No, every thread's fate shouldn't be locking, there's even still constructive conversation going on. It's stupid to lock a thread because the conversation has evolved. Interrupts flow. Like you have already with the suggestion. Besides, that's not the only topic of conversation right now, the fundamentals of cities are still being discussed.Keon wrote:Can we make a new topic for city protection, and then lock this one? It seems pretty much settled, and honestly I think it just needs to go away for a while.
City Generation/Construction
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
— David Langford
Spoiler:
Re: City Generation/Construction
Well Im glad I coem back to this palce and you talk about city generation, that is what it is to "build cities with NPCs" ... Alright alright Im shutting up before I ruin it for you .
They're watching ...
"I am forbidden tag" -CvN
"I am forbidden tag" -CvN
Re: City Generation/Construction
Iv players are not going to build cities by hand. That would be like.... building a city by hand, there's really no better analogy to go along with it. NPCs are a simple answer to multiple problems. I don't really see how you could be against it.Iv121 wrote:Well Im glad I coem back to this palce and you talk about city generation, that is what it is to "build cities with NPCs" ... Alright alright Im shutting up before I ruin it for you .
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
— David Langford
Spoiler:
Re: City Generation/Construction
...
You ppl ... I just give up,
You ppl ... I just give up,
And now you tell me my very own words and tell me Im against it, that’s like the ultimate proof that you never bothered to read my stuff.Iv121 wrote:Again the "cities" you can build in MC are nothing compared to what I can offer. No matter how much you try to "boost" cities it just wont be as big, it will be mere villages. You will never be able to build a populated city of that size and I doubt there will be idiots who will be wasting so many resources on it, you could build a few dreads with that much crap.
You say it is impossible to generate such stuff ? Just watch me. Actually you don’t even have to generate it the way you generate terrain in MC.
Honestly I cant see a reason why you insist on not having them. You only tell me "Don’t need we can do on our own" , we both know you cant, you say "You cant do that either" and we both know I can (or at least I know), so what is the problem ? Or you reject the very notion and try to justify it ?
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Re: City Generation/Construction
Iv, you are arguing about how large cities should be built/generated.
Everyone else is saying that they do not want those gianormous cities in the first place.
Everyone else is saying that they do not want those gianormous cities in the first place.
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Spoiler:
Re: City Generation/Construction
No, you do not argue for or against it, and you especially cannot say that YOU argue in one block ... I think you simply don't know what you want yourselves. And don't drag me into this one too, its now between you and the rest of your you if you get what I mean there.
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Re: City Generation/Construction
I really don't know what to say, I have a suggestion to make, but all that's going to happen if I make it is a massive shitstorm that's completely unrelated.
I'll come back when you can successfully hold a reasonable conversation
I'll come back when you can successfully hold a reasonable conversation
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Mistake Not... wrote: This isn't rocket science, *!
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Re: City Generation/Construction
Locked, for the followi g reasons:
1. The poll says generated cities will not be in Futurecraft.
2. OP requested a lock.
3. This thread has served its purpose. If you wish to discuss city CONSTRUCTION, you may make a thread.
4. This thread seems to be a magnet for arguing. Refine your ideas peacefully.
1. The poll says generated cities will not be in Futurecraft.
2. OP requested a lock.
3. This thread has served its purpose. If you wish to discuss city CONSTRUCTION, you may make a thread.
4. This thread seems to be a magnet for arguing. Refine your ideas peacefully.