Creepers & Stuff

Post yer RPs here.
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Creepers & Stuff

Post by Shadowcatbot » Sat Jul 26, 2014 7:51 pm

Derp & Derp roleplay yeyyyyy

Go here:
http://www.aegisoft.be/costa/data/rolep ... OEF%5D.pdf
Look at races and classes and lawnessness, and make a name.

PC's:
Vinyl:
Spoiler:
Engelbart Acco, chaotic neutral Gnome Cleric.
Strength 5
Dexterity 8
Constitution 13
Intelligence 16
Wisdom 11
Charisma 17
Religion: Olidammara (god of rogues)
Languages known:
Common
Dwarven
Gnome
Halfling
Terran
Skills:
open lock (T) : 4
profession (T) : 1
search (UT) : 3
sense motive (UT) : 2
sleight of hand (T) : 2
speak language (T) : 2
spellcraft (T) : 2
spot (UT) : 4
survival (UT) : 2
Error:
Spoiler:
Atton Malto, chaotic neutral halfling monk.
Strength 17
Dexterity 16
Constitution 10
Intelligence 12
Wisdom 9
Charisma 7
Languages known:
Common
Halfling
Elven
Skills:
balance (UT) : 2
climb (UT) : 2
escape artist (UT) : 3
hide (UT) : 3
jump (UT) : 2
knowledge arcana (T) : 4
knowledge dungeoneering (T) : 2
knowledge religion (T) : 2
open lock (T) : 2
Daynel:
Spoiler:
Clagi Elaut, chaotic neutral human fighter
Strength 13
Dexterity 13
Constitution 14
Intelligence 10
Wisdom 10
Charisma 7
Languages known:
Common
Skills:
Skillpoints: 2
climb (UT) : 1
craft (UT) : 2
handle animal (T) : 1
intimidate (UT) : 2
jump (UT) : 1
ride (UT) : 2
speak language (T) : 2
survival (UT) : 1
swim (UT) : 1
Last edited by Shadowcatbot on Fri Aug 08, 2014 10:35 am, edited 3 times in total.
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Vinyl
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Re: Creepers & Stuff

Post by Vinyl » Sat Jul 26, 2014 8:17 pm

Engelbart Acco, Chaotic Neutral Gnome Cleric.
cats wrote:I literally cannot be wrong about this fictional universe

Error
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Re: Creepers & Stuff

Post by Error » Sat Jul 26, 2014 8:29 pm

(ಠ_ರೃ) wrote:Engelbart Kappa
FTFY.

Will make a char tomorrow.
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Vinyl
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Re: Creepers & Stuff

Post by Vinyl » Sat Jul 26, 2014 8:29 pm

(ಠ_ృ) wrote:
(ಠ_ರೃ) wrote:Engelbart Kappa
FTFY.
Heresy.
cats wrote:I literally cannot be wrong about this fictional universe

Professor Fenway
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Re: Creepers & Stuff

Post by Professor Fenway » Sat Jul 26, 2014 11:08 pm

Requesting merge with Fellowship of the Cubes thread, we don't need two threads for this.

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Re: Creepers & Stuff

Post by Shadowcatbot » Sat Jul 26, 2014 11:18 pm

Professor Fenway wrote:Requesting merge with Fellowship of the Cubes thread, we don't need two threads for this.
Denied. Requesting lock/deletion of other thread.
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Shadowcatbot
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Re: Creepers & Stuff

Post by Shadowcatbot » Sun Jul 27, 2014 3:02 pm

What only Viynl made a char? Wheres the rest of you *? DAYNL ERROR GET YOUR FAT GREASY NEARD BUTTS IN HERE NOAW.
In yo ceiling, stealin yo wires



Do not open. Ever. At all. Enter at your own risk to life and limb.
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Error
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Re: Creepers & Stuff

Post by Error » Sun Jul 27, 2014 3:18 pm

Atton Malto, chaotic neutral halfling monk.

'Scuse while I go read that thing again, in depth.
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Archduke Daynel, PhD
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Re: Creepers & Stuff

Post by Archduke Daynel, PhD » Sun Jul 27, 2014 3:22 pm

Yeah, sure, I'll make a char once that damn PDF file starts loading.
..which, now that I actually gave it more than just a minute to load, it actually started doing. So yeah I will probably maybe perhaps have some sort of char for you sometime soon.
BASH THE FASH CLASS WAR NOW

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Re: Creepers & Stuff

Post by Shadowcatbot » Sun Jul 27, 2014 3:58 pm

Jesse all you are going to be short.
Anyway making character sheets now, Viynl I assume you want olidimarra as your god since he is the only chaotic neutral god.
In yo ceiling, stealin yo wires



Do not open. Ever. At all. Enter at your own risk to life and limb.
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Spoiler:
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Shadowcatbot
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Re: Creepers & Stuff

