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Kerbal Space Program

Posted: Sun Jan 20, 2013 8:32 pm
by Error
Haven't seen it yet, so here.

To the Mun!
(Yes, this base actually ended up there.)
Spoiler:
Image

Posted: Sun Jan 20, 2013 9:41 pm
by Vinyl
I can never get anything larger than a probe out of orbit.

Re: Kerbal Space Program

Posted: Sun Jan 20, 2013 9:44 pm
by Tunnelthunder
I always screw up and crash into the mun, and in no way is it because I max speed into it.

Re: Kerbal Space Program

Posted: Sun Jan 20, 2013 11:44 pm
by blockman42
Tunnelthunder wrote:I always screw up and crash into the mun, and in no way is it because I max speed into it.
You might want to slow down.

Re: Kerbal Space Program

Posted: Mon Jan 21, 2013 8:05 am
by Error
If you overshoot (and end up with no Munar periapsis 'cause your on a crash course), apply a touch of RCS or retro thrust. Or die in a crater, your choice.
And the pictured mission parked me inside the largest crater (far as I can tell) on the Mun. Unfortunately, I magically fired my rover on a course to the star, so I have to walk around with good 'ol Kerbals.

Re: Kerbal Space Program

Posted: Mon Jan 21, 2013 11:16 am
by Keon
I've been playing recently, mostly trying to prototype a drop-pod for the Kerbal Spesh marines.

Re: Kerbal Space Program

Posted: Mon Jan 21, 2013 3:03 pm
by Tunnelthunder
I made a giant rocket and made it to the mun's orbit with enough fuel to go on six round trips between. I then crashed into the main structure of the launch facility with enough fuel for five round trips... Everyone is dead.

Re: Kerbal Space Program

Posted: Mon Jan 21, 2013 6:29 pm
by Dux_Tell31
Is this game free? Because I've watch a few videos and it looks like something I'd enjoy.

Re: Kerbal Space Program

Posted: Mon Jan 21, 2013 6:56 pm
by hyperlite
The demo is free. But you only get certain parts for rockets, and it is extremely hard to get to the moon.

Re: Kerbal Space Program

Posted: Tue Jan 22, 2013 9:08 am
by Error
Buying the full for $23.00 CAN will get you the current and all future updates.

Re: Kerbal Space Program

Posted: Thu Jan 24, 2013 3:36 pm
by Error
Parked a ship in Minmus orbit. Not enough d/V to get back, but I can probably hit an aerobraking.

Re: Kerbal Space Program

Posted: Fri Jan 25, 2013 10:05 pm
by Shiva
Built an ICBM... and an IPBM... and then a cruiser... and then a cruiser carrying two MIRVs with a dozen warheads apiece.

I nuked Duna.

Re: Kerbal Space Program

Posted: Fri Jan 25, 2013 11:29 pm
by Keon
Shiva wrote:Built an ICBM... and an IPBM... and then a cruiser... and then a cruiser carrying two MIRVs with a dozen warheads apiece.

I nuked Duna.
The true joy of KSP.

Re: Kerbal Space Program

Posted: Sat Jan 26, 2013 2:35 am
by blockman42
Keon wrote:
Shiva wrote:Built an ICBM... and an IPBM... and then a cruiser... and then a cruiser carrying two MIRVs with a dozen warheads apiece.

I nuked Duna.
The true joy of KSP.
oh the comical humor

Re: Kerbal Space Program

Posted: Tue Jan 29, 2013 7:41 pm
by Vinyl
So recently I've been playing around in KSP again, and while looking over the forums I saw [url=http://forum.kerbalspaceprogram.com/showthread.php/36785-Planet-Ribbons]ribbons[/url]. And I've decided to display them in my signature. Earlier on Duna, I landed a one kerbal rover and when I exited to go take a nice stroll, the rover bugged out and exploded, stranding Bill Kerman until I had my Duna HOME system, and when I finally got the Nautiliss there and landed all the modules I sent down my lander that I built just for Bill and now he's sitting cozy in the Nautiliss, making sure nothing goes boom while I'm not looking.