Actual State of the Mod

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Crash Override
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Actual State of the Mod

Post by Crash Override » Mon Jul 15, 2013 3:31 pm

In a "road map"

What is the total progress made?

20%? More?
" We explore... and you call us criminals. We seek after knowledge, and you call us criminals.We exist without skin color, without nationality, without religous bias... and you call us criminals.You build atomic bombs, you wage wars, you murder, cheat, and lie to us and try to make us believe it's for our own good, yet we're the
criminals.Yes, I am a crimial. My crime is that of curiosity."

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Archduke Daynel, PhD
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Re: Actual State of the Mod

Post by Archduke Daynel, PhD » Mon Jul 15, 2013 3:45 pm

0.000001% I think.
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Re: Actual State of the Mod

Post by  ҉  » Mon Jul 15, 2013 5:05 pm

Fr0st has apparently done a lot of stuff with the engine and rendering and stuff, but beyond that we have nothing.
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Re: Actual State of the Mod

Post by fr0stbyte124 » Mon Jul 15, 2013 5:15 pm

It's not far enough in along that a roadmap can be clearly estimated. Way too much stuff is still theoretical and untested.

Crash Override
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Re: Actual State of the Mod

Post by Crash Override » Mon Jul 15, 2013 10:47 pm

So basically its a "Dream that is not even close to come true" ?
" We explore... and you call us criminals. We seek after knowledge, and you call us criminals.We exist without skin color, without nationality, without religous bias... and you call us criminals.You build atomic bombs, you wage wars, you murder, cheat, and lie to us and try to make us believe it's for our own good, yet we're the
criminals.Yes, I am a crimial. My crime is that of curiosity."

EMPRAH * BRUVA

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fr0stbyte124
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Re: Actual State of the Mod

Post by fr0stbyte124 » Tue Jul 16, 2013 3:35 am

Way too much work has been invested in this to still call it a dream. At this point, if it was my full time job, it would be progressing quite steadily.

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Iv121
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Re: Actual State of the Mod

Post by Iv121 » Tue Jul 16, 2013 8:50 am

And how will you feel if you completed the engine work and the modding part will never be completed ?
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Re: Actual State of the Mod

Post by fr0stbyte124 » Tue Jul 16, 2013 12:07 pm

That would be pretty lame, naturally. I only signed on to do the engine, but that's clearly gone out the window. I'll keep going until we're satisfied or someone qualified can take my place.

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Re: Actual State of the Mod

Post by Ivan2006 » Tue Jul 16, 2013 12:12 pm

you mean 'until I´m satisfied' because noone except you is capable of defining 'satisfactory results'.
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Re: Actual State of the Mod

Post by ACH0225 » Tue Jul 16, 2013 12:15 pm

fr0stbyte124 wrote:That would be pretty lame, naturally. I only signed on to do the engine, but that's clearly gone out the window. I'll keep going until we're satisfied or someone qualified can take my place.

Plenty of the people here can add basic items and stuff, and a few can do more complex stuff. We'll get it done.
Image
fr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
mfw brony images
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Image
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Iv121
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Re: Actual State of the Mod

Post by Iv121 » Tue Jul 16, 2013 12:58 pm

Well as I said there is no need for now in anything beyond blocks , new materials, as simple as that - more texture than code work.
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Re: Actual State of the Mod

Post by Archduke Daynel, PhD » Tue Jul 16, 2013 3:58 pm

But apparently it's way more important to do the really advanced stuff first.
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Iv121
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Re: Actual State of the Mod

Post by Iv121 » Tue Jul 16, 2013 4:17 pm

Not at all, you won't have blocks to build ships with you have no ship. Also building up from simple to complicated.
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Re: Actual State of the Mod

Post by Archduke Daynel, PhD » Tue Jul 16, 2013 5:28 pm

I said apparently, meaning it seems like that is what the developers think.
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Re: Actual State of the Mod

Post by Ivan2006 » Wed Jul 17, 2013 9:36 am

I guess we should make flyable spaceships as the first thing (after fr0st has finished his framework) and keep adding features and blcks/entities until we got what we want.
I´m not a buisenessman tough, nor am I a program development expert so my opinions might be totally useless here.
Quotes:
Spoiler:
CMA wrote:IT'S MY HOT BODY AND I DO WHAT I WANT WITH IT.
Tiel wrote:hey now no need to be rough
Daynel wrote: you can talk gay and furry to me any time
CMA wrote:And I can't fuck myself, my ass is currently occupied

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