Civilization: Beyond Earth
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The next civilization game to come out will place you this time on Mars, With all new tech trees, all new fictional content, and a whole new unit system. This is going to be fucking amazing.
PCgamer:
http://www.pcgamer.com/2014/04/12/civil ... -to-space/
PCgamer:
http://www.pcgamer.com/2014/04/12/civil ... -to-space/
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Re: Civilization: Beyond Earth
Sad thing is Civ V in Space is something the indie market already has pretty much covered. Look at Pandora: First Contact and then at the teaser screenshots Firaxis has released.
I'm extremely excited about the orbital layer they have planned, though - that hasn't really been done too often in strat games. The only thing that'd really come close is this one called Armies of Exigo that had simultaneous combat both underground and in the overworld.
I'm extremely excited about the orbital layer they have planned, though - that hasn't really been done too often in strat games. The only thing that'd really come close is this one called Armies of Exigo that had simultaneous combat both underground and in the overworld.
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Re: Civilization: Beyond Earth
I like how they dicided to use a 'tech web' instead of the classical tech tree.
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Re: Civilization: Beyond Earth
Well for strategy games in general Planetary Annihilation has Ground/Sky/Orbital/and are planning for between planets combat.Chairman Tiel wrote:Sad thing is Civ V in Space is something the indie market already has pretty much covered. Look at Pandora: First Contact and then at the teaser screenshots Firaxis has released.
I'm extremely excited about the orbital layer they have planned, though - that hasn't really been done too often in strat games. The only thing that'd really come close is this one called Armies of Exigo that had simultaneous combat both underground and in the overworld.
Well technically they've always used a tech web sinceIvan2006 wrote:I like how they decided to use a 'tech web' instead of the classical tech tree.
1. Its a semi-hybrid of a full tech-web and a tech tree, Everyone can advance down a different path but dont get too far apart
2. I coined the term 'tech-web' off of civs tech tree.
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Re: Civilization: Beyond Earth
Yeah, but that's more or less just air warfare on a different plane. I like a lot of what PA's doing, though. Completely nutty stuff like driving planets into one another is going to lend to some really dynamic gameplay.Shadowcat wrote: Well for strategy games in general Planetary Annihilation has Ground/Sky/Orbital/and are planning for between planets combat.
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Re: Civilization: Beyond Earth
Planet smashing has already been active and has been for a kind of while.Chairman Tiel wrote:going to
cats wrote:I literally cannot be wrong about this fictional universe
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Re: Civilization: Beyond Earth
sorry, wouldn't know.
didn't hop on the opportunity to do unpaid QA for them for 90$
didn't hop on the opportunity to do unpaid QA for them for 90$
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Re: Civilization: Beyond Earth
*cough*youtube*cough*Chairman Tiel wrote:sorry, wouldn't know.
didn't hop on the opportunity to do unpaid QA for them for 90$
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Re: Civilization: Beyond Earth
That's just spoiling it. I'm not going to touch or look at the game before it releases to maximize the 50$ or so investment I'll end up making in it.
The problem with these Early Access games is that you're invariably wearing the titles out before they're even done.
The problem with these Early Access games is that you're invariably wearing the titles out before they're even done.
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Re: Civilization: Beyond Earth
I think they added giant thrusters that you can build on moons to drive them into the planet at some point.
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Re: Civilization: Beyond Earth
Yep bigass thrusters you buid all over the rock you want to accelerate and bang.Ivan2006 wrote:I think they added giant thrusters that you can build on moons to drive them into the planet at some point.
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Re: Civilization: Beyond Earth
>there will never be a Sci-fi Grand Strategy game as autistic as Hearts of Iron 2
;__;
;__;
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