Weapon classes
Posted: Tue May 20, 2014 3:51 am
I have thought that, similar to ships, we might want to have a standard categorization of weapons.
I suggest seperating weapons into classes according to power.
My proposal: (with projectile weapons as examples)
Class 1: Anti-infantry weapon, think M137 Minigun
Class 2: Light anti-vehicle/strikecraft/missile interception, think M61 Vulcan
Class 3: Medium weapons, suitable for quickly destroying most ground vehicles or strikecraft, also suitable for anti-harrier duty, think GAU-8 Avenger
Class 4: Heavy weapon, the kind of weapon you'd use to effectively combat ships in the escort or lineship categories powerful anti-structure capabilities if used in surface warfare, think battleship turrets
Class 5: Huge weapons, capable of destroying most unshielded lineship or smaller classes in a single shot or destroying entire cities if used against a planet's surface, think MAC
Class 6: Superweapons, easily capable of destroying a juggernaut-class or bringing down the shields and heavily demaging an experimental. Devastates a continent or more, may break crust, render the entire planet unhabitable or completely destroy it, if used against planets. Essentially anything from the Strigiforme Barrage Cannon to planet-busters.
Feedback and improvement suggestions are appreciated, this is basically a first idea and propably has some flaws.
I suggest seperating weapons into classes according to power.
My proposal: (with projectile weapons as examples)
Class 1: Anti-infantry weapon, think M137 Minigun
Class 2: Light anti-vehicle/strikecraft/missile interception, think M61 Vulcan
Class 3: Medium weapons, suitable for quickly destroying most ground vehicles or strikecraft, also suitable for anti-harrier duty, think GAU-8 Avenger
Class 4: Heavy weapon, the kind of weapon you'd use to effectively combat ships in the escort or lineship categories powerful anti-structure capabilities if used in surface warfare, think battleship turrets
Class 5: Huge weapons, capable of destroying most unshielded lineship or smaller classes in a single shot or destroying entire cities if used against a planet's surface, think MAC
Class 6: Superweapons, easily capable of destroying a juggernaut-class or bringing down the shields and heavily demaging an experimental. Devastates a continent or more, may break crust, render the entire planet unhabitable or completely destroy it, if used against planets. Essentially anything from the Strigiforme Barrage Cannon to planet-busters.
Feedback and improvement suggestions are appreciated, this is basically a first idea and propably has some flaws.