Rotors

All content discussion will take place here. Any topic that is based upon a phase 2 section must have a link back to that topic.
TinkerPox
Ensign
Ensign
Posts:192
Joined:Thu Jan 17, 2013 5:27 pm
Affiliation:Argonian
IGN:TinkerPox
Location:In the Alpha Centauri system....
Rotors

Post by TinkerPox » Fri May 03, 2013 5:45 pm

Could large rotors be possibly added, so one could make like an Avengers heli-carrier or a Dragon from avatar? This would make in atmosphere aircraft be able to easily head back to refuel or deploy. It also would make jets more useful, so it could be shot down. There should be 4 types of rotors, large (like Heli-carrier) medium(Chinook), small (for small normal helicopters, and tail rotors.

User avatar
fr0stbyte124
Developer
Posts:727
Joined:Fri Dec 07, 2012 3:39 am
Affiliation:Aye-Aye

Re: Rotors

Post by fr0stbyte124 » Fri May 03, 2013 6:32 pm

I'm not sure that would fit too well in this mod.

TinkerPox
Ensign
Ensign
Posts:192
Joined:Thu Jan 17, 2013 5:27 pm
Affiliation:Argonian
IGN:TinkerPox
Location:In the Alpha Centauri system....

Re: Rotors

Post by TinkerPox » Fri May 03, 2013 6:36 pm

Its entirely sci-fi and great for interplanetary invasion forces, and the rotors have 3d crafting as well so you just attach rotor block in a duel or quad pattern.

ACH0225
Vice Admiral
Vice Admiral
Posts:2312
Joined:Sun Dec 09, 2012 10:21 pm
Affiliation:Strigiforme
IGN:ACH0225
Location:Cuuyth

Re: Rotors

Post by ACH0225 » Fri May 03, 2013 6:57 pm

They might be possible.... Idk if they would be just sprites or actual objects that interact and are stopped by solids.
Image
fr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
mfw brony images
Spoiler:
Image
Image
Image
Image

Ivan2006
Fleet Admiral
Fleet Admiral
Posts:3021
Joined:Fri Dec 07, 2012 12:10 pm
Affiliation:[redacted]
IGN:Ivan2006
Location:In a universe.
Contact:

Re: Rotors

Post by Ivan2006 » Sat May 04, 2013 12:42 am

Helicopters do sound like a good cheap alternative to repulsor-powered dropships, considering they only work in atmosphere, they also have their cons, so why not?
Quotes:
Spoiler:
CMA wrote:IT'S MY HOT BODY AND I DO WHAT I WANT WITH IT.
Tiel wrote:hey now no need to be rough
Daynel wrote: you can talk gay and furry to me any time
CMA wrote:And I can't fuck myself, my ass is currently occupied

User avatar
Iv121
Vice Admiral
Vice Admiral
Posts:2414
Joined:Fri Dec 07, 2012 3:40 pm
Affiliation:UTN
Location:-> HERE <-

Re: Rotors

Post by Iv121 » Sat May 04, 2013 1:44 am

Well why yes ? We go for more futuristic setting ad choppers do not fit in well even if they are more efficient. After all, all of the stuff we do in this mod is inefficient and exists purely to give a rich and good looking setting, as well as enjoyable gameplay :) .
They're watching ... Image

"I am forbidden tag" -CvN

TinkerPox
Ensign
Ensign
Posts:192
Joined:Thu Jan 17, 2013 5:27 pm
Affiliation:Argonian
IGN:TinkerPox
Location:In the Alpha Centauri system....

Re: Rotors

Post by TinkerPox » Sat May 04, 2013 6:22 am

This would fit in great, they just would be in-atmosphere only, making it able to provide close air support, be a mobile heli-base, emergency EVACs, and it would make civilian transportation easy. Plus if you don`t like it, don`t use it.

