mech
Posted: Fri Feb 01, 2013 2:57 pm
hello
i have seen awsome mechs build but i dont see how you could make it move because it contains a lot of diffrent parts that have to move in a right way
but nothing makes a world look more techy than giant walking robots.
so i have an idea why wouldnt we make mech models like in flans mod. each player that signs in get his character and a mech this mech would only appear if the player is online but the mech would have an diffrent location.
like when you spawn in the mech labratory.
these mechs can be mounted where you get diffrent options
you get an inventory as big as an double chest and a upgrade screen with all parts of your current mech in it like hands arms legs shoulders body head feet ect...
you start with an drill a claw and a gun
with the drill equipt [by using the mouse as if you had a held items bar] you can drill as fast as an iron pick but with an 2x2 surface [this can be changed for large chainsaws digging machines or farming machines]
with the claw you can pick up people,animals,carts without killing them [upgrades of this make it possible to pick up things upto a frigate] this way mechs would just be working as if they are normal instead of just for fighting
every part of the mech could be changed and if you reach a certain point you can even upgrade him to a larger core so you could have larger parts ......
you can even have diffrent cores later think of a swarm faction you could have an buglike mech with buglike parts
these mechs could be loaded onto ships to be sent to war or they could just stay athome
walking talking working mechs would raise the future feel by alot.
parts of an mech could be sold or just crafted with mech workbenches
you could even build a mech factory but a player assigned mech would be stronger then any mech made in the game
if a mech dies you receive its blueprints so you can make its core again this core would stay as strong as it was used to be
i have seen awsome mechs build but i dont see how you could make it move because it contains a lot of diffrent parts that have to move in a right way
but nothing makes a world look more techy than giant walking robots.
so i have an idea why wouldnt we make mech models like in flans mod. each player that signs in get his character and a mech this mech would only appear if the player is online but the mech would have an diffrent location.
like when you spawn in the mech labratory.
these mechs can be mounted where you get diffrent options
you get an inventory as big as an double chest and a upgrade screen with all parts of your current mech in it like hands arms legs shoulders body head feet ect...
you start with an drill a claw and a gun
with the drill equipt [by using the mouse as if you had a held items bar] you can drill as fast as an iron pick but with an 2x2 surface [this can be changed for large chainsaws digging machines or farming machines]
with the claw you can pick up people,animals,carts without killing them [upgrades of this make it possible to pick up things upto a frigate] this way mechs would just be working as if they are normal instead of just for fighting
every part of the mech could be changed and if you reach a certain point you can even upgrade him to a larger core so you could have larger parts ......
you can even have diffrent cores later think of a swarm faction you could have an buglike mech with buglike parts
these mechs could be loaded onto ships to be sent to war or they could just stay athome
walking talking working mechs would raise the future feel by alot.
parts of an mech could be sold or just crafted with mech workbenches
you could even build a mech factory but a player assigned mech would be stronger then any mech made in the game
if a mech dies you receive its blueprints so you can make its core again this core would stay as strong as it was used to be