Standard Faction/Race Information Sheet Format
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I think the issue here is most people wanted a restructuring and cleanup of the lore.
Lore =/= universla mechanics. At least, not as far as most people see them.
So I think epople feel like cats is overstepping what they consider to be his bounds, and restructuring EVERYTHING instead of the one zone that they felt needed the rebuild.
Correct me if this statement is incorrect.
Lore =/= universla mechanics. At least, not as far as most people see them.
So I think epople feel like cats is overstepping what they consider to be his bounds, and restructuring EVERYTHING instead of the one zone that they felt needed the rebuild.
Correct me if this statement is incorrect.
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Re: Standard Faction/Race Information Sheet Format
Do I really need to use linguistics here?
http://en.wiktionary.org/wiki/reset
Reset has three possible meanings, out of which only number two, "set to zero", even implies a complete overhaul of the foundation.
As a result, your description was missleading, as most others used meanings 1 or 3 and you never made a statement that specified the meaning accurately enough for it to be cleared up.
As for 'restructuring', if it is combined with the information given in your 5-step plan, it may seem to be reffering to the application forms and similar means of putting order into the roleplay.
You can therefore not expect people to have known what they agreed to and as a result can't blame them for withdrawing their support now.
In addition, as ACH said, the plan you put up for the poll only ever mentioned lore. As physics limitations however are not lore but gameplay, in effect no one ever agreed to letting you tweak those aspects of the roleplay.
@Error, you are in fact correct. The problem is that Catsonmeth has proclaimed himself the surpreme leader of all RP at this point, so there's no one to fire him, except maybe a community vote with a clear result initiated by both ACH and Fenway, which propably isn't going to happen.
http://en.wiktionary.org/wiki/reset
Reset has three possible meanings, out of which only number two, "set to zero", even implies a complete overhaul of the foundation.
As a result, your description was missleading, as most others used meanings 1 or 3 and you never made a statement that specified the meaning accurately enough for it to be cleared up.
As for 'restructuring', if it is combined with the information given in your 5-step plan, it may seem to be reffering to the application forms and similar means of putting order into the roleplay.
You can therefore not expect people to have known what they agreed to and as a result can't blame them for withdrawing their support now.
In addition, as ACH said, the plan you put up for the poll only ever mentioned lore. As physics limitations however are not lore but gameplay, in effect no one ever agreed to letting you tweak those aspects of the roleplay.
@Error, you are in fact correct. The problem is that Catsonmeth has proclaimed himself the surpreme leader of all RP at this point, so there's no one to fire him, except maybe a community vote with a clear result initiated by both ACH and Fenway, which propably isn't going to happen.
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Re: Standard Faction/Race Information Sheet Format
Precisely correct. Cats has done a great job with the lore and stuff so far, but I think that the mechanics, like shields, should be left fairly alone. A little touch up wouldn't hurt, but kept pretty much the same.Icelandic Perehelion wrote:I think the issue here is most people wanted a restructuring and cleanup of the lore.
Lore =/= universla mechanics. At least, not as far as most people see them.
So I think epople feel like cats is overstepping what they consider to be his bounds, and restructuring EVERYTHING instead of the one zone that they felt needed the rebuild.
Correct me if this statement is incorrect.
As for cats repeatedly saying that if we didn't ask we have no right to complain; I've yet to see any post where you say, "Oh, and I'm going to make new mechanics". If we're running off how you interpret words like reset and restructure, and how you privately feel about them, then that's just deception.
So let's lay things out now. Describe, if you would, in great detail what exactly you want to do. Don't use ambiguous words. Define it so that we can all know exactly the plan, then we can properly debate the points we think are needed.
mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
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Re: Standard Faction/Race Information Sheet Format
Again, trying to peg me on a technicality.
Yeah, i'm not going going to do that. I made my intentions for the universe pretty damn clear even before I wrote that plan. If "complete restructuring" doesn't mean altering the fundamentals of the RP, I really don't know what does. You think if I was going simply clean up the lore that I would require the complete wiping of it and for everyone to turn in new faction sheets?
Yeah, i'm not going going to do that. I made my intentions for the universe pretty damn clear even before I wrote that plan. If "complete restructuring" doesn't mean altering the fundamentals of the RP, I really don't know what does. You think if I was going simply clean up the lore that I would require the complete wiping of it and for everyone to turn in new faction sheets?
