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Re: Kerbal Space Program Megathread V1

Posted: Mon Jul 13, 2015 5:54 pm
by Saravanth
iirc you can configure how hard the control surfaces turn when working on the plane. Also capslock activates "sensitive" mode, but you probably already knew that.

Re: Kerbal Space Program Megathread V1

Posted: Mon Jul 13, 2015 6:22 pm
by Error
Nada, control surfaces shift at a set rate, though you can enable and disable roll/pitch-yaw functions.

And it seems that halving the size of a jet gives you less than half the thrust. Hence the 4 main engines instead of 2.

Current EA variant carries 6 AMRAAMs (exo-atmospheric yes, Spaceborne Operations no). The Prime variant (KAV-302 X) carries 4 AMRAAMs, 2 Sidewinders, 4 Vulcans, 2 boxes of 20mm, countermeasures, and an RCS system. Heavy as shit and maneuvers rather slow in-atmo. Fast, though.

Re: Kerbal Space Program Megathread V1

Posted: Wed Jul 15, 2015 10:51 am
by Professor Fenway
Error: Railguns with HE shells defeat the point of railguns, and that is no propellant.

Re: Kerbal Space Program Megathread V1

Posted: Wed Jul 15, 2015 12:01 pm
by Error
Hm? I fail to see how the projectile in question exploding upon contact with the target defeats the point of a rail launch system.

Re: Kerbal Space Program Megathread V1

Posted: Wed Jul 15, 2015 12:04 pm
by Ivan2006
Pretty little point in using a railgun (which has the primary point of high muzzle velocity) if you're just gonna use HE rounds.
The only reasonable ammo for railguns (that can actually use its advantages) is kinetic energy penetrators.
like maaaybe some ridiculous-range artillery system could reasonable combine railguns and HE ammo, but for all purposes possible within BDarmory, HE-railguns make no sense.

Re: Kerbal Space Program Megathread V1

Posted: Wed Jul 15, 2015 12:06 pm
by Error
Rule of Cool says otherwise.

And let's face it; weaponry in KSP runs off Rule of Cool.

Re: Kerbal Space Program Megathread V1

Posted: Wed Jul 15, 2015 12:58 pm
by Iv121
KSP runs on derp physics anyway ...

Re: Kerbal Space Program Megathread V1

Posted: Wed Jul 15, 2015 1:00 pm
by Error
Kerbals themselves are derp physics.

Re: Kerbal Space Program Megathread V1

Posted: Wed Jul 15, 2015 1:55 pm
by Saravanth
Praise the Kraken

Image

Re: Kerbal Space Program Megathread V1

Posted: Wed Jul 15, 2015 2:27 pm
by Vinyl
K'akan tftaalt un Bul!

Re: Kerbal Space Program Megathread V1

Posted: Wed Jul 15, 2015 2:30 pm
by Saravanth
LoA Cossic VII wrote:K'akan tftaalt un Bul!
Spoiler:
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Re: Kerbal Space Program Megathread V1

Posted: Thu Jul 16, 2015 12:32 am
by CommanderKobialka
LoA Cossic VII wrote:K'akan tftaalt un Bul!
Image
WIIIIIIIIITCH!!!

Re: Kerbal Space Program Megathread V1

Posted: Thu Jul 16, 2015 12:47 am
by Vinyl
Yuia' thftan ut sha una ghhu thunsaunt a ghusthh haashan. K'akan fhtagn.

Re: Kerbal Space Program Megathread V1

Posted: Thu Jul 16, 2015 1:55 am
by CommanderKobialka
LoA Cossic VII wrote:Yuia' thftan ut sha una ghhu thunsaunt a ghusthh haashan. K'akan fhtagn.
durka durka, jihad?

Re: Kerbal Space Program Megathread V1

Posted: Thu Jul 16, 2015 1:57 am
by Vinyl
fiathk urr thians