Terrestrial Communication
- fr0stbyte124
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Well, it will never actually get that big. Compression and procedural generation go really long way, especially since natural terrain is decidedly non-random. But the hundreds of MB range may not be terribly unreasonable for a well-explored planet.
- Tau
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Re: Terrestrial Communication
But there's still 2 problems:
1. The shortest range possible for a portable radio (with the current ratings) is almost interstellar.
2. If I shortened the ranges to distances on-scale with the planets, it would be too boring / unrealistic.
1. The shortest range possible for a portable radio (with the current ratings) is almost interstellar.
2. If I shortened the ranges to distances on-scale with the planets, it would be too boring / unrealistic.
Vinyl wrote:"RP" and gaming and homosexuality is what's keeping [the forum] afloat.
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Re: Terrestrial Communication
Deal with it? This is hard limits vs creative sensibilities. Which do you think is more important to avoid hitting?
mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
Spoiler:
- Tau
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Re: Terrestrial Communication
Well, I posted this (with extensive modification) to the MC Forums mod suggestion thingy. It's here.
Vinyl wrote:"RP" and gaming and homosexuality is what's keeping [the forum] afloat.
Re: Terrestrial Communication
I wouldn't really like this suggestion personally.
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Re: Terrestrial Communication
Do you honestly think a vague opinion like that is useful to a discussion that ended 10 days ago?
cats wrote:I literally cannot be wrong about this fictional universe
- fr0stbyte124
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Re: Terrestrial Communication
I don't think it hurts. Especially since there hasn't been any discussion here in the past 10 days.
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Re: Terrestrial Communication
Think tank is slowing.
mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
Spoiler: