mech choosing

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what mech would you choose

 
Total votes: 0

cats
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Re: mech choosing

Post by cats » Sun Mar 17, 2013 6:07 pm

Okay, the frame could be a non-physical guide so you can build directly over it. Building mechs only works in the 10m+ range, so for light mechs and heavy combat armor, we'll need models.
Last edited by cats on Sun Mar 17, 2013 6:10 pm, edited 1 time in total.
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
Spoiler:
cannonfodder wrote:it's funny because sonic's face looks like a * and faces aren't supposed to look like a *

joykler
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Re: mech choosing

Post by joykler » Sun Mar 17, 2013 6:10 pm

no it would be an actual phisical frame
on wich you could build

like a stickman and on the stickman you can place blocks so
it would look like your mech is moving by itself

cats
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Re: mech choosing

Post by cats » Sun Mar 17, 2013 6:17 pm

Why don't we have a non-physical frame that only appears in the mechlab build area? It's basically the same, but just makes a little more sense to me.
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
Spoiler:
cannonfodder wrote:it's funny because sonic's face looks like a * and faces aren't supposed to look like a *

joykler
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Re: mech choosing

Post by joykler » Sun Mar 17, 2013 6:33 pm

if people could just build mechs out of blocks and use it
that might be included
but the frame system what we are talking about makes the mech move
because separate blocks cant so a dissapearing frame wouldnt make sense because otherwise you would have organized blocks in the form of a mech that doesnt move

cats
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Re: mech choosing

Post by cats » Sun Mar 17, 2013 6:46 pm

joykler wrote:if people could just build mechs out of blocks and use it
that might be included
but the frame system what we are talking about makes the mech move
because separate blocks cant so a dissapearing frame wouldnt make sense because otherwise you would have organized blocks in the form of a mech that doesnt move
The frame would stay, the builder would just be able to place a block directly in the frame. The mech would be built in something like a VR hologram (similar to a ship design area), the player would build on a virtual frame. When the designer is finished, the machine builds the actual mech, no frame needed. Any space along the line of the frame that the designer didn't build in might be filled by a random block or physical frame piece.
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
Spoiler:
cannonfodder wrote:it's funny because sonic's face looks like a * and faces aren't supposed to look like a *

joykler
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Re: mech choosing

Post by joykler » Sun Mar 17, 2013 7:00 pm

do you nominate that idea ?

cats
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Re: mech choosing

Post by cats » Sun Mar 17, 2013 9:02 pm

Sure, though it's basically the same as the other one with added VR build area. I NOMINATE THE IDEA THAT I HAD A WHILE AGO TO THE VOTEY THING.
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
Spoiler:
cannonfodder wrote:it's funny because sonic's face looks like a * and faces aren't supposed to look like a *

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