Actual State of the Mod
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- Lt. Commander
- Posts:781
- Joined:Fri Dec 07, 2012 5:00 pm
- Affiliation:Darkstar Security CO
- Location:Brazil.
In a "road map"
What is the total progress made?
20%? More?
What is the total progress made?
20%? More?
" We explore... and you call us criminals. We seek after knowledge, and you call us criminals.We exist without skin color, without nationality, without religous bias... and you call us criminals.You build atomic bombs, you wage wars, you murder, cheat, and lie to us and try to make us believe it's for our own good, yet we're the
criminals.Yes, I am a crimial. My crime is that of curiosity."
EMPRAH * BRUVA
criminals.Yes, I am a crimial. My crime is that of curiosity."
EMPRAH * BRUVA
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- Rear Admiral
- Posts:1940
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- Affiliation:ZIF
Re: Actual State of the Mod
Fr0st has apparently done a lot of stuff with the engine and rendering and stuff, but beyond that we have nothing.
;.'.;'::.;:".":;",,;':",;
(Kzinti script, as best as can be displayed in Human characters, translated roughly as "For the Patriarchy!")
(Kzinti script, as best as can be displayed in Human characters, translated roughly as "For the Patriarchy!")
- fr0stbyte124
- Developer
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Re: Actual State of the Mod
It's not far enough in along that a roadmap can be clearly estimated. Way too much stuff is still theoretical and untested.
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- Lt. Commander
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Re: Actual State of the Mod
So basically its a "Dream that is not even close to come true" ?
" We explore... and you call us criminals. We seek after knowledge, and you call us criminals.We exist without skin color, without nationality, without religous bias... and you call us criminals.You build atomic bombs, you wage wars, you murder, cheat, and lie to us and try to make us believe it's for our own good, yet we're the
criminals.Yes, I am a crimial. My crime is that of curiosity."
EMPRAH * BRUVA
criminals.Yes, I am a crimial. My crime is that of curiosity."
EMPRAH * BRUVA
- fr0stbyte124
- Developer
- Posts:727
- Joined:Fri Dec 07, 2012 3:39 am
- Affiliation:Aye-Aye
Re: Actual State of the Mod
Way too much work has been invested in this to still call it a dream. At this point, if it was my full time job, it would be progressing quite steadily.
Re: Actual State of the Mod
And how will you feel if you completed the engine work and the modding part will never be completed ?
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"I am forbidden tag" -CvN
"I am forbidden tag" -CvN
- fr0stbyte124
- Developer
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Re: Actual State of the Mod
That would be pretty lame, naturally. I only signed on to do the engine, but that's clearly gone out the window. I'll keep going until we're satisfied or someone qualified can take my place.
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- Fleet Admiral
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Re: Actual State of the Mod
you mean 'until I´m satisfied' because noone except you is capable of defining 'satisfactory results'.
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- Vice Admiral
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Re: Actual State of the Mod
fr0stbyte124 wrote:That would be pretty lame, naturally. I only signed on to do the engine, but that's clearly gone out the window. I'll keep going until we're satisfied or someone qualified can take my place.
Plenty of the people here can add basic items and stuff, and a few can do more complex stuff. We'll get it done.
mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
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Re: Actual State of the Mod
Well as I said there is no need for now in anything beyond blocks , new materials, as simple as that - more texture than code work.
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- Rear Admiral
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Re: Actual State of the Mod
But apparently it's way more important to do the really advanced stuff first.
BASH THE FASH CLASS WAR NOW
Re: Actual State of the Mod
Not at all, you won't have blocks to build ships with you have no ship. Also building up from simple to complicated.
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- Rear Admiral
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Re: Actual State of the Mod
I said apparently, meaning it seems like that is what the developers think.
BASH THE FASH CLASS WAR NOW
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- Fleet Admiral
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Re: Actual State of the Mod
I guess we should make flyable spaceships as the first thing (after fr0st has finished his framework) and keep adding features and blcks/entities until we got what we want.
I´m not a buisenessman tough, nor am I a program development expert so my opinions might be totally useless here.
I´m not a buisenessman tough, nor am I a program development expert so my opinions might be totally useless here.
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