Kerbal Space Program Megathread V1
Doesn't add any parts, so I don't see why not.
-
- Moderator
- Posts:4205
- Joined:Thu Dec 06, 2012 11:49 am
- Affiliation:CNI
- IGN:FC_Rangefinder
- Location:Sol IIIa, School of Hard Knocks
Re: Kerbal Space Program Megathread V1
If we do use FAR, I'm out - I find it screws over a great many of my designs.
Re: Kerbal Space Program Megathread V1
You don't have to use far if you don't want to, it doesn't screw up saves or anything like that. just the people who want to can.
Re: Kerbal Space Program Megathread V1
Alright, I say we use these mods:
Editor Extensions
Kerbal Engineer
Prodecural Fairings
Docking Alignment UI
Alarm Clock
Enhanced NavBall
and FAS if you want
Editor Extensions
Kerbal Engineer
Prodecural Fairings
Docking Alignment UI
Alarm Clock
Enhanced NavBall
and FAS if you want
Re: Kerbal Space Program Megathread V1
I say we go for vanilla.
- Tau
- Admin
- Posts:750
- Joined:Mon Dec 10, 2012 9:58 am
- Affiliation:Futureville Mafia
- IGN:TehPwnzor7306
- Location:Ancapistan
Re: Kerbal Space Program Megathread V1
I'd like to use RasterPropMonitor and FAR, but those don't add parts or affect the save in any way, so. Enhanced Nav Ball is also nice for docking, and Improved Chase Cam (?) works wonders for planes... I could go on.
I think we should at least use Kerbal Engineer.
I think we should at least use Kerbal Engineer.
Vinyl wrote:"RP" and gaming and homosexuality is what's keeping [the forum] afloat.
-
- Moderator
- Posts:4205
- Joined:Thu Dec 06, 2012 11:49 am
- Affiliation:CNI
- IGN:FC_Rangefinder
- Location:Sol IIIa, School of Hard Knocks
Re: Kerbal Space Program Megathread V1
If we do, I say totally vanilla, -OR- we use:
-Kerbal Engineer
-RPM
-B9 / LLL / other cool part mod
-Kerbal Engineer
-RPM
-B9 / LLL / other cool part mod
-
- Vice Admiral
- Posts:2312
- Joined:Sun Dec 09, 2012 10:21 pm
- Affiliation:Strigiforme
- IGN:ACH0225
- Location:Cuuyth
Re: Kerbal Space Program Megathread V1
If any mods, mechjeb.
mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
Spoiler:
-
- Vice Admiral
- Posts:2623
- Joined:Thu Dec 06, 2012 9:46 pm
- Affiliation:Nivanshae
- IGN:_Shadowcat_
- Location:Munching on important looking wires.
Re: Kerbal Space Program Megathread V1
L2PACH0225 wrote:If any mods, mechjeb.
In yo ceiling, stealin yo wires
Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Spoiler:
-
- Fleet Admiral
- Posts:3217
- Joined:Wed Dec 05, 2012 9:54 pm
- Affiliation:Hexalan
- IGN:PCaptainRexK
- Location:Hexalan
Re: Kerbal Space Program Megathread V1
It's difficult to keep playing when you have to do every. Single. Launch. Manually.Shadowcat wrote:L2PACH0225 wrote:If any mods, mechjeb.
cats wrote:I literally cannot be wrong about this fictional universe
-
- Vice Admiral
- Posts:2623
- Joined:Thu Dec 06, 2012 9:46 pm
- Affiliation:Nivanshae
- IGN:_Shadowcat_
- Location:Munching on important looking wires.
Re: Kerbal Space Program Megathread V1
L2PAdmiral Vinyl wrote:It's difficult to keep playing when you have to do every. Single. Launch. Manually.Shadowcat wrote:L2PACH0225 wrote:If any mods, mechjeb.
In yo ceiling, stealin yo wires
Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Spoiler:
-
- Vice Admiral
- Posts:2623
- Joined:Thu Dec 06, 2012 9:46 pm
- Affiliation:Nivanshae
- IGN:_Shadowcat_
- Location:Munching on important looking wires.
Re: Kerbal Space Program Megathread V1
Learned2PTell wrote:mechjeb is for noobs.
In yo ceiling, stealin yo wires
Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Spoiler:
-
- Fleet Admiral
- Posts:3217
- Joined:Wed Dec 05, 2012 9:54 pm
- Affiliation:Hexalan
- IGN:PCaptainRexK
- Location:Hexalan
Re: Kerbal Space Program Megathread V1
>Implying we're not noobsShadowcat wrote:Learned2PTell wrote:mechjeb is for noobs.
cats wrote:I literally cannot be wrong about this fictional universe
-
- Vice Admiral
- Posts:2623
- Joined:Thu Dec 06, 2012 9:46 pm
- Affiliation:Nivanshae
- IGN:_Shadowcat_
- Location:Munching on important looking wires.
Re: Kerbal Space Program Megathread V1
I didn't imply anything.Admiral Vinyl wrote:>Implying we're not noobsShadowcat wrote:Learned2PTell wrote:mechjeb is for noobs.
In yo ceiling, stealin yo wires
Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Spoiler: