Name:
- Eggman Empire (EE)
- Emperor (elected on lifetime, serves representative function)
- Marshal (like a minister)
Surpreme Grandmaster (Commander-in-chief of the executive branch)
CEO (Head of the EE´s centralized industrial branch which includes about 85% of the total economy in the EE)
Overlord (Head of a District, which usually resembles one of the nations that became part of the EE)
Councilor (Member of the Imperial Council, the EEs legislature)
Inquisitor (Member of the Imperiel Court, the EEs top judicative)
- Mobians (Population: ~1,000,000,000)
Overlanders (Population: ~250,000,000)
Humans (Population: ~10,000,000)
Bem (Population: ~60,000)
Equestrians (Population: ~70,000,000)
- Mobius System
- 1 class-G star
9 planets (2 lava-planets, Mobius (habitated), 1 atmosphere-free metal planet, 2 gas giants, 2 gas planets +5 not counted dwarf-planets)
1 asteroid belt
- 1 class-G star
7 planets (1 lava-planet, Equestria (habitated; "manual" meteorology), 2 metal planets, of which 1 with atmosphere, 1 gas giant, 2 gas planets +8 not counted dwarf-planets)
2 asteroid belts
- 1 class-M star
5 planets (Argentium (habitated; ring world held in shape by unknown ancient device), 3 metal planets without atmosphere, 1 gas giant +2 not counted dwarf-planets)
1 "Jumpgate" (broken)
- WIP
- 1 class-G star
- Military branches:
- D.E.L. (Dark Egg Legion; main ground troops)
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- Surpreme Grandmaster (SGM): Highest commander of all forces.
D.E.L.:- Great Grandmaster (GGM): Commands a Battle Division, equivalent to General.
High Grandmaster (HGM): Commands a Cluster, equivalent to Lieutenant General.
Chief Grandmaster (CGM): Commands a Legion, equivalent to Major General.
Grandmaster (GM): Commands a Chapter, equivalent to Brigardier General.
Vice- Grandmaster (VGM): Commands a Battlegroup, equivalent to Colonel.
Kommissar (KOM): Commands a Battalion, equivalent to Lieutenant Colonel.
Boss (BOS): Mostly special use in organisation/staff functions, sometimes in charge of a Company.
Sub-Boss (SBOS): Commands a Company, equivalent to Captain.
Lieutenant (LT): commands a Group, equivalent to... well, Lieutenant.
Sergeant (SGT): commands a Squad, equivalent to, again, Sergeant. May also have special training with certain equipment.
Legionaire (LG): standard-issue foot solider, equivalent to Private.
- like US Army
- Great Grandmaster (GGM): Tier I command (for command tiers see below), equivalent to Admiral.
High Grandmaster (HGM): Tier II command, equivalent to Vice Admiral.
Chief Grandmaster (CGM): Tier III command, equivalent to Rear Admiral.
Grandmaster (GM): Tier IV command, equivalent to Commodore.
Kommissar (KOM): Tier V command, equivalent to Captain.
Captain (CAPT): Tier VI command, equivalent to Commander.
Boss (BOS): Tier VII command, equivalent to Lieutenant Commander.
Sub-Boss (SBOS): Tier VIII command, equivalent to Lieutenant.
Ensign (ENS): Tier IX command, equivalent to Ensign.
Operator (OP): Operation of Equipment, not equivalent, but comparible to Chief Petty Officer.
Legionaire (LG): Does stuff he gets told to do, equivalent to Crewman.
- Great Grandmaster (GGM): Commands a Battle Division, equivalent to General.
- Ships:
- Mealstorm-class <restricted>
- Dimensions:
- Lenght: <restricted>
Width: <restricted>
Hight: <restricted>
- <restricted>-engine
- <restricted>-torpedos
<restricted> disruptors
- <restricted> shields
There were several problems during the de-engineering process of the template, the <restricted>.
Reasons: broken <restricted>; non-ability to use the <restricted> as energy source; fail to use the <restricted> interface; <restricted> engineering not available to the EE
It is unknown if the prototype will ever get finished. - Lenght: <restricted>
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- Stats like standard Typhoon-class (without Wave Motion gun)
Basically, there are many refits of the Typhoon-class which replace the Wave motion gun with several other devices. They are usually one-of-a-kinds as they are only produced on special request.
The only exception is the transport-refit which may come from the fact that there are currently no other transport classes available in the EE.
