Stellar Conquest
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- Texture Artist
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- Affiliation:Novus Roma
- Location:Neither Here nor There
Yes. Wait, must... tie... in... to... NeoRome... Done.
- Alduin
- Cadet
- Posts:25
- Joined:Thu Dec 06, 2012 3:37 pm
- Affiliation:Dovan Empire
- Location:Dov-Class Super Star Destroyer Glories Wake
Re: Stellar Conquest
Faction Name: Croatoan Empire
Faction Leader:Emperor Tiber
Home Planet (Not Earth):Croatoan
Ships (Less than 200):95
Planets (Less than 10):5 planets, 5 asteroids(mining/vacation) in 3 systems
Military Strength, /10:7
Economic Strength, /10:7
Cultural Strength, /10:6
Beware! large pictures!
Faction Leader:Emperor Tiber
Home Planet (Not Earth):Croatoan
Ships (Less than 200):95
Planets (Less than 10):5 planets, 5 asteroids(mining/vacation) in 3 systems
Military Strength, /10:7
Economic Strength, /10:7
Cultural Strength, /10:6
Beware! large pictures!
Spoiler:
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- Vice Admiral
- Posts:2312
- Joined:Sun Dec 09, 2012 10:21 pm
- Affiliation:Strigiforme
- IGN:ACH0225
- Location:Cuuyth
Re: Stellar Conquest
Faction Name: Strigiforme Union
Faction Leader: Kyriil
Home Planet (Not Earth): Cuuyth, Cyttril(Tau Serpentis)
Ships (Less than 200): 135
Planets (Less than 10): 7
Military Strength, /10: 7
Economic Strength, /10: 6
Cultural Strength, /10: 3
But wait.... No non-humans! So I shall post this and allow it to simmer in cryo until aliens!
Faction Leader: Kyriil
Home Planet (Not Earth): Cuuyth, Cyttril(Tau Serpentis)
Ships (Less than 200): 135
Planets (Less than 10): 7
Military Strength, /10: 7
Economic Strength, /10: 6
Cultural Strength, /10: 3
But wait.... No non-humans! So I shall post this and allow it to simmer in cryo until aliens!

mfw brony imagesfr0stbyte124 wrote:5 months from now, I will publish a paper on an efficient method for rendering millions of owls to a screen.
Spoiler:
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- Developer
- Posts:2968
- Joined:Fri Dec 07, 2012 1:25 am
- Affiliation:NSCD
- IGN:Currently:Small_Bear
- Location:Yes
Re: Stellar Conquest
Faction name: the troll
Faction leader: some dude with a megaphone
Home planet: mars
Ships: 1, powered by magnets
Planets: 10/3
Military strength: 1
Economic strength: 10
Cultural strength:10
Population: some guy with a megaphone
Faction leader: some dude with a megaphone
Home planet: mars
Ships: 1, powered by magnets
Planets: 10/3
Military strength: 1
Economic strength: 10
Cultural strength:10
Population: some guy with a megaphone
Spoiler:
Mistake Not... wrote: This isn't rocket science, *!

Spoiler:
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- Moderator
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- Affiliation:CNI
- IGN:FC_Rangefinder
- Location:Sol IIIa, School of Hard Knocks
Re: Stellar Conquest
Fenway, Vinyl, accepted.
Tiel, if you revise it to humans (no aliens yet), you're in.
Proto, no chance.
ACH, I'll accept, but you can't use it until I give the go-ahead.
________________________________________________________________________________________________________________________________________
The CoPs (C what I did thar?) is to be considered the "mod faction" for this. I'll try to keep such things as nerfing OPness, anti-godmoding, and other stuff In Char. If you really break dem rules, I'll just issue the hammer and your posts will be ignored and/or removed.
Tiel, if you revise it to humans (no aliens yet), you're in.
Proto, no chance.
ACH, I'll accept, but you can't use it until I give the go-ahead.
________________________________________________________________________________________________________________________________________
The CoPs (C what I did thar?) is to be considered the "mod faction" for this. I'll try to keep such things as nerfing OPness, anti-godmoding, and other stuff In Char. If you really break dem rules, I'll just issue the hammer and your posts will be ignored and/or removed.

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- Rear Admiral
- Posts:1890
- Joined:Sat Dec 01, 2012 9:39 am
- Affiliation:GLORIOUS REPUBLIC
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- Ensign
- Posts:248
- Joined:Sun Jan 06, 2013 3:59 pm
- Affiliation:The Orion Imperium
- Location:Mars
Re: Stellar Conquest
Faction Name: Orion Confederation
Faction Leader: Chancellor Hans Bauer
Home Planet (Not Earth): Cyrania III
Cyrania I- An industrial planet and the source of most of the metals and other resources needed for industry, huge amounts of radioactive material are found here, and the fission reactors for new starships are assembled here. The atmosphere also has a high sulfur content, and is mildly poisonous.
Cyrania II- A military planet, all training and unit assembly occurs here. This planet also has extremely high tungsten reserves.
Cyrania III- The capital and birthplace of Hans Bauer.
Cyrania IV- A research planet, the best labs and schools are located here.
Ships (Less than 200): 87 (the remaining 7 ships are the 1 Daedalus Class, 3 Columbus Classes, and 3 Elephants)
Planets (Less than 10): 4
Military Strength, /10: 9
1st Fleet- Commanded by Admiral Steven B. Hackett
1 Invictus Class Destroyer
1 Daedalus Class Cruiser
2 Leonidas Class Carriers
10 Omaha Class Frigates
1 Intrepid Class Scout
2nd Fleet- Commanded by Admiral Elias S. Schwarzkopf
1 Leonidas Class Carrier
1 Daedalus Class Cruiser
15 Omaha Class Frigates
1 Intrepid Class Scout
1 Elephant carrying 2 Marine Divisions and 1 Armored Battalion
3rd Fleet- Commanded by Frederick Cammer
1 Leonidas Class Carrier
1 Daedalus Class Cruiser
15 Omaha Class Frigates
1 Intrepid Class Scout
1 Elephant carrying 1 Marine Division.
Home Fleet- Commanded by Admiral James Anderson
1 Invictus Class Destroyer
1 Daedalus Class Cruiser
1 Leonidas Class Carrier
26 Omaha Class Frigates
1 Intrepid Class Scout
1 Elephant carrying 4 Marine Divisions
Economic Strength, /10: 8
Cultural Strength, /10: 3
Ship Type: Frigate
Class Name: Omaha
Armaments: 2 rocket towers of 9 200mm rockets each, 4 230mm railguns, bomb bay carrying 100 2000 lb. bombs
Defenses: KFDA (Kinetic Force Dampening Armor). Can withstand a 300g impact
Fighters/Bombers (if applicable): N/A
Sublight speed (in % of lightspeed, none over 85%): 75%
Ship Type: Carrier
Class Name: Leonidas
Armaments: 2 230mm railguns, 1 twin-barreled 300mm railgun.
Defenses: KDFA, 3 Marine Companies (300 troops in all)
Fighters/Bombers (if applicable): 12 Gladius type multipurpose fighters
Sublight speed (in % of lightspeed, none over 85%): 40%
Ship Type: Freighter
Class Name: Elephant
Armaments: 4 100mm railguns
Defenses: KFDA
Fighters/Bombers (if applicable): N/A
Sublight speed (in % of lightspeed, none over 85%): 25%
Can carry 5 Surprise Class dropships
Ship Type: Fighter
Class Name: Gladius
Armaments: 2 20mm guns, 2 low-yield tactical nuclear missiles, or substitute the nukes for 30mm heat-seeking missiles
Defenses: Chaff dispensers, radar jammers, and a nanite-ejecting "hose" to repair friendly ships.
Fighters/Bombers (if applicable): N/A
Sublight speed (in % of lightspeed, none over 85%): 0.5%
Ship Type: Destroyer
Class Name: Invictus
Armaments: 5 350mm railguns, 4 rocket towers with 30 250mm rockets each, 1 maser emitter
Defenses: KFDA and reactive armor made out of depleted uranium
Fighters/Bombers (if applicable): N/A
Sublight speed (in % of lightspeed, none over 85%): 38%
Only two of these monsters exist, 1 guarding Cyrania III, the other as a flagship.
Faction Leader: Chancellor Hans Bauer
Home Planet (Not Earth): Cyrania III
Cyrania I- An industrial planet and the source of most of the metals and other resources needed for industry, huge amounts of radioactive material are found here, and the fission reactors for new starships are assembled here. The atmosphere also has a high sulfur content, and is mildly poisonous.
Cyrania II- A military planet, all training and unit assembly occurs here. This planet also has extremely high tungsten reserves.
