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Recruitment

Posted: Wed Jul 02, 2014 7:23 am
by Crash Override
This topic is about 2 things. First,we could search for people with interest in helping us. A major distress call to modders and the such!


Now,two: in the futurecraft game,will i be able to enlist to empire and earn ranking there? This could be good if you dont want to be a lone wolf but want to be part of "something bigger"

Re: Recruitment

Posted: Wed Jul 02, 2014 7:39 am
by Saravanth
...Do you remember why we lost all those modders in the beginning? We had NO plan whatsoever, weren't exactly sure what they even were supposed to program, so they left because there wasn't any work.
Also, without Fr0st and Kopernikus, everything is dormant anyway. So expect to play this once you're thirty or something. If at all. You know, I tried a few times to work out a plan, even though in chatbox, and have still an old folder with a bunch of general ideas written out last summer I think (Or the one before, even). But my programming skills don't exceed that of a script kiddie, so I can't really do much, if anything at all. Nor would anyone else here, probably, this is a total conversion++ after all.

And about that second part, well, I guess so. Just replace empire with faction, which includes everything from a three-man team of scavenger-rogues to a strigiforme-esque multidimensional superpower. Wouldn't exactly work without that.

Learn to code, that's all you can do.

Re: Recruitment

Posted: Wed Jul 02, 2014 9:45 am
by Error
StrigiTeam is full ATM, but we might recruit more folk in the future.

I feel FC as it was envisioned is hopeless and dead.

Re: Recruitment

Posted: Wed Jul 02, 2014 10:14 am
by Saravanth
We cannot be sure whether it's dead or not. We only know that it's embedded in carbonite, and that we don't have the means to unfreeze it. Or necromancers to revive it.

Re: Recruitment

Posted: Wed Jul 02, 2014 11:00 am
by Shadowcatbot
I think it would be easier to just to make FC as it's own game, minecraft limits us to Java and it's own physics.
Whereas I go spend five minutes in unity and can a poor quality space flyer.

Also I think we need less misdeed and more just people.

Re: Recruitment

Posted: Wed Jul 02, 2014 12:33 pm
by Tell
We've had a full discussion about recruitment and all I remember is Iv yelling at me.

Re: Recruitment

Posted: Wed Jul 02, 2014 12:53 pm
by Iv121
Well now the whole community yells at LS, in fact it doesn't really matter, want to change the situe ? Less talk more work, it all fell apart not because there wasn't a plan but because there was nothing done, Im speaking in semi-rhymes.

Re: Recruitment

Posted: Wed Jul 02, 2014 1:28 pm
by  ҉ 
Iv121 wrote:Well now the whole community yells at LS, in fact it doesn't really matter, want to change the situe ? Less talk more work, it all fell apart not because there wasn't a plan but because there was nothing done, Im speaking in semi-rhymes.
I don't know how you think those words are pronounced, but as far as I can tell nothing in that rhymes at all.

Re: Recruitment

Posted: Wed Jul 02, 2014 1:54 pm
by Saravanth
>Let beat run in the background.
>Read Iv's posts.
>Imagine them being rapped/rap them to the beat
>???
>Shekels of profit!

Re: Recruitment

Posted: Wed Jul 02, 2014 2:19 pm
by Iv121
Talk - work,
plan - done.

They aren't identical but similar hence semi-rhymes, don't put up an act of superiority because you are a native speaker and blame it on some sort of "language barrier" I have, like you always do during arguments.

Re: Recruitment

Posted: Wed Jul 02, 2014 3:17 pm
by Ivan2006
I have been trying to figure out how one can make those words sound similar using pronounciation and accents, I have failed.

Re: Recruitment

Posted: Wed Jul 02, 2014 3:20 pm
by Vinyl
Iv121 wrote:blame it on some sort of "language barrier" I have, like you always do during arguments.
Because there might actually be, seeing as some of the time you don't seem to understand what people are telling you, making argument/discussion difficult for both.

Re: Recruitment

Posted: Wed Jul 02, 2014 3:30 pm
by cats
We have a steady member pool. Those that are here are probably going to stay. We don't need any help with the mod because it's dead, and we have all the people we need working with the Strigiteam.

Re: Recruitment

Posted: Wed Jul 02, 2014 4:09 pm
by  ҉ 
Ivan2006 wrote:I have been trying to figure out how one can make those words sound similar using pronounciation and accents, I have failed.
Agreed. The only way those rhyme is if you're intentionally speaking horribly, like somebody on a low-quality TV show trying to be an alien. "No, Picahd, no mah tahk! The Ferengi are dahn negotiating! Now we will wahk, or yah vessahl will be destrayed!"

Re: Recruitment

Posted: Wed Jul 02, 2014 6:37 pm
by Shadowcatbot
Like I said we need more general members and not more workers.