Kerbal Space Program Pass The Save File
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				Error
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*grumbles about FAR* fine.
Can I suggest we don't need to set up bases on Kerbin to secure turf? Because it's a PITA to fly those into position.
Also, if anyone even suggests Deadly Reentry, I will smite you. I like my Whackjobby craft.
Can I suggest we don't need to set up bases on Kerbin to secure turf? Because it's a PITA to fly those into position.
Also, if anyone even suggests Deadly Reentry, I will smite you. I like my Whackjobby craft.

Re: Kerbal Space Program Pass The Save File
KAS, MJ, PF, EPLP, kethane,  KerbPaint are in so far, any objections? Anything i missed?
client side mods that I personally suggest: precise node, and far. More to come as i think of them.
				client side mods that I personally suggest: precise node, and far. More to come as i think of them.
Last edited by Solar112 on Fri Feb 14, 2014 2:29 pm, edited 1 time in total.				
			- Tau
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Re: Kerbal Space Program Pass The Save File
Navball Enhancement (?) and RasterPropMonitor are two stupendously stupendous client-side mods. I highly recommend them.

Vinyl wrote:"RP" and gaming and homosexuality is what's keeping [the forum] afloat.
Re: Kerbal Space Program Pass The Save File
Those are good too.
E i suggest we ho in alphabetical order.
			E i suggest we ho in alphabetical order.
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Re: Kerbal Space Program Pass The Save File


Vinyl wrote:"RP" and gaming and homosexuality is what's keeping [the forum] afloat.
Re: Kerbal Space Program Pass The Save File
Quiz on Kerbin geography: why did I choose the place I did?
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				Vinyl
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Re: Kerbal Space Program Pass The Save File

Of what? Our names? Our usernames? Our nation names?solar112 wrote:i suggest we ho in alphabetical order.
cats wrote:I literally cannot be wrong about this fictional universe
Re: Kerbal Space Program Pass The Save File
UsernamesVinyl wrote:[im g]http://i.imgur.com/fSkC7iW.png[/img]
Of what? Our names? Our usernames? Our nation names?solar112 wrote:i suggest we ho in alphabetical order.
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Re: Kerbal Space Program Pass The Save File
Solar, you picked the most geographically uninteresting area on the map. Good job.

Vinyl wrote:"RP" and gaming and homosexuality is what's keeping [the forum] afloat.
Re: Kerbal Space Program Pass The Save File
Wrong. it contains the highest point on kerbin.Tau wrote:Solar, you picked the most geographically uninteresting area on the map. Good job.
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				ACH0225
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Re: Kerbal Space Program Pass The Save File
Spoiler: 

mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
Spoiler: 
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				Vinyl
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Re: Kerbal Space Program Pass The Save File
So, unless there any objections, the order is as follows: ACH0225, Icelandic Perehelion, solar112, Tau, then Vinyl (then repeat). Error, if you'd be so kind, mark your nation on the map.
cats wrote:I literally cannot be wrong about this fictional universe
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				ACH0225
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Re: Kerbal Space Program Pass The Save File
Alright, I'll start the save then. We're using KAS, MechJeb, Procedural Fairings, Extraplanetary Launchpads, Kethane, and KerbPaint, right? Also, what do I upload, the whole game files thing or the save from the save folder.

mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
Spoiler: 
Re: Kerbal Space Program Pass The Save File
The mods are right, and just compress the save folder(Name it futurecraft or something), then upload it somewhere.ACH0225 wrote:Alright, I'll start the save then. We're using KAS, MechJeb, Procedural Fairings, Extraplanetary Launchpads, Kethane, and KerbPaint, right? Also, what do I upload, the whole game files thing or the save from the save folder.
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				ACH0225
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Re: Kerbal Space Program Pass The Save File
Beginning. It's sandbox, just to be sure. Also, I can't get kerbpaint to download, but if you people have it, it won't be adverse for you to use while I figure out how to download it.

mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
Spoiler: 





