Air/Vacuum Simulation
I dont see how it is important, walls are not going to collapse from it because we cannot simulate such things in MC with our knowledge, you got the oxygen to kill you instead, what role does it play ? Upper atmosphere also got thin air, I see no reason to burden ourselves with pressure in addition to that, especially because you cant simulate anything pressure related.
They're watching ...
"I am forbidden tag" -CvN
"I am forbidden tag" -CvN
Re: Air/Vacuum Simulation
Well we can simulate death pretty well. It would take time to fill a ship's interior, activating a life support unit and suddenly having a habitable space is just meh. We could have planets with low atmosphere, where a player would need a pressurized suit but could still use air from the environment, and if we ever add submarines and deep oceans we could use high-pressure, too. There could be negative effects from rapid changes, forcing players to consider the dangers of frequent high-altitude flight.Iv121 wrote:I dont see how it is important, walls are not going to collapse from it because we cannot simulate such things in MC with our knowledge, you got the oxygen to kill you instead, what role does it play ? Upper atmosphere also got thin air, I see no reason to burden ourselves with pressure in addition to that, especially because you cant simulate anything pressure related.
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
— David Langford
Spoiler:
Re: Air/Vacuum Simulation
I second thatcatsonmeth wrote:Well we can simulate death pretty well. It would take time to fill a ship's interior, activating a life support unit and suddenly having a habitable space is just meh. We could have planets with low atmosphere, where a player would need a pressurized suit but could still use air from the environment, and if we ever add submarines and deep oceans we could use high-pressure, too. There could be negative effects from rapid changes, forcing players to consider the dangers of frequent high-altitude flight.Iv121 wrote:I dont see how it is important, walls are not going to collapse from it because we cannot simulate such things in MC with our knowledge, you got the oxygen to kill you instead, what role does it play ? Upper atmosphere also got thin air, I see no reason to burden ourselves with pressure in addition to that, especially because you cant simulate anything pressure related.
5241
"When I get a hold of a Boeing 777 I will stuff it in the cargo bay my freighter and when I find you I will engage in an invasion of your butt that will make 9/11 look like a picnic, Hexalani swine." -Kobialka, 0531015.M3
"Hyperlite, you *." -Tau, 0446015.M3
"When I get a hold of a Boeing 777 I will stuff it in the cargo bay my freighter and when I find you I will engage in an invasion of your butt that will make 9/11 look like a picnic, Hexalani swine." -Kobialka, 0531015.M3
"Hyperlite, you *." -Tau, 0446015.M3
Don't tell anybody, but to this day I have a faint hope for Futurecraft, or something similar to it, to happen. Within my lifetime.
Re: Air/Vacuum Simulation
I find it unneeded complexity, just like having multiple currencies, all that means is you carrying more suits around, perhaps even the same suit which completely defeats the point again, so either way you look at it it is not bringing anything new to the table.
They're watching ...
"I am forbidden tag" -CvN
"I am forbidden tag" -CvN
Re: Air/Vacuum Simulation
I don't see how it defeats the point at all. If we make it possible to always be protected by a suit then there's no point in having any differentiation between vacuum and air at all.Iv121 wrote:I find it unneeded complexity, just like having multiple currencies, all that means is you carrying more suits around, perhaps even the same suit which completely defeats the point again, so either way you look at it it is not bringing anything new to the table.
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
— David Langford
Spoiler:
-
- Moderator
- Posts:4205
- Joined:Thu Dec 06, 2012 11:49 am
- Affiliation:CNI
- IGN:FC_Rangefinder
- Location:Sol IIIa, School of Hard Knocks
Re: Air/Vacuum Simulation
Wearing a space suit? Depleting your air tanks.catsonmeth wrote:I don't see how it defeats the point at all. If we make it possible to always be protected by a suit then there's no point in having any differentiation between vacuum and air at all.Iv121 wrote:I find it unneeded complexity, just like having multiple currencies, all that means is you carrying more suits around, perhaps even the same suit which completely defeats the point again, so either way you look at it it is not bringing anything new to the table.
Refill? Yeah, go find an oxygen compressor and refill there.
