Saveties would be kinda pointless, as you pretty much need to know relative to what it would be.catsonmeth wrote:I was thinking some velocity safety limit that varies from ship to ship because the average velocity is the important part and multiplying more than once is hard. But yeah, acceleration would make more sense. FTL would still be the whatever it is because FTL magic.
And when the reference point would change, your speed may actually be above the limit in that instance, sooo.... yeah.
I'm actually gonna swap max speed with accelleration in the ship-template now.