Hyperlite fails at ramming

If it's relevant to Futurecraft, it goes here.
Forum rules
- This area is for general discussion; ideas and ships go elsewhere. Offending threads will be removed without prior notice.
- Unnecessary topics will be deleted or locked without warning.
CMA
Captain
Captain
Posts:1083
Joined:Fri Jan 10, 2014 3:16 pm
Affiliation:Byzantine Falangists
Re: Hyperlite fails at ramming

Post by CMA » Sun Jan 12, 2014 10:28 pm

Commander Error wrote:Hyperlite has not improved his ramming skills.
>implying implications

Anyway, should this stay up here? If we ever get progress again it's going to be confusing as crap for new people, and they might think we're holding out on them.
"Being a christian democrat is like being a christian satanist" - Adam Berces

Chairman_Tiel
Rear Admiral
Rear Admiral
Posts:1890
Joined:Sat Dec 01, 2012 9:39 am
Affiliation:GLORIOUS REPUBLIC

Re: Hyperlite fails at ramming

Post by Chairman_Tiel » Mon Jan 13, 2014 7:15 am

We aren't?
[spoiler]Image[/spoiler]

Error
Moderator
Posts:4205
Joined:Thu Dec 06, 2012 11:49 am
Affiliation:CNI
IGN:FC_Rangefinder
Location:Sol IIIa, School of Hard Knocks

Re: Hyperlite fails at ramming

Post by Error » Mon Jan 13, 2014 10:34 am

Locked for the time being. Unless someone has a good reason to reopen it, it will stay as such.
Image

Locked