Cyrania III- The capital and birthplace of Hans Bauer.
Cyrania IV- A research planet, the best labs and schools are located here.
Ships (Less than 200): 87 (the remaining 7 ships are the 1 Daedalus Class, 3 Columbus Classes, and 3 Elephants)
Planets (Less than 10): 4
Military Strength, /10: 9
1st Fleet- Commanded by Admiral Steven B. Hackett
1 Invictus Class Destroyer
1 Daedalus Class Cruiser
2 Leonidas Class Carriers
10 Omaha Class Frigates
1 Intrepid Class Scout
2nd Fleet- Commanded by Admiral Elias S. Schwarzkopf
1 Leonidas Class Carrier
1 Daedalus Class Cruiser
15 Omaha Class Frigates
1 Intrepid Class Scout
1 Elephant carrying 2 Marine Divisions and 1 Armored Battalion
3rd Fleet- Commanded by Frederick Cammer
1 Leonidas Class Carrier
1 Daedalus Class Cruiser
15 Omaha Class Frigates
1 Intrepid Class Scout
1 Elephant carrying 1 Marine Division.
Home Fleet- Commanded by Admiral James Anderson
1 Invictus Class Destroyer
1 Daedalus Class Cruiser
1 Leonidas Class Carrier
26 Omaha Class Frigates
1 Intrepid Class Scout
1 Elephant carrying 4 Marine Divisions
Economic Strength, /10: 8
Cultural Strength, /10: 3
Ship Type: Frigate
Class Name: Omaha
Armaments: 2 rocket towers of 9 200mm rockets each, 4 230mm railguns, bomb bay carrying 100 2000 lb. bombs
Defenses: KFDA (Kinetic Force Dampening Armor). Can withstand a 300g impact
Fighters/Bombers (if applicable): N/A
Sublight speed (in % of lightspeed, none over 85%): 75%
Ship Type: Carrier
Class Name: Leonidas
Armaments: 2 230mm railguns, 1 twin-barreled 300mm railgun.
Defenses: KDFA, 3 Marine Companies (300 troops in all)
Fighters/Bombers (if applicable): 12 Gladius type multipurpose fighters
Sublight speed (in % of lightspeed, none over 85%): 40%
Ship Type: Freighter
Class Name: Elephant
Armaments: 4 100mm railguns
Defenses: KFDA
Fighters/Bombers (if applicable): N/A
Sublight speed (in % of lightspeed, none over 85%): 25%
Can carry 5 Surprise Class dropships
Ship Type: Fighter
Class Name: Gladius
Armaments: 2 20mm guns, 2 low-yield tactical nuclear missiles, or substitute the nukes for 30mm heat-seeking missiles
Defenses: Chaff dispensers, radar jammers, and a nanite-ejecting "hose" to repair friendly ships.
Fighters/Bombers (if applicable): N/A
Sublight speed (in % of lightspeed, none over 85%): 0.5%
Ship Type: Destroyer
Class Name: Invictus
Armaments: 5 350mm railguns, 4 rocket towers with 30 250mm rockets each, 1 maser emitter
Defenses: KFDA and reactive armor made out of depleted uranium
Fighters/Bombers (if applicable): N/A
Sublight speed (in % of lightspeed, none over 85%): 38%
Only two of these monsters exist, 1 guarding Cyrania III, the other as a flagship.
Last edited by DeadlyMiddie on Sun Apr 07, 2013 9:09 am, edited 10 times in total.
Lead Me, Follow Me, or Get Out of My Way- General George S. Patton Jr.
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- Lt. Commander
- Posts:781
- Joined:Fri Dec 07, 2012 5:00 pm
- Affiliation:Darkstar Security CO
- Location:Brazil.
Re: Stellar Conquest
EDIT??
NEW SHIPS
NEW SHIPS
Spoiler:
" We explore... and you call us criminals. We seek after knowledge, and you call us criminals.We exist without skin color, without nationality, without religous bias... and you call us criminals.You build atomic bombs, you wage wars, you murder, cheat, and lie to us and try to make us believe it's for our own good, yet we're the
criminals.Yes, I am a crimial. My crime is that of curiosity."
EMPRAH * BRUVA
criminals.Yes, I am a crimial. My crime is that of curiosity."
EMPRAH * BRUVA
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- Ensign
- Posts:248
- Joined:Sun Jan 06, 2013 3:59 pm
- Affiliation:The Orion Imperium
- Location:Mars
Re: Stellar Conquest
EDIT
4 new ships.
