Other Block-Based Entities
#Railwaycannons
I couldn't agree more if I wanted to.
Also, vehicles are going to be assembled in block environment, aren't they, and also by custom combining of parts? Well, the ability to climb blocks should then probably depend on what kind of wheels are used/maybe in what position (at foremost front).
Here I'll just drop in the independent suggestion of making things like chains not only climb one block, but break through the second one if it's something as soft as dirt.
I couldn't agree more if I wanted to.
Also, vehicles are going to be assembled in block environment, aren't they, and also by custom combining of parts? Well, the ability to climb blocks should then probably depend on what kind of wheels are used/maybe in what position (at foremost front).
Here I'll just drop in the independent suggestion of making things like chains not only climb one block, but break through the second one if it's something as soft as dirt.
5241
"When I get a hold of a Boeing 777 I will stuff it in the cargo bay my freighter and when I find you I will engage in an invasion of your butt that will make 9/11 look like a picnic, Hexalani swine." -Kobialka, 0531015.M3
"Hyperlite, you *." -Tau, 0446015.M3
"When I get a hold of a Boeing 777 I will stuff it in the cargo bay my freighter and when I find you I will engage in an invasion of your butt that will make 9/11 look like a picnic, Hexalani swine." -Kobialka, 0531015.M3
"Hyperlite, you *." -Tau, 0446015.M3
Don't tell anybody, but to this day I have a faint hope for Futurecraft, or something similar to it, to happen. Within my lifetime.
Re: Other Block-Based Entities
FC is quickly turning into everythingpeopleherelikesimulator 2014 3029. Not that that's a bad thing.
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Re: Other Block-Based Entities
Massive city-tanks are going to be handled differently. The offroad stuff only applies to the small tanks. That said, I'd like to request a split of this topic into two; the first subject and a new one about off-road and hill climbing.Saravanth wrote:#Railwaycannons
I couldn't agree more if I wanted to.
Also, vehicles are going to be assembled in block environment, aren't they, and also by custom combining of parts? Well, the ability to climb blocks should then probably depend on what kind of wheels are used/maybe in what position (at foremost front).
Here I'll just drop in the independent suggestion of making things like chains not only climb one block, but break through the second one if it's something as soft as dirt.
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Re: Other Block-Based Entities
Also tanks should have modular parts, just like fighters
Re: Other Block-Based Entities
Every vehicle should have modular parts.
5241
"When I get a hold of a Boeing 777 I will stuff it in the cargo bay my freighter and when I find you I will engage in an invasion of your butt that will make 9/11 look like a picnic, Hexalani swine." -Kobialka, 0531015.M3
"Hyperlite, you *." -Tau, 0446015.M3
"When I get a hold of a Boeing 777 I will stuff it in the cargo bay my freighter and when I find you I will engage in an invasion of your butt that will make 9/11 look like a picnic, Hexalani swine." -Kobialka, 0531015.M3
"Hyperlite, you *." -Tau, 0446015.M3
Don't tell anybody, but to this day I have a faint hope for Futurecraft, or something similar to it, to happen. Within my lifetime.
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Re: Other Block-Based Entities
Agreed, but still block-based spaceships (Big ships) except cannons, reactors, computers etc.Saravanth wrote:Every vehicle should have modular parts.
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Re: Other Block-Based Entities
Was that not implied?TinkerPox wrote:Agreed, but still block-based spaceship.Saravanth wrote:Every vehicle should have modular parts.
cats wrote:I literally cannot be wrong about this fictional universe
Re: Other Block-Based Entities
We all need to start differentiating between spaceships and all other vehicles. Seriously.
5241
"When I get a hold of a Boeing 777 I will stuff it in the cargo bay my freighter and when I find you I will engage in an invasion of your butt that will make 9/11 look like a picnic, Hexalani swine." -Kobialka, 0531015.M3
"Hyperlite, you *." -Tau, 0446015.M3
"When I get a hold of a Boeing 777 I will stuff it in the cargo bay my freighter and when I find you I will engage in an invasion of your butt that will make 9/11 look like a picnic, Hexalani swine." -Kobialka, 0531015.M3
"Hyperlite, you *." -Tau, 0446015.M3
Don't tell anybody, but to this day I have a faint hope for Futurecraft, or something similar to it, to happen. Within my lifetime.
Re: Other Block-Based Entities
Call ships ships, and entity based vehicles entity vehicles. done.
Re: Other Block-Based Entities
No, because ships can be on the sea or on the sky or the ground, and vehicles could be spaceships. I propose a two part designation:High Lictor Solaris wrote:Call ships ships, and entity based vehicles entity vehicles. done.
[type]-[class]
So a block based ship is a metaworld-spacecraft. An entity boat is an entity-boat. Makes thing clear
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Re: Other Block-Based Entities
Btw dont rush all that stuff, frost doesnt even have flying ships in a finished state.
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Re: Other Block-Based Entities
We're using Metaworlds, as soon as the developer sorts out one problem I pointed out to him, we're golden. That should be in the next week.Iv121 wrote:Btw dont rush all that stuff, frost doesnt even have flying ships in a finished state.
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Re: Other Block-Based Entities
Wait, what? Really?
Neet.
Neet.
Re: Other Block-Based Entities
Mispelling of Neat or NEET? If you've become NEET I suppose that's good for us, although very very bad for you. Either way, welcome back, and what's your opinion on Metaworlds anyway?fr0stbyte124 wrote:Wait, what? Really?
Neet.
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Re: Other Block-Based Entities
Metaworlds is cool, but there is a lot I still don't understand about how it is actually implemented. Even with this as a starting place, it'll take a lot of work to bring it into the Copernicus framework. Still, it's more than what we have now. It wouldn't be a bad idea to at least try it out.