Over ambitiousness.

Anything concerning the ongoing creation of Futurecraft.
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Over ambitiousness.

Post by Apokalypse » Sun Dec 30, 2012 8:15 pm

I'm just saying that if every idea here that is actually in development or in planning was in some shape or form implemented. the mod itself would be 7gb. it would also take a full dev team a couple years to develop and might as well be its own game instead of a minecraft mod. is there any attempt to reign it in a little? In short, what is actually going to be in futurecraft?

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Re: Over ambitiousness.

Post by Dr. Mackeroth » Sun Dec 30, 2012 8:44 pm

Of course there is a an attempt to reign it in. I'll draw up a complete road map of Futurecraft at some stage in the next month or so. There are a few key mod-ideas that I'll be happy with if that's all Futurcraft ever becomes, then everything else is secondary. Essentially: several types of vehicles, an industrial-mod style power system, working ships, various weapons, space, and inter-server travel. Everything else is secondary.
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Re: Over ambitiousness.

Post by hyperlite » Sun Dec 30, 2012 9:42 pm

Well, fr0stbyte has been basically re-coding Minecraft and he has made a lot of progress. In March he got a job, and his time to code in his underwear went from a lot to minimal. So for months he really didn't have time to work on it much, he had to "work". Anyway, I think he is getting back into it now, and is reworking Minecraft's engine, and progress is being made.

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Re: Over ambitiousness.

Post by cats » Mon Dec 31, 2012 2:12 am

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hyperlite wrote:Well, fr0stbyte has been basically re-coding Minecraft and he has made a lot of progress. In March he got a job, and his time to code in his underwear went from a lot to minimal. So for months he really didn't have time to work on it much, he had to "work". Anyway, I think he is getting back into it now, and is reworking Minecraft's engine, and progress is being made.

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Re: Over ambitiousness.

Post by Prototype » Mon Dec 31, 2012 5:04 am

Well considering half the ideas are rubbish anyway, I doubt many of they will be looked at seriously.

That aside, even our primary objectives might be a little too much for fr0st to do on his own, what happened to all the other devs? And are we going to need new devs, for I'm sure there are people who can do this sort of stuff who would happily help, at least in theory.
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Re: Over ambitiousness.

Post by hyperlite » Mon Dec 31, 2012 10:54 am

BLASPHEMY!!!!

Remove this heretic!
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Re: Over ambitiousness.

Post by Talon93 » Mon Dec 31, 2012 11:34 am

hyperlite wrote:BLASPHEMY!!!!

Remove this heretic!
He shall be left behind in The Great Journey
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fr0stbyte124
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Re: Over ambitiousness.

Post by fr0stbyte124 » Mon Dec 31, 2012 11:49 pm

Nah, it'll be fine. If you'll recall, I only signed on to do engine work. I can totally do that.
Good luck with the rest of the mod, everyone!
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Re: Over ambitiousness.

Post by Tunnelthunder » Tue Jan 01, 2013 12:29 am

fr0stbyte124 wrote:Nah, it'll be fine. If you'll recall, I only signed on to do engine work. I can totally do that.
Good luck with the rest of the mod, everyone!
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cackle cackle
Its funny because everyone has to twiddle their thumbs in wait for your, but you are now mocking them because they have stuff to do but they can't yet do to their need of enginey stuff for our car.
HAHAAHAHA I get joke!

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Re: Over ambitiousness.

Post by hyperlite » Tue Jan 01, 2013 1:23 am

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Vroom Vroom Futurecraft alpha 2013!!!!!!!
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Re: Over ambitiousness.

Post by fr0stbyte124 » Tue Jan 01, 2013 1:40 am

Tunnelthunder wrote:
fr0stbyte124 wrote:Nah, it'll be fine. If you'll recall, I only signed on to do engine work. I can totally do that.
Good luck with the rest of the mod, everyone!
Spoiler:
cackle cackle
Its funny because everyone has to twiddle their thumbs in wait for your, but you are now mocking them because they have stuff to do but they can't yet do to their need of enginey stuff for our car.
HAHAAHAHA I get joke!
I've said before that I could work around just about anything not directly related to ship flight mechanics.

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Re: Over ambitiousness.

Post by Tunnelthunder » Tue Jan 01, 2013 1:53 am

Yes, but that time you made it a joke.

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Re: Over ambitiousness.

Post by fr0stbyte124 » Tue Jan 01, 2013 6:25 am

Poe's Law seems to be in effect here.

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Re: Over ambitiousness.

Post by Talon93 » Tue Jan 01, 2013 8:08 am

Haha, indeed it is.
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Re: Over ambitiousness.

Post by fr0stbyte124 » Tue Jan 01, 2013 8:26 pm

In any case, I'd just like to remind the rest of the team that unless you are directly (and I mean zero degrees of separation) working with ship mechanics, you don't need to wait up for me if there is something you want to do. Ships are going to use the proxy entity model, so it won't be nearly as intrusive as it used to be.

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