Search found 58 matches
- Tue Feb 12, 2013 6:57 pm
- Forum: Old Development Section-locked
- Topic: Gameplay Discussion
- Replies: 155
- Views: 79581
Re: mech
Doesn't matter it was a small joke, I'm pretty sure joykler can handle it. Personally I found it funny. I also understand the difficulty of translating from one language to the next. The point is though joykler's grammar is read-able but his punctuation is a little rough. We aren't asking that you t...
- Tue Feb 12, 2013 6:57 pm
- Forum: Old Development Section-locked
- Topic: Gameplay Discussion
- Replies: 155
- Views: 252767
Re: mech
Doesn't matter it was a small joke, I'm pretty sure joykler can handle it. Personally I found it funny. I also understand the difficulty of translating from one language to the next. The point is though joykler's grammar is read-able but his punctuation is a little rough. We aren't asking that you t...
- Mon Feb 11, 2013 8:54 pm
- Forum: Old Development Section-locked
- Topic: Gameplay Discussion
- Replies: 155
- Views: 79581
Re: mech
Going to try to address the last page here so bear with me. Joykler in particular, you're thinking hard about this one I can tell but you need to stop suggesting things that limit gameplay, once more in an indie game in particular you have to leave options open for people. Even in an RPG world the o...
- Mon Feb 11, 2013 8:54 pm
- Forum: Old Development Section-locked
- Topic: Gameplay Discussion
- Replies: 155
- Views: 252767
Re: mech
Going to try to address the last page here so bear with me. Joykler in particular, you're thinking hard about this one I can tell but you need to stop suggesting things that limit gameplay, once more in an indie game in particular you have to leave options open for people. Even in an RPG world the o...
- Sat Feb 09, 2013 12:48 pm
- Forum: Old Development Section-locked
- Topic: Gameplay Discussion
- Replies: 155
- Views: 79581
Re: mech
joykler: Alright let me make sure I got the facts straight, you want to force everyone into factions in order for them to advance? If so, you have made one of the most common fatal design flaws a game can have. You are forcing gameplay, we can direct gameplay but as soon as it becomes "You must....I...
- Sat Feb 09, 2013 12:48 pm
- Forum: Old Development Section-locked
- Topic: Gameplay Discussion
- Replies: 155
- Views: 252767
Re: mech
joykler: Alright let me make sure I got the facts straight, you want to force everyone into factions in order for them to advance? If so, you have made one of the most common fatal design flaws a game can have. You are forcing gameplay, we can direct gameplay but as soon as it becomes "You must....I...
- Thu Feb 07, 2013 7:21 pm
- Forum: Old Development Section-locked
- Topic: Gameplay Discussion
- Replies: 155
- Views: 79581
Re: mech
Great! I'm glad you agree with the creative universe, I honestly din't want to bother with it considering the difficulties I was having convincing the validity of two universes. Essentially dealing with greifers can be dealt with in two different ways, we either restrict privledges and rights in par...
- Thu Feb 07, 2013 7:21 pm
- Forum: Old Development Section-locked
- Topic: Gameplay Discussion
- Replies: 155
- Views: 252767
Re: mech
Great! I'm glad you agree with the creative universe, I honestly din't want to bother with it considering the difficulties I was having convincing the validity of two universes. Essentially dealing with greifers can be dealt with in two different ways, we either restrict privledges and rights in par...
- Thu Feb 07, 2013 12:20 am
- Forum: Old Development Section-locked
- Topic: Gameplay Discussion
- Replies: 155
- Views: 79581
Re: mech
Hold on this is what I have been talking about here, there are three types of players (I guess creative really doesn't need their own galaxy but I digress). already realized that three wasn't going to happen I appreciate the concern though. I was arguing for two "survival" mode universes. I describ...
- Thu Feb 07, 2013 12:20 am
- Forum: Old Development Section-locked
- Topic: Gameplay Discussion
- Replies: 155
- Views: 252767
Re: mech
Hold on this is what I have been talking about here, there are three types of players (I guess creative really doesn't need their own galaxy but I digress). already realized that three wasn't going to happen I appreciate the concern though. I was arguing for two "survival" mode universes. I describ...
- Wed Feb 06, 2013 11:52 pm
- Forum: Old Development Section-locked
- Topic: Gameplay Discussion
- Replies: 155
- Views: 79581
Re: mech
I think its better to try and split the playerbase over losing half of it. I'm all for mod unity and I see what you are getting at but compromise between these two usually results in everyone angry not happy. Think if we took ee2/3's playerbase and tried to get them to compromise with the TFC commun...
- Wed Feb 06, 2013 11:52 pm
- Forum: Old Development Section-locked
- Topic: Gameplay Discussion
- Replies: 155
- Views: 252767
Re: mech
I think its better to try and split the playerbase over losing half of it. I'm all for mod unity and I see what you are getting at but compromise between these two usually results in everyone angry not happy. Think if we took ee2/3's playerbase and tried to get them to compromise with the TFC commun...
- Wed Feb 06, 2013 11:30 pm
- Forum: Old Development Section-locked
- Topic: Gameplay Discussion
- Replies: 155
- Views: 79581
Re: mech
Hold on this is what I have been talking about here, there are three types of players (I guess creative really doesn't need their own galaxy but I digress). This is clearly obvious in this argument. There simply isn't a way to please them both as they have opposite objectives with the game. So we ha...
- Wed Feb 06, 2013 11:30 pm
- Forum: Old Development Section-locked
- Topic: Gameplay Discussion
- Replies: 155
- Views: 252767
Re: mech
Hold on this is what I have been talking about here, there are three types of players (I guess creative really doesn't need their own galaxy but I digress). This is clearly obvious in this argument. There simply isn't a way to please them both as they have opposite objectives with the game. So we ha...
- Wed Feb 06, 2013 5:15 pm
- Forum: Old Development Section-locked
- Topic: Gameplay Discussion
- Replies: 155
- Views: 252767
Re: mech
Two "galaxies". RPG/PVE and PVP/Free For All. Or just PVP and you'll only ever get griefers. we could have safe zones for mining and trading, but the combat zones will have better materials to mine and lots of explosions. Theres also the banhammer Alternatively in the RPG world, NPC pirates are you...