Tunnelthunder wrote:catsonmeth wrote:Tunnelthunder wrote:Fine, back to topic.
Mechs while being made completely of blocks seems too complicated, so why not attach arms/legs to a block based core, so its like you make the body just not the arms and legs.
Because that would look funny. How about frames of different sizes and shapes around which you can build the mech?
Wouldn't that look funny too, by your logic?
No, the frame wouldn't be visible on the finished mech.
Tunnelthunder wrote: I think it would look fine though it would require you to build certain ways for the most part you could build anyway though I mean just a joint part in certain areas, but I think it would require a way to detect balancing, so you wouldn't have a mech that had two legs way in the back and then a hundred block long body.
Yup. Just allow a certain number of blocks behind or in front of the feet.
Tunnelthunder wrote:Also, I thought about the "just allow for arms, legs, bodies, and weapons to be shifted" and it sounds good, but limits the forms. And while it is good to allow for as many forms as possible it seems unfeasible to assume we can get block made mechs that function right.
The frames would be much less limiting than the crafted mech.
blockman42 wrote:maybe we can have a bunch of mech parts and you craft them into mechs that you can place down and use.
I'd rather not have a fully-functional war machine that a marine can just deploy from their inventory after they sneak into enemy territory.
Another idea: Build the parts separately. Legs, weapon mounts, and torso would be built in a holodeck-like area, then they would be built shipyard-style.