
Iv, I may disagree with parts of your ideas, but that doesn't mean I hate you, or that I think your ideas are bad. So no, I'm not going to stop critiquing your ideas, and you aren't going to stop critiquing mine. And I'm not going to critique you because I'm immature, as Vinyl said, but because I'm trying to help you, myself, and the entire mod progress.
So you'll need to excuse me when I say that I will critique your vision, and when I critique Tiel's vision, and everybody's vision. And if I post an idea, I would expect the same from you. I would encourage the same from you. Critique is one of the ways that we can better understand one another, and make diplomatic choices about how to proceed. I think the problem you may have is that you feel insulted when we attack your ideas, and that's understandable. We all feel insulted when others don't like our ideas. So I think what Iv may have meant to say is "Finally, for god's sake don't insult others".
Iv, I may disagree with parts of your ideas, but that doesn't mean I hate you, or that I think your ideas are bad. So no, I'm not going to stop critiquing your ideas, and you aren't going to stop critiquing mine. And I'm not going to critique you because I'm immature, as Vinyl said, but because I'm trying to help you, myself, and the entire mod progress.
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Re: Your vision of the mod
I took it as such, or at least, I felt he gave the word "criticism" some sort of negative portrayal. I half assumed that he was talking about childish criticisms. And what I said is commonly true, and if, like you said, it doesn't apply to you, I applaud you. I'm not going to act like what I say is always accurate to us. I'm not some sort of all-knowing being, I'm just another person with a bit of freetime and WiFi who thinks he knows a thing or two and if those things happen to be wrong, well I'm wrong and it's good to know when you're wrong so you can fix it. When I have the time I'd be more than happy and willing to put down my ideas for FC and share them with you. As soon as I've comfortably gotten around to what I think is good enough, I'll share it with you all. I apologize for the state of this post, but I'm currently preoccupied by the previously mentioned.Keon wrote:So I think what Iv may have meant to say is "Finally, for god's sake don't insult others".
cats wrote:I literally cannot be wrong about this fictional universe
Re: Your vision of the mod
All I want is the infantry combat of Planetside 2, the vehicle combat of Halo, the starfighter combat of Star Wars Battlefront, the capital ship combat of Sins of a Solar Empire, the powers of Mass Effect, the building of Minecraft, the designing of Spore, and the trading of X.
;.'.;'::.;:".":;",,;':",;
(Kzinti script, as best as can be displayed in Human characters, translated roughly as "For the Patriarchy!")
(Kzinti script, as best as can be displayed in Human characters, translated roughly as "For the Patriarchy!")
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Re: Your vision of the mod
Vinyl's Treatise on Futurecraft
Technological Advancement
NOTE: This is a work in progress, expect alterations and additions. NOTE: This piece was set in mind as a topic OP, it is written as such.
Technological Advancement
Spoiler:
cats wrote:I literally cannot be wrong about this fictional universe
Re: Your vision of the mod
The reason I said don’t criticize is simply because when it comes to vision your criticism is a wasted effort, keep it for real ideas.
Also Tiel that’s not a laughing matter, I criticize ideas that is true, but when it comes to vision IT IS YOU WHO CRITISIZE ME ALL THE TIME, so keep that laugh to yourself.
Also Tiel that’s not a laughing matter, I criticize ideas that is true, but when it comes to vision IT IS YOU WHO CRITISIZE ME ALL THE TIME, so keep that laugh to yourself.
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Re: Your vision of the mod
Naw, I think you have me beat in that regardIv121 wrote:The reason I said don’t criticize is simply because when it comes to vision your criticism is a wasted effort, keep it for real ideas.
Also Tiel that’s not a laughing matter, I criticize ideas that is true, but when it comes to vision IT IS YOU WHO CRITISIZE ME ALL THE TIME, so keep that laugh to yourself.
Returning to topic, I don't really have a vision for the mod. I used to, but I think I've posted enough of my thoughts across both boards to know this community is really efficient at turning them into swiss cheese, so I'm pretty neutral at this point unless something's really, really out there.
Re: Your vision of the mod
My vision for this mod is we have a download link. Other visions take second priority.
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Re: Your vision of the mod
Look, we've- yet again -over thought this. Let's focus on getting space ships into minecraft first, and then adding stuff later. If you want to implement your idea in a code snippet or standalone thing, that's great, and I encourage you to do so. However, tearing the community(such as it is) apart over cities or who insulted who is not something we need to do right now.
"Being a christian democrat is like being a christian satanist" - Adam Berces
Re: Your vision of the mod
this didn't work as well as I had hoped.CMA wrote:Look, we've- yet again -over thought this. Let's focus on getting space ships into minecraft first, and then adding stuff later. If you want to implement your idea in a code snippet or standalone thing, that's great, and I encourage you to do so. However, tearing the community(such as it is) apart over cities or who insulted who is not something we need to do right now.