Anyone interested in SOASE this Sunday?

Futurecraft community gaming.

Preferred time for next match.

Poll ended at Sun May 04, 2014 12:41 pm

6pm GMT
8
73%
7pm GMT
3
27%
8pm GMT
0
No votes
 
Total votes: 11

Pat22
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Re: Anyone interested in SOASE this Sunday?

Post by Pat22 » Sat May 10, 2014 11:08 am

prototype wrote:same teamspeak or?
Sure, though it's not mandatory, it'll just help to know how many people are playing.
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Prototype
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Re: Anyone interested in SOASE this Sunday?

Post by Prototype » Sat May 10, 2014 2:08 pm

Defeated already, at least the battle was a bit more interesting than last time's throw a titan at it and hope for the best.
Spoiler:
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Mistake Not... wrote: This isn't rocket science, *!
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Spoiler:
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Solar112
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Re: Anyone interested in SOASE this Sunday?

Post by Solar112 » Sat May 10, 2014 3:00 pm

And I'm out. Damn vin and his economy.

Shiva
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Re: Anyone interested in SOASE this Sunday?

Post by Shiva » Sat May 10, 2014 4:01 pm

... this is why I try not to take naps...
Velocitas eradico; At terminatio velocitas, celeritas occidit.

Prototype
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Re: Anyone interested in SOASE this Sunday?

Post by Prototype » Sat May 10, 2014 4:05 pm

Shiva wrote:... this is why I try not to take naps...
I got pretty much the same treatment you got last time.
Spoiler:
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Mistake Not... wrote: This isn't rocket science, *!
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Spoiler:
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Pat22
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Re: Anyone interested in SOASE this Sunday?

Post by Pat22 » Sat May 10, 2014 4:29 pm

And finally, after a last ditch effort rushing his entire fleet to my homeworld to try and take it out, Vanilla's homeworld, Emprah, falls.

Victory for the Unity.
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Shadowcatbot
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Re: Anyone interested in SOASE this Sunday?

Post by Shadowcatbot » Sat May 10, 2014 4:30 pm

Pat22 wrote:And finally, after a last ditch effort rushing his entire fleet to my homeworld to try and take it out, Vanilla's homeworld, Emprah, falls.

Victory for the Unity.
*slow clap*
In yo ceiling, stealin yo wires



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Vinyl
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Re: Anyone interested in SOASE this Sunday?

Post by Vinyl » Sat May 10, 2014 4:34 pm

Best I've done in a multiplayer match thus far.
cats wrote:I literally cannot be wrong about this fictional universe

Pat22
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Re: Anyone interested in SOASE this Sunday?

Post by Pat22 » Sat May 10, 2014 4:35 pm

Admiral Vinyl wrote:Best I've done in a multiplayer match thus far.
Honestly if Iv hadn't mentionned the possibility of rushing my homeworld, I wouldn't have put up all those defenses around it. He ruined your chance.
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Solar112
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Re: Anyone interested in SOASE this Sunday?

Post by Solar112 » Sat May 10, 2014 4:55 pm

Now I'm going to practice until sunday.

Shadowcatbot
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Re: Anyone interested in SOASE this Sunday?

Post by Shadowcatbot » Sat May 10, 2014 7:27 pm

True men play at midnight.
In yo ceiling, stealin yo wires



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Iv121
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Re: Anyone interested in SOASE this Sunday?

Post by Iv121 » Sat May 10, 2014 11:09 pm

Well my main problem now is that with all being best economy in the game and stuff I still feel toothless no matter what fleet I face and when, not only yours but proto's too, by the time I got my dread there he already had 3 of em and a fleet 1.5 my size, if not for that planet I put up his butt it would have been a much uglier game. Anything I should do on this front or is it the temporary result of those rushes I do ?
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Pat22
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Re: Anyone interested in SOASE this Sunday?

Post by Pat22 » Sat May 10, 2014 11:33 pm

Iv121 wrote:Well my main problem now is that with all being best economy in the game and stuff I still feel toothless no matter what fleet I face and when, not only yours but proto's too, by the time I got my dread there he already had 3 of em and a fleet 1.5 my size, if not for that planet I put up his butt it would have been a much uglier game. Anything I should do on this front or is it the temporary result of those rushes I do ?
Second best*

And yeah, you're colonizing a lot of planets rapidly and it's costing you a lot to upgrade them and get resource extractors up and getting the research to get the different planet types. You're also distancing yourself from your capital world and so you need to build advanced shipyards to be able to reinforce your fleet in less than half an hour.

Proto, though he only had a planet and two asteroids, had much less to pay for and so he could pour all his money into ships.

I suppose getting used to the idea that building more ships is almost never a bad idea might be helpful. I mean, it's not that hard, especially if you've got a good economy. When Vinyl launched his first attack on me, I had the worst fleet in the system, which was one capital ship and one disciple vessel. I diverted all funds to building ships and, thanks to my one shipyard world, I went from fifth and worst fleet to second strongest fleet in minutes and sent it towards Vinyl before he had done any damage worth noting.

He also fell back before my ships could reach him though, smart move.
Last edited by Pat22 on Sat May 10, 2014 11:37 pm, edited 1 time in total.
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Chairman_Tiel
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Re: Anyone interested in SOASE this Sunday?

Post by Chairman_Tiel » Sat May 10, 2014 11:37 pm

There's a lot more cost involved in expansion than in CoH.
[spoiler]Image[/spoiler]

Pat22
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Re: Anyone interested in SOASE this Sunday?

Post by Pat22 » Sat May 10, 2014 11:42 pm

Chairman_Tiel wrote:There's a lot more cost involved in expansion than in CoH.
Roughly, every asteroid or dwarf planet you colonize is two light frigates less. Every resource extractor is one light frigate less. Every planet is four to five light frigates less.
Add the colonization upgrades on top of that as well as resources lost to planet underdevelopment.
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