For simplicity example take a look at this:
Code: Select all
<GameData>
<Buildings>
<Row>
<Type>BUILDING_PALISADE</Type>
<BuildingClass>BUILDINGCLASS_PALISADE</BuildingClass>
<Cost>60</Cost>
<GoldMaintenance>1</GoldMaintenance>
<Help>TXT_KEY_BUILDING_PALISADE_STRATEGY</Help>
<Description>TXT_KEY_BUILDING_PALISADE</Description>
<Civilopedia>TXT_KEY_CIV5_BUILDINGS_PALISADE_TEXT</Civilopedia>
<Strategy>TXT_KEY_BUILDING_PALISADE_STRATEGY</Strategy>
<ArtDefineTag>ART_DEF_BUILDING_WALLS</ArtDefineTag>
<MaxStartEra>ERA_ANCIENT</MaxStartEra>
<MinAreaSize>-1</MinAreaSize>
<AllowsRangeStrike>true</AllowsRangeStrike>
<Defense>250</Defense>
<CityWall>true</CityWall>
<HurryCostModifier>25</HurryCostModifier>
<IconAtlas>BW_ATLAS_1</IconAtlas>
<NeverCapture>true</NeverCapture>
<PortraitIndex>32</PortraitIndex>
</Row>
</Buildings>
Im going to see about working on this while I'm still in quasi-summer mode and willing to do shit.
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So I want this to include the RP factions so post your faction and a (reasonable) trait and unit/building specialty (Replace the GDR with some op unit or something like that), And pics of Leaderscreen/Flag if you can.
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Right so Tajer:
Civname: Tajerian Technocratic Republic
Leader: (I don't specifically have a single leader)
Trait: Socialistic Equality - Luxuries give (15/25 maybe)% more happines / or / Trading Heritage - Trade-routes produce (number)% more gold.
Specialty thing: Still working on this, Space empahr to archaic lands is a big jump