Terrestrial Communication

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fr0stbyte124
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Re: Terrestrial Communication

Post by fr0stbyte124 » Wed Jul 03, 2013 8:54 pm

Well, it will never actually get that big. Compression and procedural generation go really long way, especially since natural terrain is decidedly non-random. But the hundreds of MB range may not be terribly unreasonable for a well-explored planet.

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Tau
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Re: Terrestrial Communication

Post by Tau » Wed Jul 03, 2013 9:05 pm

But there's still 2 problems:

1. The shortest range possible for a portable radio (with the current ratings) is almost interstellar.
2. If I shortened the ranges to distances on-scale with the planets, it would be too boring / unrealistic.
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Re: Terrestrial Communication

Post by ACH0225 » Thu Jul 04, 2013 5:24 am

Deal with it? This is hard limits vs creative sensibilities. Which do you think is more important to avoid hitting?
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Tau
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Re: Terrestrial Communication

Post by Tau » Thu Jul 04, 2013 5:44 pm

Well, I posted this (with extensive modification) to the MC Forums mod suggestion thingy. It's here.
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Jasonlek
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Re: Terrestrial Communication

Post by Jasonlek » Sun Jul 14, 2013 6:14 pm

I wouldn't really like this suggestion personally.

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Re: Terrestrial Communication

Post by Vinyl » Sun Jul 14, 2013 7:48 pm

Do you honestly think a vague opinion like that is useful to a discussion that ended 10 days ago?
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fr0stbyte124
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Re: Terrestrial Communication

Post by fr0stbyte124 » Mon Jul 15, 2013 12:48 am

I don't think it hurts. Especially since there hasn't been any discussion here in the past 10 days.

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Re: Terrestrial Communication

Post by ACH0225 » Mon Jul 15, 2013 12:57 am

Think tank is slowing.
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fr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
mfw brony images
Spoiler:
Image
Image
Image
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