FC content pack flan's [THREADNAUGHT]

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MrTargareyan
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Re: FC content pack flan's

Post by MrTargareyan » Sat Apr 06, 2013 10:30 am

Lol I can't run...at all. I am a complete couch potato. Also I'm very nesh, which makes running in England hell :D (nesh means can't take the cold btw) I like badminton though, that can be played indoors.

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Re: FC content pack flan's

Post by Prototype » Sat Apr 06, 2013 10:58 am

I only like tracks if I can drive on them.

On a more relevant note, the pack just got 2000 downloads withing the last few hours.
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Re: FC content pack flan's

Post by TinkerPox » Sat Apr 06, 2013 11:38 am

Nice 2,000 downloads, but I am doing shotput, just need 1 or 2 more events, but we do not have discus or javelin, or I would do that too.

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Re: FC content pack flan's

Post by Ivan2006 » Sat Apr 06, 2013 12:43 pm

Didn´t you say something about making a conventional tank before a hovertank?
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Re: FC content pack flan's

Post by Prototype » Sat Apr 06, 2013 2:06 pm

Nah I always wanted to do a hovertank first. I think.
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Re: FC content pack flan's

Post by Chairman_Tiel » Sat Apr 06, 2013 4:57 pm

You said you wanted to do a normal one first so people wouldn't think you were taking a shortcut.
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Re: FC content pack flan's

Post by Prototype » Sat Apr 06, 2013 5:17 pm

Sounds about right, I can't remember which one it was, I'll probably do both then release them at the same time, I was planning on making the hover tank first, but releasing a conventional one before I released the hover one.

EDIT: in other news, I've finally found a solution to a problem I've been having regarding the AR-15 and trying to make a rectangular section adapt into a trapezoidal section, and I think it looks awesome.
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Re: FC content pack flan's

Post by Prototype » Mon Apr 08, 2013 1:30 pm

Right, update on AR-15 progress. Almost finished the model, I've finally sorted out the bit that was taking so long (joining the fuselage to the tail), not because it was difficult, but because I didn't know the best way to go around it, and my idea a few posts ago didn't work, so I've gone with a different approach:

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Now all I have to do is add wings and fins (this is the easiest part) and make the texture
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Re: FC content pack flan's

Post by Iv121 » Mon Apr 08, 2013 1:57 pm

The cockpit looks much cleaner and nicer then prev cockpits I saw BTW. The ship texture needs work as always but I believe those are just temporary right ?
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Re: FC content pack flan's

Post by Prototype » Mon Apr 08, 2013 2:18 pm

When I say I need to make the texture, I say I need to make the texture, the only textures done so far that I intend to keep are the cockpit textures and the canopy texture, the rest will all be redone.
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Re: FC content pack flan's

Post by Iv121 » Mon Apr 08, 2013 2:27 pm

Yea sry sry I missed the part below the pics ok ?
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Re: FC content pack flan's

Post by Prototype » Mon Apr 08, 2013 2:37 pm

Is ok, also it has taken, about 32 pages to get to this stage from planning, I really need to speed up next time.
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Re: FC content pack flan's

Post by Prototype » Tue Apr 09, 2013 5:10 am

Ok, model is finished, just need to make the texture:

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Re: FC content pack flan's

Post by Keon » Tue Apr 09, 2013 8:03 am

Does Flan's allow planes to do loops? Also, if you do a barrel roll does the ground actually spin?
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Re: FC content pack flan's

Post by  ҉  » Tue Apr 09, 2013 8:19 am

I don't think it's possible for planes to go upside down at all, so no loops, barrel rolls, or really any interesting flying at all.
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