Post by Shadowcatbot » Sun Aug 03, 2014 9:28 pm

Here the randomly rolled stats for you guys and you need to choose your skills and whatnot:
Skill help:
Spoiler:
Your skills are talents you have picked up in the course of your adventuring days. Selecting skills allows you to perform tasks or become better at certain actions. Each class has traits that make them better at some skills and worse at others. For example, rogues have a wide variety of skills to draw on, while a fighter focuses on a narrower range of skills.
There are two types of skills you can select. These are your native class skills (green), the ones that you can learn easily. The second is called cross-class skills (white), which are harder to learn and require two skill points for each new rank (or advancement) in the skill.
Skills are further broken into Trained and Untrained categories. An untrained skill is one that anyone can use even without skill ranks. A trained skill, to be used, requires at least one skill rank. Trained skills are marked with (T) and untrained skills with an (UT).
A character has a max number of skill points that he/she may put into a skill. You may put up to three skill ranks plus your total level into native skills. Cross skills can have half this number.
Vinyl:
Spoiler:
(Your skill)(points above/below average person)
Strength 5 (-3) You can barely hold your pack
Dexterity 8 (-1) Your movements are slower then average
Constitution 13 (+1) You have a stronger then average will
Intelligence 16 (+3) You are a very intelligent person!
Wisdom 11 (0) You have average wisdom
Charisma 17 (+3) You are a very likeable person!
Skill choose Vinyl:
Spoiler:
Points available: 20
appraise (UT) :
balance (UT) :
bluff (UT) :
climb (UT) :
concentration (UT) :
craft (UT) :
decipher script (T) :
diplomacy (UT) :
disable device (T) :
disguise (UT) :
escape artist (UT) :
forgery (UT) :
gather information (UT) :
handle animal (T) :
heal (UT) :
hide (UT) :
intimidate (UT) :
jump (UT) :
knowledge arcana (T) :
knowledge architecture (T) :
knowledge dungeoneering (T) :
knowledge geography (T) :
knowledge history (T) :
knowledge local (T) :
knowlege nature (T) :
knowlege nobilty (T) :
knowledge religion (T) :
knowledge planes (T) :
listen (UT) :
move silently (UT) :
open lock (T) :
perform (UT) :
profession (T) :
ride (UT) :
search (UT) :
sense motive (UT) :
sleight of hand (T) :
speak language (T) :
spellcraft (T) :
spot (UT) :
survival (UT) :
swim (UT) :
tumble (T) :
use magic device (T) :
use rope (UT)
Language choose Vinyl:
Spoiler:
Language points: 3
Abyssal:
Aquan:
Auran:
Celestial:
Draconic:
Druidic:
Dwarven:
Elven:
Gnome:
Goblin:
Giant:
Gnoll:
Ignan:
Infernal:
Orc:
Sylvan:
Terran:
Undercommon
Error:
Spoiler:
(Your skill)(points above/below average person)
Strength 17 (3) Your muscles bulge from size
Dexterity 16 (3) Your movements are fast and quick
Constitution 10 (0) Your will is average
Intelligence 12 (1) Slightly above average
Wisdom 9 (-1) Less wisdom then average
Charisma 7 (-2) Your an angry little man
Skill choose Error:
Spoiler:
Skillpoints: 20
appraise (UT) :
balance (UT) :
bluff (UT) :
climb (UT) :
concentration (UT) :
craft (UT) :
decipher script (T) :
diplomacy (UT) :
disable device (T) :
disguise (UT) :
escape artist (UT) :
forgery (UT) :
gather information (UT) :
handle animal (T) :
heal (UT) :
hide (UT) :
intimidate (UT) :
jump (UT) :
knowledge arcana (T) :
knowledge architecture (T) :
knowledge dungeoneering (T) :
knowledge geography (T) :
knowledge history (T) :
knowledge local (T) :
knowlege nature (T) :
knowlege nobilty (T) :
knowledge religion (T) :
knowledge planes (T) :
listen (UT) :
move silently (UT) :
open lock (T) :
perform (UT) :
profession (T) :
ride (UT) :
search (UT) :
sense motive (UT) :
sleight of hand (T) :
speak language (T) :
spellcraft (T) :
spot (UT) :
survival (UT) :
swim (UT) :
tumble (T) :
use magic device (T) :
use rope (UT)
Language choose Error:
Spoiler:
Language points: 1
Abyssal:
Aquan:
Auran:
Celestial:
Draconic:
Druidic:
Dwarven:
Elven:
Gnome:
Goblin:
Giant:
Gnoll:
Ignan:
Infernal:
Orc:
Sylvan:
Terran:
Undercommon
Daynel:
Spoiler:
Strength 13 (+1) Your stronger then average
Dexterity 13 (+1) Your quicker then average
Constitution 14 (+2) Your will is much tougher then average
Intelligence 10 (0) Average smarts
Wisdom 10 (0) Average wisdom
Charisma 7 (-2) Grumpy man with sharp stick
Skill choose Daynel:
Spoiler:
Skillpoints: 12
appraise (UT) :
balance (UT) :
bluff (UT) :
climb (UT) :
concentration (UT) :
craft (UT) :
decipher script (T) :
diplomacy (UT) :
disable device (T) :
disguise (UT) :
escape artist (UT) :
forgery (UT) :
gather information (UT) :
handle animal (T) :
heal (UT) :
hide (UT) :
intimidate (UT) :
jump (UT) :
knowledge arcana (T) :
knowledge architecture (T) :
knowledge dungeoneering (T) :
knowledge geography (T) :
knowledge history (T) :
knowledge local (T) :
knowlege nature (T) :
knowlege nobilty (T) :
knowledge religion (T) :
knowledge planes (T) :
listen (UT) :
move silently (UT) :
open lock (T) :
perform (UT) :
profession (T) :
ride (UT) :
search (UT) :
sense motive (UT) :
sleight of hand (T) :
speak language (T) :
spellcraft (T) :
spot (UT) :
survival (UT) :
swim (UT) :
tumble (T) :
use magic device (T) :
use rope (UT)
Daynel you can choose a different char type if you want now, But the only reason I didnt make you a wizard for LoTR style adventure is because the magic rules deserve a book in themself.
In yo ceiling, stealin yo wires



Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Spoiler:
[Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted][Redacted]

Vinyl
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Re: Creepers & Stuff

Post by Vinyl » Sun Aug 03, 2014 9:59 pm

Spoiler:
appraise (UT) :
balance (UT) :
bluff (UT) :
climb (UT) :
concentration (UT) :
craft (UT) :
decipher script (T) :
diplomacy (UT) :
disable device (T) :
disguise (UT) :
escape artist (UT) :
forgery (UT) :
gather information (UT) :
handle animal (T) :
heal (UT) :
hide (UT) :
intimidate (UT) :
jump (UT) :
knowledge arcana (T) :
knowledge architecture (T) :
knowledge dungeoneering (T) :
knowledge geography (T) :
knowledge history (T) :
knowledge local (T) :
knowlege nature (T) :
knowlege nobilty (T) :
knowledge religion (T) :
knowledge planes (T) :
listen (UT) :
move silently (UT) :
open lock (T) : 4
perform (UT) :
profession (T) : 1
ride (UT) :
search (UT) : 3
sense motive (UT) : 2
sleight of hand (T) : 2
speak language (T) : 2
spellcraft (T) : 2
spot (UT) : 4
survival (UT) : 2
swim (UT) :
tumble (T) :
use magic device (T) :
use rope (UT) :[/spoiler]
Spoiler:
Abyssal:
Aquan:
Auran:
Celestial:
Draconic:
Druidic:
Dwarven: 1
Elven:
Gnome: 1
Goblin:
Giant:
Gnoll:
Ignan:
Infernal:
Orc:
Sylvan:
Terran: 1
Undercommon:
Last edited by Vinyl on Sun Aug 03, 2014 10:03 pm, edited 2 times in total.
cats wrote:I literally cannot be wrong about this fictional universe

Shadowcatbot
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Re: Creepers & Stuff

Post by Shadowcatbot » Sun Aug 03, 2014 10:02 pm

Whoops, Viynl language points are the whole language per point, choose one more language.
In yo ceiling, stealin yo wires



Do not open. Ever. At all. Enter at your own risk to life and limb.
Trigger warning
Bot gore warning
Memetic biohazard
Error bait
Spoiler:
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Vinyl
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Re: Creepers & Stuff

Post by Vinyl » Sun Aug 03, 2014 10:03 pm

Realocated point to Dwarf.
cats wrote:I literally cannot be wrong about this fictional universe

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Re: Creepers & Stuff

Post by Error » Mon Aug 04, 2014 8:20 am

Spoiler:
appraise (UT) :
balance (UT) : 2
bluff (UT) :
climb (UT) : 2
concentration (UT) :
craft (UT) :
decipher script (T) :
diplomacy (UT) :
disable device (T) :
disguise (UT) :
escape artist (UT) : 3
forgery (UT) :
gather information (UT) :
handle animal (T) :
heal (UT) :
hide (UT) : 3
intimidate (UT) :
jump (UT) : 2
knowledge arcana (T) : 4
knowledge architecture (T) :
knowledge dungeoneering (T) : 2
knowledge geography (T) :
knowledge history (T) :
knowledge local (T) :
knowlege nature (T) :
knowlege nobilty (T) :
knowledge religion (T) : 2
knowledge planes (T) :
listen (UT) :
move silently (UT) :
open lock (T) : 2
perform (UT) :
profession (T) :
ride (UT) :
search (UT) :
sense motive (UT) :
sleight of hand (T) :
speak language (T) :
spellcraft (T) :
spot (UT) :
survival (UT) :
swim (UT) :
tumble (T) :
use magic device (T) :
use rope (UT)

Abyssal:
Aquan:
Auran:
Celestial:
Draconic:
Druidic:
Dwarven:
Elven: 1
Gnome:
Goblin:
Giant:
Gnoll:
Ignan:
Infernal:
Orc:
Sylvan:
Terran:
Undercommon
I think I did that right?
Image

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