Kerbal Space Program Megathread V1

Futurecraft community gaming.
User avatar
Iv121
Vice Admiral
Vice Admiral
Posts:2414
Joined:Fri Dec 07, 2012 3:40 pm
Affiliation:UTN
Location:-> HERE <-
Re: Kerbal Space Program Megathread V1

Post by Iv121 » Sun Jun 30, 2013 9:01 am

You bring supplies up somehow ... You can just leave one of those ships docked there and in case your station follows the tanker just save the crew in it, that or add a lot more parachutes to your station
They're watching ... Image

"I am forbidden tag" -CvN

ACH0225
Vice Admiral
Vice Admiral
Posts:2312
Joined:Sun Dec 09, 2012 10:21 pm
Affiliation:Strigiforme
IGN:ACH0225
Location:Cuuyth

Re: Kerbal Space Program Megathread V1

Post by ACH0225 » Sun Jun 30, 2013 9:16 am

Tankers take fuel to the refuel station over Ike. The refuel station itself is actually a robot controlled thing, though it does have habitation modules in case I lose a kerbal in flight to it. The tankers literally block about half of the ports when docked, so just leaving one there for any stretch would cripple the refuel platform. I suppose I could send up a flimsy spaceplane and have it have some extra habitation modules, but what's the point? The habitation modules in it can separate(I think, I haven't checked recently), and they have enough parachutes to survive. I think.
Image
fr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
mfw brony images
Spoiler:
Image
Image
Image
Image

User avatar
Iv121
Vice Admiral
Vice Admiral
Posts:2414
Joined:Fri Dec 07, 2012 3:40 pm
Affiliation:UTN
Location:-> HERE <-

Re: Kerbal Space Program Megathread V1

Post by Iv121 » Sun Jun 30, 2013 10:09 am

Yea unless you're on collision course with the Mun :tongue:
They're watching ... Image

"I am forbidden tag" -CvN

ACH0225
Vice Admiral
Vice Admiral
Posts:2312
Joined:Sun Dec 09, 2012 10:21 pm
Affiliation:Strigiforme
IGN:ACH0225
Location:Cuuyth

Re: Kerbal Space Program Megathread V1

Post by ACH0225 » Sun Jun 30, 2013 10:54 am

I sincerely hope that doesn't happen. The station is over Ike, the moon of Duna. Having it be about to hit the Mun would mean something very serious had gone wrong, or I was very high.
Image
fr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
mfw brony images
Spoiler:
Image
Image
Image
Image

User avatar
Iv121
Vice Admiral
Vice Admiral
Posts:2414
Joined:Fri Dec 07, 2012 3:40 pm
Affiliation:UTN
Location:-> HERE <-

Re: Kerbal Space Program Megathread V1

Post by Iv121 » Sun Jun 30, 2013 10:01 pm

Well then prob it was Ike you crashed into, they work the same way here no parachute is going to stop you there , but hey it is so much more fun when things are about to go wrong !
They're watching ... Image

"I am forbidden tag" -CvN

ACH0225
Vice Admiral
Vice Admiral
Posts:2312
Joined:Sun Dec 09, 2012 10:21 pm
Affiliation:Strigiforme
IGN:ACH0225
Location:Cuuyth

Re: Kerbal Space Program Megathread V1

Post by ACH0225 » Sun Jun 30, 2013 10:17 pm

Parachutes work. Vaguely. Besides, it's more likely that they'd be pulled to Duna. Either way, losing the refuel station is unlikely; it's in a fairly stable orbit, and has-as expected- more than enough fuel to correct any errors.
Image
fr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
mfw brony images
Spoiler:
Image
Image
Image
Image

Prototype
Developer
Posts:2968
Joined:Fri Dec 07, 2012 1:25 am
Affiliation:NSCD
IGN:Currently:Small_Bear
Location:Yes

Re: Kerbal Space Program Megathread V1

Post by Prototype » Tue Jul 02, 2013 1:29 pm

Greetings from Eeloo

Image
Spoiler:
Image
Mistake Not... wrote: This isn't rocket science, *!
Image

Spoiler:
Image

Ivan2006
Fleet Admiral
Fleet Admiral
Posts:3021
Joined:Fri Dec 07, 2012 12:10 pm
Affiliation:[redacted]
IGN:Ivan2006
Location:In a universe.
Contact:

