FC content pack flan's [THREADNAUGHT]
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Now I know what you are doing wrong.
Go to manus's forum (I know you use it) and look in the downloads section, it should be in there
Manus's toolbox (AKA Minecraft smp toolbox) converts the turbomodelthingy file into a file you can use with MCP
Also look at manus tutorials on how to make a module render with MCP, they are incredibly useful.
Go to manus's forum (I know you use it) and look in the downloads section, it should be in there
Manus's toolbox (AKA Minecraft smp toolbox) converts the turbomodelthingy file into a file you can use with MCP
Also look at manus tutorials on how to make a module render with MCP, they are incredibly useful.
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Mistake Not... wrote: This isn't rocket science, *!

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Re: FC content pack flan's
when I try to recompile it it say can not find server sources try decompiling and I followed the tutorials and decompile doesn't fix it just has an error.
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Re: FC content pack flan's
As long as the client recompiled fine you don't need the server sources, I always get that error, but when I try start client it works fine.Burnttoaster wrote:when I try to recompile it it say can not find server sources try decompiling and I followed the tutorials and decompile doesn't fix it just has an error.
Also did you make the skins folder in bin/minecraft/[make skins folder here]?
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Mistake Not... wrote: This isn't rocket science, *!

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Re: FC content pack flan's
Ok, so far the A-144 model is shaping up better than I thought it would.
current progress:

this time I'll try and do the texture as I make the model
current progress:

this time I'll try and do the texture as I make the model
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Mistake Not... wrote: This isn't rocket science, *!

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Re: FC content pack flan's
starting to shape up better now


now I need to model the fins, engines an underslung guns, then that should pretty much be it for this one


now I need to model the fins, engines an underslung guns, then that should pretty much be it for this one
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Mistake Not... wrote: This isn't rocket science, *!

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Re: FC content pack flan's
well it dosen't recompile at all it just server sources not found and it just say press nay key to continuePrototype wrote:As long as the client recompiled fine you don't need the server sources, I always get that error, but when I try start client it works fine.Burnttoaster wrote:when I try to recompile it it say can not find server sources try decompiling and I followed the tutorials and decompile doesn't fix it just has an error.
Also did you make the skins folder in bin/minecraft/[make skins folder here]?
and when i try to run clinet and place the model i get a upside down faceless sheep and if i back up it turns into the flint icon
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Re: FC content pack flan's
i can have a pop at it if you want.Burnttoaster wrote:well it dosen't recompile at all it just server sources not found and it just say press nay key to continuePrototype wrote:As long as the client recompiled fine you don't need the server sources, I always get that error, but when I try start client it works fine.Burnttoaster wrote:when I try to recompile it it say can not find server sources try decompiling and I followed the tutorials and decompile doesn't fix it just has an error.
Also did you make the skins folder in bin/minecraft/[make skins folder here]?
and when i try to run clinet and place the model i get a upside down faceless sheep and if i back up it turns into the flint icon
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Mistake Not... wrote: This isn't rocket science, *!

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Re: FC content pack flan's
and when i try to run clinet and place the model i get a upside down faceless sheep and if i back up it turns into the flint icon[/quote]
i can have a pop at it if you want.[/quote]
sure i post the download a while ago
i can have a pop at it if you want.[/quote]
sure i post the download a while ago
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Re: FC content pack flan's
i can have a pop at it if you want.[/quote]Burnttoaster wrote:and when i try to run clinet and place the model i get a upside down faceless sheep and if i back up it turns into the flint icon
sure i post the download a while ago[/quote]
Link doesn't work, it just take me to my files.
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Mistake Not... wrote: This isn't rocket science, *!

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Re: FC content pack flan's
Yep, that one works, I'll have a go at it once I finish the A-144, which won't take long
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Mistake Not... wrote: This isn't rocket science, *!

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Re: FC content pack flan's
The gunship works perfectly, this has been the easiest model to get working from the raw code.
proof:

Toaster, I have inboxed you the download link for the class file, use it how you like.
also, could i include a possibly reskinned version of this in the FC pack (I'll credit you, for I am already using some of your gun icons)
proof:

Toaster, I have inboxed you the download link for the class file, use it how you like.
also, could i include a possibly reskinned version of this in the FC pack (I'll credit you, for I am already using some of your gun icons)
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Mistake Not... wrote: This isn't rocket science, *!

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Re: FC content pack flan's
bad news, just tested the model, and it faces the wrong way, it faces sideways.
I might be able to rotate it, but I don't know
EDIT: I've tried to do a rotateAll, however this doesnt work, the only command that can change an entire model is flipAll(); which can't rotate it by 90 degrees.
i can't do much without having to rebuild the whole thing.
I might be able to rotate it, but I don't know
EDIT: I've tried to do a rotateAll, however this doesnt work, the only command that can change an entire model is flipAll(); which can't rotate it by 90 degrees.
i can't do much without having to rebuild the whole thing.
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Mistake Not... wrote: This isn't rocket science, *!

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- Tunnelthunder
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Re: FC content pack flan's
Now, make the guns on it work.Prototype wrote:The gunship works perfectly, this has been the easiest model to get working from the raw code.
proof:
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Re: FC content pack flan's
it faces the wrong way.Tunnelthunder wrote:Now, make the guns on it work.Prototype wrote:The gunship works perfectly, this has been the easiest model to get working from the raw code.
proof:
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and I'm more concerned with this model:

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Mistake Not... wrote: This isn't rocket science, *!

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