FC content pack flan's [UBERTHREADNAUGHT]

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Prototype
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Re: FC content pack flan's

Post by Prototype » Sat Feb 23, 2013 2:05 pm

All lasers should be accuracy one, they have no recoil, so they should be very accurate.
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Re: FC content pack flan's

Post by Keon » Sat Feb 23, 2013 2:06 pm

yay!
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Re: FC content pack flan's

Post by Prototype » Sat Feb 23, 2013 2:07 pm

I think the rail guns might be on accuracy one at the moment, that aren't meant to be, rockets are accuracy one but that are affected by gravity, so they can be used for long range bombing.
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Re: FC content pack flan's

Post by Burnttoaster » Sat Feb 23, 2013 3:03 pm

Keon wrote:Okay, laser sniper rifles should be accuracy 1 and zoom 20 or something ridiculous.
20 zoom is way to much maybe 10 or 8

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Re: FC content pack flan's

Post by Prototype » Sat Feb 23, 2013 3:21 pm

I don't think there is a zoom variable
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Re: FC content pack flan's

Post by Burnttoaster » Sat Feb 23, 2013 5:00 pm

Prototype wrote:I don't think there is a zoom variable
there is it's right under scope called zoomlevel

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Re: FC content pack flan's

Post by Prototype » Sat Feb 23, 2013 6:21 pm

Haven't seen that in any snipers I've looked at, with one shave that?
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Re: FC content pack flan's

Post by Burnttoaster » Sat Feb 23, 2013 6:25 pm

Prototype wrote:Haven't seen that in any snipers I've looked at, with one shave that?
I think you may have to add it in, right under scope

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Re: FC content pack flan's

Post by Ivan2006 » Sat Feb 23, 2013 6:30 pm

Burnttoaster wrote:
Prototype wrote:Haven't seen that in any snipers I've looked at, with one shave that?
I think you may have to add it in, right under scope
Maybe one could also add in a range variable then?
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Re: FC content pack flan's

Post by Prototype » Sat Feb 23, 2013 6:40 pm

Probably, I know there are quite a few hidden variables, but I need to know the exact name of the variable, but I can find that out.
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Re: FC content pack flan's

Post by Burnttoaster » Sat Feb 23, 2013 6:53 pm

Prototype wrote:Probably, I know there are quite a few hidden variables, but I need to know the exact name of the variable, but I can find that out.
its called ZoomLevel
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Re: FC content pack flan's

Post by Ivan2006 » Sat Feb 23, 2013 6:57 pm

Burnttoaster wrote:
Prototype wrote:Probably, I know there are quite a few hidden variables, but I need to know the exact name of the variable, but I can find that out.
its called ZoomLevel
edit
I think he means the range one.
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Re: FC content pack flan's

Post by Prototype » Sat Feb 23, 2013 7:11 pm

Brilliant, snipers will be adjusted to have greater zoom. Range I already know how to fix
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Re: FC content pack flan's

Post by Burnttoaster » Sat Feb 23, 2013 7:50 pm

Ivan2006 wrote:
Burnttoaster wrote:
Prototype wrote:Probably, I know there are quite a few hidden variables, but I need to know the exact name of the variable, but I can find that out.
its called ZoomLevel
edit
I think he means the range one.
that just accuracy

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Re: FC content pack flan's

Post by  ҉  » Sat Feb 23, 2013 9:01 pm

Prototype wrote:also Manus's new Javelin seems to be both deployable and handheld at the same time, with the handheld having a scope.
I am interested as to this is the same weapon, or just two variants.
I think he did something tricksy. When he destroyed the block the Javelin was on, it dropped two items: one of them was clearly the Javelin itself, and the other was one he had on his hotbar already. It looks like a stand. I wouldn't have guessed that anything like that was possible with Flan's Mod, but if anyone was going to work it out it'd be Manus. If he really has got a stand that he can place weapons on, that would pretty well revolutionize the way deployable weapons are used.
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