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- Propulsion:
- 4 Anti-proton engines
1 SUN-burst engine
- 1 Friendship-class energy cannon
12 150mm railguns
22 anti-fighter directed energy weapons
6 JAVELIN torpedo systems
Further informations require M6- level security access. - 4 Anti-proton engines
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- Dimensions:
- SVF-1 X-Tornado (Variable Space Fighter)
- WIP
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- Gaia-class OWP
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- Patrol- class Shuttle
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- Mealstorm-class <restricted>
High command (SGM Dr. Ivan Kintobor)- Egg Fleet central command
- Homefleet (Great Grandmaster Dimitri)
- EEBS Death Egg II (Death Egg Mk. II-class)
- EEBS Gaia (Gaia-class)
- 3 Central-class Heavy Cruisers
31 Minor-class Frigates
7 Patrol-class Shuttles
- 2 Typhoon-class Escort Carriers
3 Sawfish-class Battleship
15 Mako-class Corvettes
60 SVF-1 X-Tornados
18 SA-1 Hyper Tornados
30 SB-1 Stealthbots
5 Egg Jet-class Shuttles
- 2 Manta-class Battlecruisers
3 Central-class Heavy Cruisers
10 Crimson-class Missile Frigates
34 Freedom-class Pinnaces
24 VSF-1 X-Tornados
5 Patrol-class Shuttles
2 Egg Jet-class Shuttles
- 5 Sawfish-class Battleships
8 Egg Fort Mk. II-class Heavy Escorts
25 Mako-class Corvattes
10 Patrol-class Shuttles
- 70 Freedom-class Pinnaces
300 VSF-1 X-Tornados
150 SA-1 Hyper Tornados
180 SB-1 Stealthbots
40 Patrol-class Shuttles
- Mealstorm-class prototype
600 VSF-1 X-Tornados
30 Patrol-class Shuttles
- 3 Central-class Heavy Cruisers
- EEBS Gaia (Gaia-class)
- EECS Babylon (Babylon-class)
- EES Cocoa Island (Halberd-class)
- 3 Typhoon-class Escort Carriers
5 Major-class Cruisers
24 VSF-1 X-Tornados
20 Patrol-class Shuttles
- 3 Central-class Heavy Cruisers
6 Sawfish-class Battleships
30 Mako-class Corvettes
- 5 Typhoon-class Escort Carriers
300 SA-1 Hyper Tornados
180 SB-1 Stealthbots
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- 3 Typhoon-class Escort Carriers
- EES Cocoa Island (Halberd-class)
- EEFS Canterlot (Fortress-class)
- EES Ponyville (Halberd-class)
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- EES Ponyville (Halberd-class)
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- EEBS Death Egg II (Death Egg Mk. II-class)
- Special Agent Sonic Hedgehog
Great Grandmaster Princess Sally Acorn
Agent Miles Prower
High Grandmaster Amy Rose
Dr. Rotor Walrus
Agent Big Cat
N.I.C.O.L.E.
High Grandmaster Bunnie D´Coolette
High Grandmaster Antoine D´Coolette
Guardian Knuckles Echidna
High Grandmaster Julie-Su
Agent Vector Crocodile
Special Agent Espio Shinobi
Special Agent Mighty Armadillo
Agent (jg) Ray Squirrel
Agent Charmy Bee
Agent Saffron Bee
Dr. Horatio Quentin Quack
Special Agent Shadow Hedgehog
Special Agent Rouge Bat
E-123 Omega prototype
Agent hope Kintobor
Agent (jg) Cream Rabbit
Agent "Ace"
Agent "Queen of Diamonds"
Agent "Queen of Hearts"
Agent "Jack"
Agent "Joker"
Special Agent Geoffrey St. John
Special Agent "Captain Starchaser"
Special Agent "Dr. Hourglass"
Special Agent "Madamme Bubbles"
- Homefleet (Great Grandmaster Dimitri)
- D.E.L. (Dark Egg Legion; main ground troops)
- WIP
- Allies:
- Cavnin Nation
Eyronian Contingent
- Agent "Changeling"
- ETC (when they adjust themselves to be accepted in the RP)
- Time Lords
- Sand Blast City Rebellion [NPC]
Changeling hive [NPC]
Taln Sovereignity [Tiel]
- Dalek Empire
- Cavnin Nation
- Made up of a mixture of humans and aliens, the members of the EE are the descendants of a group that once made a pitiful attack against the Owl Empire and the Robotic Union. The survivors of the battle settled on Mobius.
Having lost the FTL-technology, they began researching their own, and eventually succeeded. The result, however, was not very effective, but enough to get them in touch with other FTL-using factions. The combination of their technologies resulted in the "Warp Ring Drive" of today. While this technology brings one to any point almost instantly, the charging time required is enough to make it overal as fast as any other FTL-drive in the galaxy.
Now, the EE is supplemented by metals mined from non-habitable planets and asteroids to support its robot army. (and the fleet, for that matter)