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Re: Standard Faction/Race Information Sheet Format
Yes, actually, I did think that. You never clearly and concisely stated your intentions. Do so here.
mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
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Re: Standard Faction/Race Information Sheet Format
So did I. And propably a lot of other people, too.ACH0225 wrote:Yes, actually, I did think that. You never clearly and concisely stated your intentions. Do so here.
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Re: Standard Faction/Race Information Sheet Format
Ok, I've reviewed the topic, and I've established my position.
Cats, remember that realism =/= good roleplay. And quite frankly, the things you're suggesting would break a significant portion of the universe. Shields? Nah. Yttrium portals? Gone. Fusion Coil Splicers? Impossible. Any kind of directed energy weapon? Too inefficient to be of any value. Antimatter weapons? Nope.
I agree that some concepts are entirely ridiculous at this stage, but remember that Our understanding of the laws of physics is far from complete. Which means that it's entirely plausible that we could all these things, since our knowledge is incomplete.
So this is my suggestion; it's semi-realism, where we follow physics to a reasonable degree (I.E ships use Newtonian physics) but as long as technology has a reasonable AND plausible explanation for their function if it's not entirely realistic, then it's ok.
Let's give an example.
TECHNOLOGY: Flight Fields
Tech category: FTL technology
Description: Flight fields are a subset of classic warp FTL technology. Rather than creating a warp bubble to move at superluminal speeds, a bubble is created around the ship in order to render the ship unaffected by normal Gravity and free from the bounds of Newtonian physics, as the field can be modified to redirect the ship's vector, in line with the ship. Flight Fields eliminate the issue of gravity around planets, allowing stations and ships to remain in roughly the same spot relative to the planet, and allows ships to maneuver as if they were atmospheric craft. It is standard on almost all ships and directly tied into FTL systems.
See? A normally impossible idea using a RL concept to remain possible and semi-realistic.
Cats, remember that realism =/= good roleplay. And quite frankly, the things you're suggesting would break a significant portion of the universe. Shields? Nah. Yttrium portals? Gone. Fusion Coil Splicers? Impossible. Any kind of directed energy weapon? Too inefficient to be of any value. Antimatter weapons? Nope.
I agree that some concepts are entirely ridiculous at this stage, but remember that Our understanding of the laws of physics is far from complete. Which means that it's entirely plausible that we could all these things, since our knowledge is incomplete.
So this is my suggestion; it's semi-realism, where we follow physics to a reasonable degree (I.E ships use Newtonian physics) but as long as technology has a reasonable AND plausible explanation for their function if it's not entirely realistic, then it's ok.
Let's give an example.
TECHNOLOGY: Flight Fields
Tech category: FTL technology
Description: Flight fields are a subset of classic warp FTL technology. Rather than creating a warp bubble to move at superluminal speeds, a bubble is created around the ship in order to render the ship unaffected by normal Gravity and free from the bounds of Newtonian physics, as the field can be modified to redirect the ship's vector, in line with the ship. Flight Fields eliminate the issue of gravity around planets, allowing stations and ships to remain in roughly the same spot relative to the planet, and allows ships to maneuver as if they were atmospheric craft. It is standard on almost all ships and directly tied into FTL systems.
See? A normally impossible idea using a RL concept to remain possible and semi-realistic.
Re: Standard Faction/Race Information Sheet Format
You reviewed the last few pages? I don't think you reviewed the last few pages.
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Re: Standard Faction/Race Information Sheet Format
I reviewed the last few pages too Cats, and frankly, I think you are overstepping your bounds. Ach is right; I am in support of a classification and lore reset to make things simpler. That is clear. However, I was never in support of rewriting the entire mechanics of the RP. We've tried that, it never works. It's about the story, never the mechanics.
It seems that you simply want to work everything to your own personal interests rather than the interests of the RP'ers here. Trying to establish yourself as the grand-master of anything and everything. But remember cats, you only have as much power as people allow you to have. There is nothing preventing anyone from disregarding everything you say and do, even if you are a GM.
We started on cleaning up the lore and keeping everyone on the same page. Now this. Cats, i'm ashamed of you.
It seems that you simply want to work everything to your own personal interests rather than the interests of the RP'ers here. Trying to establish yourself as the grand-master of anything and everything. But remember cats, you only have as much power as people allow you to have. There is nothing preventing anyone from disregarding everything you say and do, even if you are a GM.
We started on cleaning up the lore and keeping everyone on the same page. Now this. Cats, i'm ashamed of you.
Re: Standard Faction/Race Information Sheet Format
Cut that holier-than-thou shit. I'm ashamed of you, who left the forums for nearly a month, contributed next to nothing to the reset effort, and expects me to change its direction on the whim of a few other disgruntled members who value their own ends over the lore as a whole. And it's obvious that you read few of my posts on the actual topic.
"Any sufficiently advanced technology is indistinguishable from a completely ad-hoc plot device"
— David Langford
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Re: Standard Faction/Race Information Sheet Format
>a few other disgruntled members
I hope you define "a few" as "all of them".
I hope you define "a few" as "all of them".
mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
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Re: Standard Faction/Race Information Sheet Format
Cats, your plan featured decisions being made by the board of GMs, and there never was anyone who said that under any conditions would any vote of those become invalid. You have ACH and Fenway against your plans, therefore you are outvoted and according to your own plan are now supposed to do what they want.
Also, a survey dona by PMs has revealed that your idea, cats, has a total of none supporters. There is only one of those I asked who is indifferent. And I asked anyone who ever said anything relavant in terms of the reset. I therefore have statistical proof that most people do not agree with you, regardless of how much they read. Also you can't assume that everyone who read all of what you said automatically agrees with you, so your claim that Fenway read only a few posts is invalid.
Also you just made a mistake: you essentially tried to fire Fenway.
You can't fire Fenway. For most people here, the definition of 'official RP' is 'empire RP moderated by Fenway'.
Sorry, but you may have just killed your own reset.
Now, who's with me for actually doing the things that were in the 5-point-plan?
Also what ACH said.
Also, a survey dona by PMs has revealed that your idea, cats, has a total of none supporters. There is only one of those I asked who is indifferent. And I asked anyone who ever said anything relavant in terms of the reset. I therefore have statistical proof that most people do not agree with you, regardless of how much they read. Also you can't assume that everyone who read all of what you said automatically agrees with you, so your claim that Fenway read only a few posts is invalid.
Also you just made a mistake: you essentially tried to fire Fenway.
You can't fire Fenway. For most people here, the definition of 'official RP' is 'empire RP moderated by Fenway'.
Sorry, but you may have just killed your own reset.
Now, who's with me for actually doing the things that were in the 5-point-plan?
Also what ACH said.
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Re: Standard Faction/Race Information Sheet Format
Unlike other people Cats, I actually have a life outside the forums. And during this past month, I've had to deal with a lot. Sure, I didn't contribute much to the reset effort; I critiqued and approved what you had pushed forth. But you're taking it too far and letting this power get to your head. Look, I love your stories, the RP's you've made, all of it. But it's being taken way too far.
What you don't realize is that more regulation is not necessarily better for the role-play nor the lore. I've tried it before and have been shot down any time. Why do you continue to insist that it will be better when everyone is against it?
I appreciate your efforts before this, but it's going too far. And I fail to see what you believe I am failing to see; That the reset was asked for? Let me answer that. We did not ask for the reset of mechanics; we asked for the reset of lore.
And you're overstepping that.
What you don't realize is that more regulation is not necessarily better for the role-play nor the lore. I've tried it before and have been shot down any time. Why do you continue to insist that it will be better when everyone is against it?
I appreciate your efforts before this, but it's going too far. And I fail to see what you believe I am failing to see; That the reset was asked for? Let me answer that. We did not ask for the reset of mechanics; we asked for the reset of lore.
And you're overstepping that.
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Re: Standard Faction/Race Information Sheet Format
Fenway, you are repeating what everyone else said like 5 times already. It didn't work before and I doubt it will work if you say it.
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Re: Standard Faction/Race Information Sheet Format
Since we have more or less come to an agreement on realism restrictions (now a majority of board members for Fenway's proposal: there needs to be some explanation which is not required to be accurate to RL physics knowledge but may not directly contradict 'basic' physics either), I have finally been able to dedicate the time I spend for this RP to fitting the ship template at the wiki to the latest version of the ship submition form. I have taken the liberty to, since defenses have subcategories now, add 'stealth' and 'active defense' fields. While stealth is obvious, when adding active defense I was thinking about CIWS-like systems, such as point-defense lasers. I have also taken a look back and taken note at the issue of there not being a way of measuring economy and military for factions and while I have no idea on military, I am going to write up a proposal for measuring economy.
edit: wrote down my ideas for economy
edit: wrote down my ideas for economy
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