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Hyperlite fails at ramming
Posted: Sat May 11, 2013 11:41 pm
by Chairman_Tiel
So me and hyper were fooling around with the Futurecraft alpha build fr0st released last week, and let's just say he's a pretty bad kamikaze.
music added by me
Re: Hyperlite fails at ramming
Posted: Sun May 12, 2013 12:12 am
by Vinyl
FAAAAAAAAAAAAAAAAAAKE
Re: Hyperlite fails at ramming
Posted: Sun May 12, 2013 12:15 am
by Iv121
lol cool stuff
, so we troll the MC forums now ?
Re: Hyperlite fails at ramming
Posted: Sun May 12, 2013 2:58 am
by fr0stbyte124
Crap, I thought I fixed the hard shadow bug.
Re: Hyperlite fails at ramming
Posted: Sun May 12, 2013 3:02 am
by Prototype
I almost fell for that, I was hopeful for a second.
Re: Hyperlite fails at ramming
Posted: Sun May 12, 2013 12:00 pm
by hyperlite
You told me those guns couldn't target fighters! Liar.
Re: Hyperlite fails at ramming
Posted: Sun May 12, 2013 1:06 pm
by Chairman_Tiel
Oh please, it sucked anyway :> Fr0st really needs to disable hardcore mode on the server, though.
Re: Hyperlite fails at ramming
Posted: Sun May 12, 2013 4:42 pm
by Phalanx
I was so wanting to believe this, but it's obviously some blender magic.
Re: Hyperlite fails at ramming
Posted: Sun May 12, 2013 4:53 pm
by Chairman_Tiel
Phalanx wrote:I was so wanting to believe this, but it's obviously some blender magic.
If that's what you want to believe *shrug*
Just keep in mind that in order for there to be a Area 52, there needs to be a 51, eh?
Re: Hyperlite fails at ramming
Posted: Mon May 13, 2013 4:42 am
by fr0stbyte124
Not if you start at Area 53.
Re: Hyperlite fails at ramming
Posted: Mon May 13, 2013 12:47 pm
by Iv121
Ivan2006 wrote:+1
I like how you give +1 to your own off-topic
Anyway cleaned.
Re: Hyperlite fails at ramming
Posted: Mon May 13, 2013 1:03 pm
by Chairman_Tiel
Thanks.
Re: Hyperlite fails at ramming
Posted: Mon May 13, 2013 9:46 pm
by Professor Fenway
Hyperlite, you should know well by now that I can shoot everything down.
You'd have to get up PRETTY EARLY to fool old man Fenway.
Re: Hyperlite fails at ramming
Posted: Tue May 14, 2013 2:34 am
by Prototype
Unit 340 wrote:Hyperlite, you should know well by now that I can shoot everything down.
You'd have to get up PRETTY EARLY to fool old man Fenway.
And I thought you were a robot.
Also I think my post about the lazor beam being at a funny angle got deleted, so I'll repeat:
The lazor is at a funny angle, funny weird not funny haha.
Re: Hyperlite fails at ramming
Posted: Wed May 15, 2013 10:28 pm
by Keon
Tiel, you have 300 subscribers? Where did you get them from?