Droppods

Anything concerning the ongoing creation of Futurecraft.
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fr0stbyte124
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Re: Droppods

Post by fr0stbyte124 » Wed Feb 20, 2013 2:40 pm

For now, regular rails are just fine, like I said. But in the final product I would prefer that FC rail mounted objects used the 3D rails.

And no, we can't place minecart tracks on the ceiling. That would look ridiculous.

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Keon
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Re: Droppods

Post by Keon » Wed Feb 20, 2013 5:04 pm

Man. I want an entity that just acts as a non-block bound stepping stone for parcour maps now. Anyhow. Right now working on my friend the GUI. Hurrah.

Should supply droppods drop a chest with items or should they drop all their items on the ground? The chest would make them not despawn, but it would feel kind of weird. I like the idea of it spilling the contents on the ground, but I don't know if that would work well because dropped items despawn in 5 minutes. Opinions?
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Tunnelthunder
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Re: Droppods

Post by Tunnelthunder » Wed Feb 20, 2013 5:18 pm

Keon wrote:Man. I want an entity that just acts as a non-block bound stepping stone for parcour maps now. Anyhow. Right now working on my friend the GUI. Hurrah.

Should supply droppods drop a chest with items or should they drop all their items on the ground? The chest would make them not despawn, but it would feel kind of weird. I like the idea of it spilling the contents on the ground, but I don't know if that would work well because dropped items despawn in 5 minutes. Opinions?
Make a supply droppod act as a chest but not look like one?

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fr0stbyte124
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Re: Droppods

Post by fr0stbyte124 » Wed Feb 20, 2013 5:47 pm

I thought chests had to be stationary.

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Tunnelthunder
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Re: Droppods

Post by Tunnelthunder » Wed Feb 20, 2013 5:48 pm

fr0stbyte124 wrote:I thought chests had to be stationary.
minecart chest

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Keon
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Re: Droppods

Post by Keon » Wed Feb 20, 2013 8:23 pm

When the pod lands it's going to be destroyed. The question is, does it place a chest or does it drop the items.
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 ҉ 
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Re: Droppods

Post by  ҉  » Wed Feb 20, 2013 8:24 pm

It places a storage pod, which is a chest except future.
;.'.;'::.;:".":;",,;':",;

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Re: Droppods

Post by Tunnelthunder » Wed Feb 20, 2013 10:26 pm

Last_Jedi_Standing wrote:It places a storage pod, which is a chest except future.
and in the words of block "smmeeexxxxy" or sometin' like dat.

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Re: Droppods

Post by joykler » Thu Feb 21, 2013 1:02 am

what about an bio pod
you can pui it in an shell doesnt matter what maybe an asteroid
and you can direct it at a planet then it crashes into the ground but remains mostly intact the pod not the shell
then you can get out and from that point its your spawn point

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Re: Droppods

Post by cats » Thu Feb 21, 2013 5:02 am

joykler wrote:what about an bio pod
you can pui it in an shell doesnt matter what maybe an asteroid
and you can direct it at a planet then it crashes into the ground but remains mostly intact the pod not the shell
then you can get out and from that point its your spawn point
Wha... What?
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Re: Droppods

Post by Ra1der Dr1verz » Thu Feb 21, 2013 5:15 am

catsonmeth wrote:
joykler wrote:what about an bio pod
you can pui it in an shell doesnt matter what maybe an asteroid
and you can direct it at a planet then it crashes into the ground but remains mostly intact the pod not the shell
then you can get out and from that point its your spawn point
Wha... What?
a completely new idea he's suggesting... but it's weird. Why would you have an asteroid as a spawn-point drop-pod??? Why?!?!?!?!
Fr0stbyte: We can't place minecart tracks on the ceiling. That would look ridiculous.

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ACH0225
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Re: Droppods

Post by ACH0225 » Thu Feb 21, 2013 7:15 am

Cryo/cloning pods will work better, and make more sense.
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Re: Droppods

Post by joykler » Thu Feb 21, 2013 7:46 am

think of the alien swarm drop pods
often hidden in meteors or ship wreckage
once on earth all aliens come crawling out of it
and having a rain of meteors falling on your planet would be damaging and terrifieng enough but then an undetected army crawls out

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Re: Droppods

Post by ACH0225 » Thu Feb 21, 2013 4:26 pm

That is retardotastic. Asteroids are very prone to missing because of gravity. If you just hitch a ride on a random asteroid, odds are you'll either be crushed or stuck in a Lagrange point for all eternity then crushed.
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fr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
mfw brony images
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Re: Droppods

Post by joykler » Thu Feb 21, 2013 4:30 pm

but when adding the pod to a piece of rubbel you can steer it into the prefered direction

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