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Re: FC content pack flan's [UBERTHREADNAUGHT]

Posted: Thu Jan 01, 2015 2:25 am
by Dr. Mackeroth
prototype wrote:True, thought you used to be able to hold such conversation with the staff there, not so much anymore.

By then again what part of minecraft isn't plagued by poor staffing?
Mojang isn't. I think.

True opening the floodgates mightn't be the safest of ideas, but:
- Only the few interested people will actually use the link.
- Most people couldn't put in the effort to stick around and will very quickly leave
- We've certainly had idiots on here before. We scare most of them off with our weirdness, and the rest either fade off or have since become more intelligent.
- There will be the rare interested, intelligent, and/or useful person that will come by. And we can use those kinds of people. Even if it's only 1 or 2 a month for every 10 or 20 idiots who pass by.

Re: FC content pack flan's [UBERTHREADNAUGHT]

Posted: Thu Jan 01, 2015 5:10 am
by Saravanth
Didn't we do that before though? We got a few good candidates, but lost them due to lack of work... Now we have the RTS project though, so yknow what? If you really want to give it a go.

Re: FC content pack flan's [UBERTHREADNAUGHT]

Posted: Mon Jan 05, 2015 1:25 pm
by Prototype
I've begun working on the AS-90 Self propelled howitzer.

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Re: FC content pack flan's [UBERTHREADNAUGHT]

Posted: Mon Jan 05, 2015 2:56 pm
by Archduke Daynel, PhD
dat detail

Re: FC content pack flan's [UBERTHREADNAUGHT]

Posted: Tue Jan 06, 2015 2:04 am
by Dr. Mackeroth
Curious design, but I do agree with Daynel on the matter. It'll prove quite the spectacle once done, I imagine.

Re: FC content pack flan's [UBERTHREADNAUGHT]

Posted: Tue Jan 06, 2015 3:18 am
by Iv121
You can't tell much about its design considering its merely the top front plating of that thing from what I can see (not even the chasis was added yet).

Re: FC content pack flan's [UBERTHREADNAUGHT]

Posted: Tue Jan 06, 2015 4:38 am
by Prototype
Spoilers, tis an AS-90

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Going full ham on this one, as I may end up donating this pack to help fund smp.de (big issue there right now). After this one I should be returning to FC work.

Re: FC content pack flan's [UBERTHREADNAUGHT]

Posted: Wed Jan 07, 2015 2:37 pm
by Prototype
927 boxes in, and I've managed to break the 65536 byte limit on the model's java method, meaning I can no longer code it the same way as the others. Fortunately Flan taught me some infinity parts hacks (basically just split the java method up into Body, tracks, ect.) so this isn't a problem. But that's one hell of a milestone for me, considering how much I have left to do on this one.

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Re: FC content pack flan's [UBERTHREADNAUGHT]

Posted: Wed Jan 07, 2015 2:41 pm
by Archduke Daynel, PhD
You should contact some game company or somefin and work as a modeller cus you make some high quality shit.

Re: FC content pack flan's [UBERTHREADNAUGHT]

Posted: Wed Jan 07, 2015 3:09 pm
by Saravanth
Daynel wrote:You should contact some game company or somefin and work as a modeller cus you make some high quality shit.
^
But only if you feel like it, of course.

Seriously tho', ^-^ congratz

Re: FC content pack flan's [UBERTHREADNAUGHT]

Posted: Wed Jan 07, 2015 4:25 pm
by Archduke Daynel, PhD
Srsly tho that would go as a tank in Battlefield on console graphic settings.

Re: FC content pack flan's [UBERTHREADNAUGHT]

Posted: Wed Jan 07, 2015 5:36 pm
by Prototype
Yep... I just broke toolbox 2... GG Manus. Now having to split this into two parts to work on it.

If I'm correct, this is the first (java) model ever in minecraft to have over 1000 parts... and I'm not finished yet...


bloody hell, what a day.

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Re: FC content pack flan's [UBERTHREADNAUGHT]

Posted: Wed Jan 07, 2015 5:37 pm
by Error
....whoa.

Re: FC content pack flan's [UBERTHREADNAUGHT]

Posted: Wed Jan 07, 2015 6:58 pm
by Prototype
Finished. Final part count: 1128.

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Re: FC content pack flan's [UBERTHREADNAUGHT]

Posted: Wed Jan 07, 2015 7:16 pm
by cats
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