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Re: Fenway's Textures

Posted: Fri Jul 05, 2013 1:08 pm
by Iv121
Well 4096x4096 will eat your comp alive...

Re: Fenway's Textures

Posted: Fri Jul 05, 2013 1:16 pm
by  ҉ 
Iv121 wrote:Well 4096x4096 will eat your comp alive...
I have determined that it isn't possible to set an MC player skin with a resolution higher than the default. My idea was to make one that was super high res, so that I'd lag people to death by my very presence, but it doesn't work. The MC website rejects it.

Re: Fenway's Textures

Posted: Fri Jul 05, 2013 3:53 pm
by Prototype
I used a 256x256 item as a test for the flan pack, now that lagged stuff badly.