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Kerbal Space Program Pass The Save File

Posted: Thu Jan 23, 2014 10:09 pm
by Keon
I agree to Tau's rules, but rule 5 suggests that each empire, to become recognized, must deploy 8 or more kerbals to their nation's capital. The Order of Nyx was planning such a mission, and I suggest the rest of you do as well.

In addition, I would request this be split into another thread for the Pass-The-Save game.

Re: Kerbal Space Program Megathread V1

Posted: Fri Jan 24, 2014 3:53 am
by Solar112

Re: Kerbal Space Program Pass The Save File

Posted: Fri Jan 24, 2014 11:55 am
by Ivan2006
Claimed territory!
Spoiler:
Image

Re: Kerbal Space Program Pass The Save File

Posted: Fri Jan 24, 2014 12:03 pm
by Error
Slight modification to Tau's rules: Territory on Kerbin is claimed via the map. Any other body, plant a flag for your 25 km of turf.

Fair?



(Let's face it, flying anything sizeable on Kerbin is a ************** to do.)

Re: Kerbal Space Program Pass The Save File

Posted: Fri Jan 24, 2014 1:26 pm
by Ivan2006
Made an outpost slightly to the left of my territory.
Appearently, I overshot while trying to get some settlers there.

https://www.dropbox.com/s/yqd793bdwn2emnc/FC-KSP.zip

Re: Kerbal Space Program Pass The Save File

Posted: Fri Jan 24, 2014 5:47 pm
by Keon
Commander Error wrote:Slight modification to Tau's rules: Territory on Kerbin is claimed via the map. Any other body, plant a flag for your 25 km of turf.

Fair?



(Let's face it, flying anything sizeable on Kerbin is a ************** to do.)
I want to have permanent bases to fly over, though. I'll make a very nice orbiter that will let you land a lander anywhere on kerbin so it isn't a problem.

Re: Kerbal Space Program Pass The Save File

Posted: Sat Jan 25, 2014 12:23 am
by Keon
The Order of Nyx has founded it's first city in the Noctus Valley. Noctus, population 12, is a set of 4 "houses" (capsules) that will hopefully serve as grand capital of the Nyx. This satisfies the requirement of claiming our base, as well as giving us a foothold in the political situation of Kerbin. We are honored to stand with such honorable kerbal nations as you all.

http://imgur.com/a/pvplW#6

https://www.dropbox.com/s/rzmjk01w895xi ... eCraft.zip

The new file includes: 4 new landers, in the Valley of Noctus. 1 new flag, same location. VAB should have 1 more design, labeled "Nyx - Villagestarter". Use it if you want. The Nyx space program is currently designing something to aid the community space station - expect that the day after tomorrow.

Re: Kerbal Space Program Pass The Save File

Posted: Sat Jan 25, 2014 1:57 am
by Vinyl
Established Mun base, added a new lander design.
Spoiler:
Image

Greetings from the Mun via Bob!
http://www.mediafire.com/download/0xwxt ... eCraft.zip

Re: Kerbal Space Program Pass The Save File

Posted: Sat Jan 25, 2014 10:45 am
by Error
I shall nick the save later today and see if I can get my capital set up.

Also, "simulations" have proven the viability of a mission to Duna. The Commonwealth will construct a vessel, and take any volunteers from other nations. Simply put down the nation and volunteer's name, and they will be brought onboard. (re: edited in.)

Re: Kerbal Space Program Pass The Save File

Posted: Sat Jan 25, 2014 11:58 am
by Tau
I'd like the save next, if that's alright with you.

Re: Kerbal Space Program Pass The Save File

Posted: Sat Jan 25, 2014 12:03 pm
by Error
As in, after Vinyl or me?

Re: Kerbal Space Program Pass The Save File

Posted: Sat Jan 25, 2014 5:03 pm
by Tau
As in, I just flew five planes a total of 600km and made a base on an island, so I'll be damned if I have to do it all over again.

https://www.dropbox.com/s/cu2aixq4ygbws ... eCraft.zip

Re: Kerbal Space Program Pass The Save File

Posted: Sat Jan 25, 2014 5:22 pm
by Error
Aight.

Re: Kerbal Space Program Pass The Save File

Posted: Sat Jan 25, 2014 5:43 pm
by Vinyl
We should establish an organized order of using the save.

Re: Kerbal Space Program Pass The Save File

Posted: Sat Jan 25, 2014 6:06 pm
by Error
Keon, Vinyl, Tau, Solar, Error? Did I miss anyone?