Exar Kun wrote:Some of the planes have moving flaps, don't they? Could you make it work like that?
Well there are pitch and yaw flaps, I'm already using yaw flaps to make a moving joystick and rudder pedals, but they only rotate when you turn left/right or up/down, and only by so much, however, this could actually create a cool effect with the engines, but I'd have to completely redefine their rotation points, which isn't hard, but the movements may not be ones that would actually cause you to maneuveur that way, it would take some fiddling, and will probably end up taking longer than it took me to make what I have so far. This might be worth looking into.
But there aren't any control surfaces that change with throttle so far, except propellers, and engine spinning round wildly is not very aerodynamic or efficient.
EDIT: actually, for this to work, I would have to use rotation on multiple axes to make it rotate in the right direction, and this never works, at least not for stuff done in Techne, it would work with shapes, however to rebuilt the engine out of shapes is both a. uneccesary, b. very time consuming, and c. Probably not worth the trouble seeing as the effect it will give isn't exactly realistic, but that's just for Flans mod, when we come to do this for real, it's entirely possible that I can have this vectoring engine effect, but it would use a system meant to make the engines vector, and not a system meant for yaw flaps.
So while this is still the Flan pack, I'm not going to use this, it's just too awkward and isn't really necessary.
Also, has anybody made a really nice carrier ship in minecraft, because I need one to take pretty pictures with, and my own ships are somewhat average.