---Mobs---

Anything concerning the ongoing creation of Futurecraft.
User avatar
hyperlite
Lieutenant
Lieutenant
Posts:360
Joined:Thu Dec 06, 2012 3:46 pm
Re: ---Mobs---

Post by hyperlite » Tue Jan 08, 2013 7:09 pm

Space Krakens?
Spoiler:

User avatar
Tunnelthunder
Ensign
Ensign
Posts:259
Joined:Wed Dec 05, 2012 10:33 pm
Affiliation:Insomniacs
IGN:Tunnelthunder

Re: ---Mobs---

Post by Tunnelthunder » Tue Jan 08, 2013 7:59 pm

Giant Space Owl? burning ships, and crushing all!

User avatar
fr0stbyte124
Developer
Posts:727
Joined:Fri Dec 07, 2012 3:39 am
Affiliation:Aye-Aye

Re: ---Mobs---

Post by fr0stbyte124 » Tue Jan 08, 2013 8:28 pm

Image

ACH0225
Vice Admiral
Vice Admiral
Posts:2312
Joined:Sun Dec 09, 2012 10:21 pm
Affiliation:Strigiforme
IGN:ACH0225
Location:Cuuyth

Re: ---Mobs---

Post by ACH0225 » Tue Jan 08, 2013 8:29 pm

I disagree. The entire game should be like the opening to Spaceballs, only a never ending flock of owls in space.
Image
fr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
mfw brony images
Spoiler:
Image
Image
Image
Image

User avatar
fr0stbyte124
Developer
Posts:727
Joined:Fri Dec 07, 2012 3:39 am
Affiliation:Aye-Aye

Re: ---Mobs---

Post by fr0stbyte124 » Tue Jan 08, 2013 8:32 pm

5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen. The rest of the computer science community will ask me why anyone would ever need to do that.
"You'll see...you'll all see!!" I shall reply, as I vanish in a puff of smoke.

User avatar
hyperlite
Lieutenant
Lieutenant
Posts:360
Joined:Thu Dec 06, 2012 3:46 pm

Re: ---Mobs---

Post by hyperlite » Tue Jan 08, 2013 8:38 pm

In our lifetime, we will see computers advance and be able to render much more on screen than they do now.

Whether they are space owls, space Krakens, or both.
Spoiler:

ACH0225
Vice Admiral
Vice Admiral
Posts:2312
Joined:Sun Dec 09, 2012 10:21 pm
Affiliation:Strigiforme
IGN:ACH0225
Location:Cuuyth

Re: ---Mobs---

Post by ACH0225 » Tue Jan 08, 2013 9:03 pm

There can only be one....

(Parody of Aliens VS Predators)
Space Owls VS Space Krakens
Image
fr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
mfw brony images
Spoiler:
Image
Image
Image
Image

User avatar
hyperlite
Lieutenant
Lieutenant
Posts:360
Joined:Thu Dec 06, 2012 3:46 pm

Re: ---Mobs---

Post by hyperlite » Tue Jan 08, 2013 9:06 pm

Image
Spoiler:

ACH0225
Vice Admiral
Vice Admiral
Posts:2312
Joined:Sun Dec 09, 2012 10:21 pm
Affiliation:Strigiforme
IGN:ACH0225
Location:Cuuyth

Re: ---Mobs---

Post by ACH0225 » Tue Jan 08, 2013 9:07 pm

I didn't know they had a facehuggers that big. Or fire-retardant ones.
Image
fr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
mfw brony images
Spoiler:
Image
Image
Image
Image

cats
Rear Admiral
Rear Admiral
Posts:1853
Joined:Wed Dec 05, 2012 10:03 pm

Re: ---Mobs---

Post by cats » Tue Jan 08, 2013 10:33 pm

Spoiler:
hyperlite wrote:Image
I lawled.

@fr0st: I lawled at that too.
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
Spoiler:
cannonfodder wrote:it's funny because sonic's face looks like a * and faces aren't supposed to look like a *

yobob591
Recruit
Recruit
Posts:4
Joined:Tue Jan 08, 2013 9:41 pm
IGN:yobob591

Re: ---Mobs---

Post by yobob591 » Tue Jan 08, 2013 10:41 pm

Thats not a little extra coding, thats hours of extra coding and modeling. I like your ideas, but they are not futuristically themed. Whats the point in having a dragon to battle when you can just kill it in 1 second with a huge plasma beam or blow it up with a laser tank?

User avatar
Iv121
Vice Admiral
Vice Admiral
Posts:2414
Joined:Fri Dec 07, 2012 3:40 pm
Affiliation:UTN
Location:-> HERE <-

Re: ---Mobs---

Post by Iv121 » Wed Jan 09, 2013 12:05 am

It is a good point, though wasting a huge plasma beam on a tinny dragon is somewhat power inefficient ...
They're watching ... Image

"I am forbidden tag" -CvN

cats
Rear Admiral
Rear Admiral
Posts:1853
Joined:Wed Dec 05, 2012 10:03 pm

Re: ---Mobs---

Post by cats » Wed Jan 09, 2013 12:16 am

Because evil NPC scientists enhance mobs genetically and make them more evil because they're evil.
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
Spoiler:
cannonfodder wrote:it's funny because sonic's face looks like a * and faces aren't supposed to look like a *

yobob591
Recruit
Recruit
Posts:4
Joined:Tue Jan 08, 2013 9:41 pm
IGN:yobob591

Re: ---Mobs---

Post by yobob591 » Thu Jan 10, 2013 5:30 pm

catsonmeth wrote:Because evil NPC scientists enhance mobs genetically and make them more evil because they're evil.
Dont forget the part about them being evil.

User avatar
hyperlite
Lieutenant
Lieutenant
Posts:360
Joined:Thu Dec 06, 2012 3:46 pm

Re: ---Mobs---

Post by hyperlite » Sat Jan 12, 2013 12:40 pm

I found this cool mod just now.

http://www.minecraftforum.net/topic/1521567-146sspsmp-alien-vs-predator-294/

I mainly like this because the Xenomorph has a really awesome model, and if you put down a predator they will fight :)

But it is a futuristic mod, and if some planets had cool looking Zenopmorphs on them, well, WHY NOT?

I actually found that mod with this mod

http://www.minecraftforum.net/topic/1608832-146-forge-ingame-mod-list-also-works-on-147/

in game mod list which will take you to the page of the mod, and tells you whether or not you need forge. It unfortunately is not an auto-installer, like they have in CIv 5, maybe one day... I like it.
Last edited by hyperlite on Sat Jan 12, 2013 12:43 pm, edited 1 time in total.
Spoiler:

Post Reply