Starcrawlers

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Professor Fenway
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Starcrawlers

Post by Professor Fenway » Tue Feb 18, 2014 12:02 am

Starcrawlers

Basically a space-dungeon crawler. You are a mercenary doing all kinds of jobs for money.

From what I've seen;

-There's no railroading into saving the universe.

-The plot can fold out and people react based on what you do

-Multiple encounter options like in FTL

-Procedural content


Take a look. It seems very nice. Also, the guy who did FTL's music is doing music for this.

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Re: Starcrawlers

Post by Error » Tue Feb 18, 2014 10:43 am

Iiiinteresting.
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Professor Fenway
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Re: Starcrawlers

Post by Professor Fenway » Wed Feb 19, 2014 8:46 am

This died faster than a mayfly in spring.

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Iv121
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Re: Starcrawlers

Post by Iv121 » Wed Feb 19, 2014 10:48 am

Well there are so many indies like that nowadays that I just stopped counting, they all look good don't get me wrong but their amount is just overwhelming.
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Re: Starcrawlers

Post by ACH0225 » Wed Feb 19, 2014 11:31 am

Most indies use far too much pixel. I don't really like the pixelized look, and for a lot, they are crap.
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Re: Starcrawlers

Post by Iv121 » Wed Feb 19, 2014 5:14 pm

Well guess depends on what you expect from those games.

Also indie games will always look either pixelated by style or pixelated for real because indie devs can't afford to make fancy graphical engines. OFC an alternative would be any other kind of simplistic graphics that do not require that fancy engine which might be your sort of "escape route" from the pixelated style.
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