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Re: I code the solar system generator and the things

Posted: Tue Jun 16, 2015 10:16 am
by Saravanth
int main() {
cout << "Sup world mah *";
}

Re: I code the solar system generator and the things

Posted: Tue Jun 16, 2015 11:26 am
by Iv121
That will give out compilation error ... in pretty much any language as far as I know.

Re: I code the solar system generator and the things

Posted: Tue Jun 16, 2015 11:52 am
by Archduke Daynel, PhD
echo off
echo Hello world!
pause


That's how you do it with .bat files, which is all I know.

Re: I code the solar system generator and the things

Posted: Tue Jun 16, 2015 11:53 am
by Shadowcatbot
I would've worked on it, but we all ended up getting distracted by agar.io and started playing a mass game against each other.

Anyways, gonna actually work on shit today.

Re: I code the solar system generator and the things

Posted: Tue Jun 16, 2015 6:45 pm
by Shadowcatbot
Ahem, list of variables.

White dwarf
Brown dwarf
Red dwarf
Yellow dwarf
Orange dwarf
Blue dwarf

Red giant
Yellow giant
Blue giant

Neutron star
Singularity




Sun/Singularity/Dyson sphere
(95/4/1)
Suntype
Size diameter
Binary y/n Y>
Equal
Greater/lesser

Asteroid belt
Planetoid
Gas giant
Dwarf planet
Alien relic

Number of objects
Loop
Object type
Asteroid belt
Distance from sun
Mineral variety
Planetoid
Distance from sun
Size
In habitable zone y/n
Rings y/n
Moons #
Math and details
Extraneous details
Dwarf planet
Distance from sun
Size
In habitable zone y/n
Extraneous details
Gas giant
Distance
Size
Chemical makeup
Alien relic
Value check

Re: I code the solar system generator and the things

Posted: Tue Jun 16, 2015 11:54 pm
by Iv121
next stop for you: Arrays (google it). After that Classes again (this time around how to make them). Its a stupendous amount of variables you have there, and if you want N stars ?