Ship Type: Colony Ship
Class Name: Columbus
Armaments: 2 15mm AA Guns
Defenses: Titanium Plating
Fighters/Bombers (if applicable): N/A
Sublight speed (in % of lightspeed, none over 85%): 45%
Ship Type: Scout
Class Name: Intrepid
Armaments: 3 100mm railguns, 1 rocket tower with 20 130mm rockets
Defenses: Titanium plating, KDFA, 1 marine company
Fighters/Bombers (if applicable): 1 survey drone
Sublight speed (in % of lightspeed, none over 85%): 84%
Ship Type: Dropship
Class Name: Surprise
Armaments: 2 25mm autocannons, 2 500 lb. bombs.
Defenses: Titanium Plating, Phase 1 Plasma Shields.
Fighters/Bombers (if applicable): N/A
Sublight speed (in % of lightspeed, none over 85%): 0.2%
Troop Capacity: 1 Company of Marines or 2 tanks
Ship Type: Cruiser
Class Name: Daedalus
Armaments: 8 350mm heavy railguns, 4 rocket towers (50 100mm rockets each), 50 20mm AA guns, 4 missile tubes with a magazine of 2 10 megaton guided nuclear missiles each.
Defenses: Phase 2 Plasma Shields, Tungsten Plating, Titanium Plating, KFDA.
Fighters/Bombers (if applicable): 2 Gladius fighters, 1 Surprise-Class Dropship.
Sublight speed (in % of lightspeed, none over 85%): 30%
Can carry 2 Marine companies. Five of these exist, and each fleet as of now has 1 of these, with the remaining one being held in reserve.
4 new ships.
Ship Type: Colony Ship
Class Name: Columbus
Armaments: 2 15mm AA Guns
Defenses: Titanium Plating
Fighters/Bombers (if applicable): N/A
Sublight speed (in % of lightspeed, none over 85%): 45%
Ship Type: Scout
Class Name: Intrepid
Armaments: 3 100mm railguns, 1 rocket tower with 20 130mm rockets
Defenses: Titanium plating, KDFA, 1 marine company
Fighters/Bombers (if applicable): 1 survey drone
Sublight speed (in % of lightspeed, none over 85%): 84%
Ship Type: Dropship
Class Name: Surprise
Armaments: 2 25mm autocannons, 2 500 lb. bombs.
Defenses: Titanium Plating, Phase 1 Plasma Shields.
Fighters/Bombers (if applicable): N/A
Sublight speed (in % of lightspeed, none over 85%): 0.2%
Troop Capacity: 1 Company of Marines or 2 tanks
Ship Type: Cruiser
Class Name: Daedalus
Armaments: 8 350mm heavy railguns, 4 rocket towers (50 100mm rockets each), 50 20mm AA guns, 4 missile tubes with a magazine of 2 10 megaton guided nuclear missiles each.
Defenses: Phase 2 Plasma Shields, Tungsten Plating, Titanium Plating, KFDA.
Fighters/Bombers (if applicable): 2 Gladius fighters, 1 Surprise-Class Dropship.
Sublight speed (in % of lightspeed, none over 85%): 30%
Can carry 2 Marine companies. Five of these exist, and each fleet as of now has 1 of these, with the remaining one being held in reserve.
Last edited by DeadlyMiddie on Sun Apr 07, 2013 7:09 am, edited 2 times in total.
Lead Me, Follow Me, or Get Out of My Way- General George S. Patton Jr.
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- Texture Artist
- Posts:1506
- Joined:Wed Dec 05, 2012 10:47 pm
- Affiliation:Novus Roma
- Location:Neither Here nor There
Re: Stellar Conquest
Sorry Airsoft, I think all your stuff is OP. I'll have to wait for Error.
Also, you don't need detailed tank stuff and such. Only ships will be fine.
Also, you don't need detailed tank stuff and such. Only ships will be fine.
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- Ensign
- Posts:248
- Joined:Sun Jan 06, 2013 3:59 pm
- Affiliation:The Orion Imperium
- Location:Mars
Re: Stellar Conquest
Ok, I will delete the tanks and marines. What are the OP parts of my ships? Lightspeed has shields and energy weapons, and only the Invictus has an energy weapon.
Lead Me, Follow Me, or Get Out of My Way- General George S. Patton Jr.