What?
No, those aren't on ships. Go find a planet.
Re: Air/Vacuum Simulation
They should totally be on ships, what are you talking about?Commander Error wrote:Wearing a space suit? Depleting your air tanks.catsonmeth wrote:I don't see how it defeats the point at all. If we make it possible to always be protected by a suit then there's no point in having any differentiation between vacuum and air at all.Iv121 wrote:I find it unneeded complexity, just like having multiple currencies, all that means is you carrying more suits around, perhaps even the same suit which completely defeats the point again, so either way you look at it it is not bringing anything new to the table.
Refill? Yeah, go find an oxygen compressor and refill there.
What?
No, those aren't on ships. Go find a planet.
- I can be reached as ducky215 on minecraft forums -
-
- Fleet Admiral
- Posts:3021
- Joined:Fri Dec 07, 2012 12:10 pm
- Affiliation:[redacted]
- IGN:Ivan2006
- Location:In a universe.
- Contact:
Re: Air/Vacuum Simulation
You can have them on ships, but they would drain from larger oxygen tanks that you would have to refill on a planet.Keon wrote: They should totally be on ships, what are you talking about?
While it is true you can recycle air in a spaceship, you can't get the oxygen out of it that simply.
In fact, the most effective method of getting pure oxygen is electrolyzation of water.
Quotes:
Spoiler:
Re: Air/Vacuum Simulation
How does having to refill from a planet aid the gameplay?Ivan2006 wrote:You can have them on ships, but they would drain from larger oxygen tanks that you would have to refill on a planet.Keon wrote: They should totally be on ships, what are you talking about?
While it is true you can recycle air in a spaceship, you can't get the oxygen out of it that simply.
In fact, the most effective method of getting pure oxygen is electrolyzation of water.
- I can be reached as ducky215 on minecraft forums -
-
- Rear Admiral
- Posts:1890
- Joined:Sat Dec 01, 2012 9:39 am
- Affiliation:GLORIOUS REPUBLIC
Re: Air/Vacuum Simulation
I'm with Iv on this.
Simulating pressure is one of those mechanics that'd be purely for the sake of realism and wouldn't serve to increase enjoyment at all.
Simulating pressure is one of those mechanics that'd be purely for the sake of realism and wouldn't serve to increase enjoyment at all.
Re: Air/Vacuum Simulation
Agree. If you want partial depressurization, just have some of the oxygen liquid vanish.
- I can be reached as ducky215 on minecraft forums -
Re: Air/Vacuum Simulation
Refilling from a planet would be the easiest and fastest way to get breathable air. Could we add gas values instead of just having air? Percentage of nitrogen, oxygen, CO2, etc.?Keon wrote:How does having to refill from a planet aid the gameplay?Ivan2006 wrote:You can have them on ships, but they would drain from larger oxygen tanks that you would have to refill on a planet.Keon wrote: They should totally be on ships, what are you talking about?
While it is true you can recycle air in a spaceship, you can't get the oxygen out of it that simply.
In fact, the most effective method of getting pure oxygen is electrolyzation of water.
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
— David Langford
Spoiler:
Re: Air/Vacuum Simulation
This is rapidly becoming way more complicated than 'block of air. Block of air is touching block of vacuum. Block of air is now block of vacuum'.
;.'.;'::.;:".":;",,;':",;
(Kzinti script, as best as can be displayed in Human characters, translated roughly as "For the Patriarchy!")
(Kzinti script, as best as can be displayed in Human characters, translated roughly as "For the Patriarchy!")
Re: Air/Vacuum Simulation
There were problems with that, but I think that's the basic idea, yeah.
- I can be reached as ducky215 on minecraft forums -
Re: Air/Vacuum Simulation
If it was as simple as that though I donut there would even be a discussion about that, again you have no way to refill air back in like this.Kdapt-Preacher wrote:This is rapidly becoming way more complicated than 'block of air. Block of air is touching block of vacuum. Block of air is now block of vacuum'.
They're watching ...
"I am forbidden tag" -CvN
"I am forbidden tag" -CvN