I doubt it. If you look at Flan's or Manus's packs, all the models are .class rather than .tcn or whatever. I'm not entirely sure what the difference is, but my guess is that it's important. I dunno. Like I said, I've never even tried to make a model, so I can't be certain, and I don't know how you would convert it or whatever. Sorry.hyperlite wrote:Jedi, here is a simple little model I made, before I spend a lot of time on a model I want to make sure it works properly in the game.
Here is a techne file, can you try and get it to work in minecraft?
https://www.dropbox.com/s/jsh5t4yi277ojbp/model22.tcn
Something has occurred to me. Flan's Mod lets me set the location of the player, passengers, guns, etc through its vehicle files, but without knowing the model I may have a hard time getting those right. It can probably be done through trial and error, but if you guys can get the coordinates of the driver and stuff in the model that would be much easier. I have no idea how that works and whether it's simple with Techne or not, and it's not relevant for hyper's first test thingie, but it might be an issue later.