FC content pack flan's [UBERTHREADNAUGHT]

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Re: FC content pack flan's [SUPERTHREADNAUGHT]

Post by Prototype » Fri May 30, 2014 8:17 am

Rescaled it to be 15 blocks tall.

Considering using the toggle door function to give it an optional top hat.
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Re: FC content pack flan's [SUPERTHREADNAUGHT]

Post by Shadowcatbot » Fri May 30, 2014 9:01 am

prototype wrote:Rescaled it to be 15 blocks tall.

Considering using the toggle door function to give it an optional top hat.
Doo eet!
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Re: FC content pack flan's [SUPERTHREADNAUGHT]

Post by Prototype » Sat May 31, 2014 3:07 pm

So I worked out how to MCheli.

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Hopefully if I can learn to blender things I can maybe start making things for this too.
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Re: FC content pack flan's [SUPERTHREADNAUGHT]

Post by Ivan2006 » Sat May 31, 2014 3:14 pm

you won't make hyperrealism now tho, right?
You will just use this for making good old-fashioned blocky models that actually fit into Minecraft, right?
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Re: FC content pack flan's [SUPERTHREADNAUGHT]

Post by Prototype » Sat May 31, 2014 3:17 pm

I couldn't make one like that if I tried, that's a rip from HAWX.
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Re: FC content pack flan's [SUPERTHREADNAUGHT]

Post by Shadowcatbot » Sat May 31, 2014 3:26 pm

prototype wrote:I couldn't make one like that if I tried, that's a rip from HAWX.
Shame, having a hyper realism FC pack would be da bomb.
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Re: FC content pack flan's [SUPERTHREADNAUGHT]

Post by Saravanth » Sat May 31, 2014 3:33 pm

Would it? WOULD IT?!
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Re: FC content pack flan's [SUPERTHREADNAUGHT]

Post by Prototype » Sat May 31, 2014 3:37 pm

The Jaguar there looks fine, as long as you can't see the ground, otherwise it looks really odd. The level MCheli uses currently is what I'd say is the maximum.
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Re: FC content pack flan's [SUPERTHREADNAUGHT]

Post by Shadowcatbot » Sat May 31, 2014 4:34 pm

prototype wrote:The Jaguar there looks fine, as long as you can't see the ground, otherwise it looks really odd. The level MCheli uses currently is what I'd say is the maximum.
Unless your running the 4032x4032 it whatever it is texture pack.
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Re: FC content pack flan's [SUPERTHREADNAUGHT]

Post by ACH0225 » Sat May 31, 2014 4:37 pm

So space osprey?
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Re: FC content pack flan's [SUPERTHREADNAUGHT]

Post by Chairman_Tiel » Sat May 31, 2014 5:29 pm

So you're saying MCheli uses actual models?
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Re: FC content pack flan's [SUPERTHREADNAUGHT]

Post by Prototype » Tue Jun 03, 2014 7:32 am

Run into a minor issue with Rex, Techne doesn't like it when you load over 500 parts, so I'm having to backtrack a bit so I can finish it off.

In the meantime I'm figuring out how this blender doodah works, attempting a remaster of the A-144:

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Problem is I still think about it in terms of boxes, which doesn't help.
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Re: FC content pack flan's [SUPERTHREADNAUGHT]

Post by Prototype » Tue Jun 03, 2014 1:39 pm

Holy shit it actually worked:

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Texture is going to be painful.
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Re: FC content pack flan's [SUPERTHREADNAUGHT]

Post by Archduke Daynel, PhD » Tue Jun 03, 2014 1:59 pm

Will be nice lookin' when you finish though, keep up the amazing work!
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Re: FC content pack flan's [SUPERTHREADNAUGHT]

Post by Tau » Tue Jun 03, 2014 2:16 pm

*clow slap*
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