User avatar
Iv121
Vice Admiral
Vice Admiral
Posts:2414
Joined:Fri Dec 07, 2012 3:40 pm
Affiliation:UTN
Location:-> HERE <-

Re: Rotors

Post by Iv121 » Sat May 04, 2013 7:47 am

Well you know what I think about atmosphere ... in a game about space. Even if this way I think it is a much better investment to put in something that can go both in space and in atmosphere no matter how you turn it.
They're watching ... Image

"I am forbidden tag" -CvN

TinkerPox
Ensign
Ensign
Posts:192
Joined:Thu Jan 17, 2013 5:27 pm
Affiliation:Argonian
IGN:TinkerPox
Location:In the Alpha Centauri system....

Re: Rotors

Post by TinkerPox » Sat May 04, 2013 9:52 am

But for them to hover in air, it would be very hard. And this is mainly so you can have large heli-carriers and attack helicopters

User avatar
Iv121
Vice Admiral
Vice Admiral
Posts:2414
Joined:Fri Dec 07, 2012 3:40 pm
Affiliation:UTN
Location:-> HERE <-

Re: Rotors

Post by Iv121 » Sat May 04, 2013 9:59 am

That again why would you bother making ? You will need to transport them from planet to planet anyway which is more or less the same fuel you waste on making them hover for a few moments. Also I'd like to disappoint you and add that choppers also burn fuel while hovering and I don't think the difference in fuel consumption is that big.
They're watching ... Image

"I am forbidden tag" -CvN

TinkerPox
Ensign
Ensign
Posts:192
Joined:Thu Jan 17, 2013 5:27 pm
Affiliation:Argonian
IGN:TinkerPox
Location:In the Alpha Centauri system....

Re: Rotors

Post by TinkerPox » Sat May 04, 2013 10:03 am

But they could be carried by large ships in orbit and be pulled in atmosphere by space tugs/or have the ship in atmosphere and drop it for large helicopters(heli-carriers) small ones could be easily deployed.

User avatar
Iv121
Vice Admiral
Vice Admiral
Posts:2414
Joined:Fri Dec 07, 2012 3:40 pm
Affiliation:UTN
Location:-> HERE <-

Re: Rotors

Post by Iv121 » Sat May 04, 2013 11:46 am

Yea but cmon - building separate fighters for space and land ? Why build twice as much, take twice as much space and as a result twice as much fuel while going around ?
They're watching ... Image

"I am forbidden tag" -CvN

Vinyl
Fleet Admiral
Fleet Admiral
Posts:3217
Joined:Wed Dec 05, 2012 9:54 pm
Affiliation:Hexalan
IGN:PCaptainRexK
Location:Hexalan

Re: Rotors

Post by Vinyl » Sat May 04, 2013 2:01 pm

Because it looks cool.
cats wrote:I literally cannot be wrong about this fictional universe

TinkerPox
Ensign
Ensign
Posts:192
Joined:Thu Jan 17, 2013 5:27 pm
Affiliation:Argonian
IGN:TinkerPox
Location:In the Alpha Centauri system....

Re: Rotors

Post by TinkerPox » Sat May 04, 2013 2:07 pm

Jupiter Scratch wrote:Because it looks cool.
Yup, and its cheaper, than to build a huge spaceship, which are more expensive overall. Plus this would be amazing, as you could have hovering bases, using fusion reactors, so you can stay airborne for prolonged amounts of time, with landing strips on them (like an aircraft carrier). Plus helicopters can help make VTOLs easier to make, and can go lower without as a large risk of going fast and crashing.

User avatar
Iv121
Vice Admiral
Vice Admiral
Posts:2414
Joined:Fri Dec 07, 2012 3:40 pm
Affiliation:UTN
Location:-> HERE <-

Re: Rotors

Post by Iv121 » Sat May 04, 2013 3:15 pm

Then guess it is a matter of taste as big rotors do not attract me too much ...
They're watching ... Image

"I am forbidden tag" -CvN

Post Reply