You spawn as an infiltrator. You steath into the enemy base, pull off some solid snake bs, nobody sees you. Exposions all around panic everywhere. You hack the enemy base turret and start blowing up the enemy with thier own defences. Suddenly! You explode!
Ahhh darn they got you! but wait! You were teamkilled by a rank 1 NC Heavy on Connery named asdfghjkl.
At first your mad, but then it dawns on you that he is actually... A tactical genius! He knew that you were gonna die anyways, so he denied the enemy points. By shooting his rocket at the stationary base defense, instead of those small hard to hit infintry scattered around the ground. He insured something was getting done while denying an extreme menace kill to the enemy.
A Scenario
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- Vice Admiral
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Re: A Scenario
Nope, report to the Game Center and * on the forums and have him put on the KoS list then hunt down his IP, DDoS him back to the stoneage then drive a car through his house hop out and * slap him unconscious and tea bag his limp body.
In yo ceiling, stealin yo wires
Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Spoiler:
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- Rear Admiral
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Re: A Scenario
>Tactical genius
>Named asdfghjkl
Either he's a super tactical genius or it was all just a coincidence.
>Named asdfghjkl
Either he's a super tactical genius or it was all just a coincidence.
BASH THE FASH CLASS WAR NOW
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Re: A Scenario
Then it is not tHE BAHENBLAEHDEDaynel wrote:>Tactical genius
>Named asdfghjkl and not Creed
cats wrote:I literally cannot be wrong about this fictional universe
Re: A Scenario
No. That's where the logic collapses. Keeping XP away from an enemy player is so totally meaningless as to be stupid. What the hell does your faction gain by that? Even if you handed another player a hundred thousand certs, would it change the game at all for anyone else in any meaningful way? It won't capture any bases. What's much more meaningful is the other thing you're denying the enemy: fun. By killstealing that turret, you made the days of everyone who was shooting at it just a little bit worse, with no benefit to yourself. In a game that already has problems with player retention, that's the worst thing you can do. So please, don't be a *. There's no way to justify teamkilling to make it the correct solution under any circumstances whatsoever.Tell wrote:so he denied the enemy points
;.'.;'::.;:".":;",,;':",;
(Kzinti script, as best as can be displayed in Human characters, translated roughly as "For the Patriarchy!")
(Kzinti script, as best as can be displayed in Human characters, translated roughly as "For the Patriarchy!")
Re: A Scenario
lol I didn't make this up. I found it in a review for planetside 2 in steam.Adrien Victus wrote:No. That's where the logic collapses. Keeping XP away from an enemy player is so totally meaningless as to be stupid. What the hell does your faction gain by that? Even if you handed another player a hundred thousand certs, would it change the game at all for anyone else in any meaningful way? It won't capture any bases. What's much more meaningful is the other thing you're denying the enemy: fun. By killstealing that turret, you made the days of everyone who was shooting at it just a little bit worse, with no benefit to yourself. In a game that already has problems with player retention, that's the worst thing you can do. So please, don't be a *. There's no way to justify teamkilling to make it the correct solution under any circumstances whatsoever.Tell wrote:so he denied the enemy points
Re: A Scenario
A very reliable source, indeed.Tell wrote:lol I didn't make this up. I found it in a review for planetside 2 in steam.Adrien Victus wrote:No. That's where the logic collapses. Keeping XP away from an enemy player is so totally meaningless as to be stupid. What the hell does your faction gain by that? Even if you handed another player a hundred thousand certs, would it change the game at all for anyone else in any meaningful way? It won't capture any bases. What's much more meaningful is the other thing you're denying the enemy: fun. By killstealing that turret, you made the days of everyone who was shooting at it just a little bit worse, with no benefit to yourself. In a game that already has problems with player retention, that's the worst thing you can do. So please, don't be a *. There's no way to justify teamkilling to make it the correct solution under any circumstances whatsoever.Tell wrote:so he denied the enemy points
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"When I get a hold of a Boeing 777 I will stuff it in the cargo bay my freighter and when I find you I will engage in an invasion of your butt that will make 9/11 look like a picnic, Hexalani swine." -Kobialka, 0531015.M3
"Hyperlite, you *." -Tau, 0446015.M3
"When I get a hold of a Boeing 777 I will stuff it in the cargo bay my freighter and when I find you I will engage in an invasion of your butt that will make 9/11 look like a picnic, Hexalani swine." -Kobialka, 0531015.M3
"Hyperlite, you *." -Tau, 0446015.M3
Don't tell anybody, but to this day I have a faint hope for Futurecraft, or something similar to it, to happen. Within my lifetime.