Re: Kerbal Space Program Megathread V1

Post by Ivan2006 » Tue Jul 02, 2013 1:35 pm

It looks like the landing didn´t go too well...
You sure you can take off again?
Quotes:
Spoiler:
CMA wrote:IT'S MY HOT BODY AND I DO WHAT I WANT WITH IT.
Tiel wrote:hey now no need to be rough
Daynel wrote: you can talk gay and furry to me any time
CMA wrote:And I can't fuck myself, my ass is currently occupied

Prototype
Developer
Posts:2968
Joined:Fri Dec 07, 2012 1:25 am
Affiliation:NSCD
IGN:Currently:Small_Bear
Location:Yes

Re: Kerbal Space Program Megathread V1

Post by Prototype » Tue Jul 02, 2013 1:43 pm

I can try, I only lost three canards and a RCS port
Spoiler:
Image
Mistake Not... wrote: This isn't rocket science, *!
Image

Spoiler:
Image

Ivan2006
Fleet Admiral
Fleet Admiral
Posts:3021
Joined:Fri Dec 07, 2012 12:10 pm
Affiliation:[redacted]
IGN:Ivan2006
Location:In a universe.
Contact:

Re: Kerbal Space Program Megathread V1

Post by Ivan2006 » Tue Jul 02, 2013 1:54 pm

I´m not worried about flying...
I´m worried about taking off from this position without breaking even more...
Quotes:
Spoiler:
CMA wrote:IT'S MY HOT BODY AND I DO WHAT I WANT WITH IT.
Tiel wrote:hey now no need to be rough
Daynel wrote: you can talk gay and furry to me any time
CMA wrote:And I can't fuck myself, my ass is currently occupied

User avatar
Iv121
Vice Admiral
Vice Admiral
Posts:2414
Joined:Fri Dec 07, 2012 3:40 pm
Affiliation:UTN
Location:-> HERE <-

Re: Kerbal Space Program Megathread V1

Post by Iv121 » Wed Jul 03, 2013 4:01 am

Hey that is soooo my next rocket !



We all know what happened here ;) , the Russians overloaded the rocket trying to launch 3 satellites in one.
They're watching ... Image

"I am forbidden tag" -CvN

Ivan2006
Fleet Admiral
Fleet Admiral
Posts:3021
Joined:Fri Dec 07, 2012 12:10 pm
Affiliation:[redacted]
IGN:Ivan2006
Location:In a universe.
Contact:

Re: Kerbal Space Program Megathread V1

Post by Ivan2006 » Wed Jul 03, 2013 6:10 am

I think the russian rocket scientists need to play more KSP, it teaches you how to avoid THIS EXACT ERROR quite well.
Quotes:
Spoiler:
CMA wrote:IT'S MY HOT BODY AND I DO WHAT I WANT WITH IT.
Tiel wrote:hey now no need to be rough
Daynel wrote: you can talk gay and furry to me any time
CMA wrote:And I can't fuck myself, my ass is currently occupied

User avatar
Tau
Admin
Posts:750
Joined:Mon Dec 10, 2012 9:58 am
Affiliation:Futureville Mafia
IGN:TehPwnzor7306
Location:Ancapistan

Re: Kerbal Space Program Megathread V1

Post by Tau » Wed Jul 03, 2013 9:54 am

Moar struts?
Image
Vinyl wrote:"RP" and gaming and homosexuality is what's keeping [the forum] afloat.

Prototype
Developer
Posts:2968
Joined:Fri Dec 07, 2012 1:25 am
Affiliation:NSCD
IGN:Currently:Small_Bear
Location:Yes

Re: Kerbal Space Program Megathread V1

Post by Prototype » Wed Jul 03, 2013 11:08 am

Tau wrote:Moar struts?
No, moar DAKKA boosters
Spoiler:
Image
Mistake Not... wrote: This isn't rocket science, *!
Image

Spoiler:
Image

Ivan2006
Fleet Admiral
Fleet Admiral
Posts:3021
Joined:Fri Dec 07, 2012 12:10 pm
Affiliation:[redacted]
IGN:Ivan2006
Location:In a universe.
Contact:

Re: Kerbal Space Program Megathread V1

Post by Ivan2006 » Wed Jul 03, 2013 12:16 pm

Well, i think more struts would definetly fix the problem of the Russians.
Now, who goes over and tells them?
Quotes:
Spoiler:
CMA wrote:IT'S MY HOT BODY AND I DO WHAT I WANT WITH IT.
Tiel wrote:hey now no need to be rough
Daynel wrote: you can talk gay and furry to me any time
CMA wrote:And I can't fuck myself, my ass is currently occupied

Post Reply