FC content pack flan's [UBERTHREADNAUGHT]
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- Ensign
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- IGN:MrTargareyan
Lol I can't run...at all. I am a complete couch potato. Also I'm very nesh, which makes running in England hell (nesh means can't take the cold btw) I like badminton though, that can be played indoors.
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- Developer
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Re: FC content pack flan's
I only like tracks if I can drive on them.
On a more relevant note, the pack just got 2000 downloads withing the last few hours.
On a more relevant note, the pack just got 2000 downloads withing the last few hours.
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Mistake Not... wrote: This isn't rocket science, *!
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- Ensign
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Re: FC content pack flan's
Nice 2,000 downloads, but I am doing shotput, just need 1 or 2 more events, but we do not have discus or javelin, or I would do that too.
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- Fleet Admiral
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Re: FC content pack flan's
Didn´t you say something about making a conventional tank before a hovertank?
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- Developer
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Re: FC content pack flan's
Nah I always wanted to do a hovertank first. I think.
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Mistake Not... wrote: This isn't rocket science, *!
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- Rear Admiral
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Re: FC content pack flan's
You said you wanted to do a normal one first so people wouldn't think you were taking a shortcut.
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- Developer
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Re: FC content pack flan's
Sounds about right, I can't remember which one it was, I'll probably do both then release them at the same time, I was planning on making the hover tank first, but releasing a conventional one before I released the hover one.
EDIT: in other news, I've finally found a solution to a problem I've been having regarding the AR-15 and trying to make a rectangular section adapt into a trapezoidal section, and I think it looks awesome.
EDIT: in other news, I've finally found a solution to a problem I've been having regarding the AR-15 and trying to make a rectangular section adapt into a trapezoidal section, and I think it looks awesome.
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Mistake Not... wrote: This isn't rocket science, *!
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- Developer
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Re: FC content pack flan's
Right, update on AR-15 progress. Almost finished the model, I've finally sorted out the bit that was taking so long (joining the fuselage to the tail), not because it was difficult, but because I didn't know the best way to go around it, and my idea a few posts ago didn't work, so I've gone with a different approach:
Now all I have to do is add wings and fins (this is the easiest part) and make the texture
Now all I have to do is add wings and fins (this is the easiest part) and make the texture
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Mistake Not... wrote: This isn't rocket science, *!
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Re: FC content pack flan's
The cockpit looks much cleaner and nicer then prev cockpits I saw BTW. The ship texture needs work as always but I believe those are just temporary right ?
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"I am forbidden tag" -CvN
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Re: FC content pack flan's
When I say I need to make the texture, I say I need to make the texture, the only textures done so far that I intend to keep are the cockpit textures and the canopy texture, the rest will all be redone.
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Mistake Not... wrote: This isn't rocket science, *!
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Re: FC content pack flan's
Yea sry sry I missed the part below the pics ok ?
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Re: FC content pack flan's
Is ok, also it has taken, about 32 pages to get to this stage from planning, I really need to speed up next time.
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Mistake Not... wrote: This isn't rocket science, *!
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- Developer
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Re: FC content pack flan's
Ok, model is finished, just need to make the texture:
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Mistake Not... wrote: This isn't rocket science, *!
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Re: FC content pack flan's
Does Flan's allow planes to do loops? Also, if you do a barrel roll does the ground actually spin?
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Re: FC content pack flan's
I don't think it's possible for planes to go upside down at all, so no loops, barrel rolls, or really any interesting flying at all.
;.'.;'::.;:".":;",,;':",;
(Kzinti script, as best as can be displayed in Human characters, translated roughly as "For the Patriarchy!")
(Kzinti script, as best as can be displayed in Human characters, translated roughly as "For the Patriarchy!")