Pretty much.
Except I have to teleport two entities and for some reason they don't stay riding the droppod and I can't get them to ride the droppod again.
Droppods
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Re: Droppods
Maybe use some of the code from the latest two snapshots that make minecarts and boats disappear as well if you log off riding them and have you ride them again when you re-login?Keon wrote:Pretty much.
Except I have to teleport two entities and for some reason they don't stay riding the droppod and I can't get them to ride the droppod again.
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Re: Droppods
Yeah, that's basically what I'm doing. I guess I could try decompiling and seeing what's up, but I'm lazy.
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Re: Droppods
Can you post some more pictures and some code from it? I want to see if Java is similar to VB and if I can understand whats going on in the code.
"This is Minecraft, sir. We don't make physics, we ruin them." -Fr0stbyte124
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"We are made of the elements out in space, in essense we are the universe discovering itself" -Neil Degrasse Tyson
Re: Droppods
Yeah sometime.
I haven't forgotten about this though. having troubles.
I haven't forgotten about this though. having troubles.
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Re: Droppods
Try decompiling mine craft and looking at the code, you'll have to do this anyway thoughDux_Tell31 wrote:Can you post some more pictures and some code from it? I want to see if Java is similar to VB and if I can understand whats going on in the code.
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Mistake Not... wrote: This isn't rocket science, *!
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Re: Droppods
They have a few concepts shared by all functional programming languages, but there is enough different that you wouldn't be able to jump straight into it. Syntactically, it is closest to the C/C++/C# family, particularly C#, whereas VB is in the BASIC family.