salvage/debris

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Professor Fenway
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Re: salvage/debris

Post by Professor Fenway » Thu Apr 04, 2013 9:15 pm

Actually, yes. Not space aliens or necromorphs, but exposure to the vacuum of space turned the former crew to a sort of zombie. Vaguely intelligent, will attack on sight. May use objects as clubs or very rarely ranged weaponry properly.

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fr0stbyte124
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Re: salvage/debris

Post by fr0stbyte124 » Thu Apr 04, 2013 9:19 pm

We're not doing that.

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Re: salvage/debris

Post by Prototype » Fri Apr 05, 2013 6:49 am

How about corpses and dismembered body parts floating around?
EDIT: or space creepers IDK
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Re: salvage/debris

Post by Instinct-XIV » Fri Apr 05, 2013 7:07 am

Prototype wrote:How about corpses and dismembered body parts floating around?
EDIT: or space creepers IDK
Corps yes, space creepers no.
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Re: salvage/debris

Post by Professor Fenway » Fri Apr 05, 2013 9:33 pm

Fine. Just derelict ship with random hazards based on ship layout around. No zombies or anything.

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Keon
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Re: salvage/debris

Post by Keon » Sat Apr 06, 2013 1:10 am

ZOMBIES AND SPACE CREEPER YOU KNOW YOU WANT IT!
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Re: salvage/debris

Post by Dr. Mackeroth » Mon Apr 08, 2013 4:23 am

Keon wrote:ZOMBIES AND SPACE CREEPER YOU KNOW YOU WANT IT!
No. I've seen other mods that add things like that, and they always look so... stupid.
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Re: salvage/debris

Post by Prototype » Mon Apr 08, 2013 6:37 am

If we have space creepers, it'll be a secret Easter egg.
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Iv121
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Re: salvage/debris

Post by Iv121 » Mon Apr 08, 2013 8:27 am

Yea some classy humor never hurts :tongue: (C’mon it’s not MC if there's no Creepers ! )
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Re: salvage/debris

Post by Prototype » Mon Apr 08, 2013 8:44 am

I've always wanted to see a creeper in a space suit, but don't make them too frequent, actually, a creeper in a space helmet could easily be our logo, and would be rather popular in the MC community.
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Iv121
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Re: salvage/debris

Post by Iv121 » Mon Apr 08, 2013 11:41 am

True. Oh also we need a creeper launcher ;)
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