Search found 1069 matches
- Sun Dec 09, 2012 9:11 pm
- Forum: Vessel Architecture
- Topic: Viscan Imperial Navy
- Replies: 10
- Views: 1287
Re: Viscan Imperial Navy
I will now resurrect my super sleek mega ship.
- Sun Dec 09, 2012 9:07 pm
- Forum: Vessel Architecture
- Topic: N.S.C.D. industrial/military production
- Replies: 154
- Views: 11594
Re: N.S.C.D. industrial/military production
These progressively get better as you go down the page.
- Sun Dec 09, 2012 9:04 pm
- Forum: Discussion
- Topic: Server builds
- Replies: 41
- Views: 4737
Re: Server builds
The problem for people not posting things is you have to take screenshots, then host them on another site, then copy them to here, and perhaps make a spoiler, and if you are willing to do all that it will be for something very nice that you have built, not little things you make on the server. Also ...
- Sun Dec 09, 2012 9:04 pm
- Forum: Discussion
- Topic: Server builds
- Replies: 41
- Views: 4122
Re: Server builds
The problem for people not posting things is you have to take screenshots, then host them on another site, then copy them to here, and perhaps make a spoiler, and if you are willing to do all that it will be for something very nice that you have built, not little things you make on the server. Also ...
- Sun Dec 09, 2012 8:59 pm
- Forum: Vessel Architecture
- Topic: Hyperlite's ships
- Replies: 9
- Views: 1237
Re: Hyperlite's ships
Oh, lol I didn't even look through those, anyway tinypic lost it and replaced it and the map it was made on is gone forever, actually all of these are gone, the pictures are all thats left, and I copied and pasted.
- Sun Dec 09, 2012 8:56 pm
- Forum: Member's Lounge
- Topic: Dragons For The Win
- Replies: 27
- Views: 2328
Re: Dragons For The Win
Joor Zah Frul!
- Sun Dec 09, 2012 8:46 pm
- Forum: Member's Lounge
- Topic: I'm Back
- Replies: 4
- Views: 639
Re: I'm Back
I am still waiting for CMA...
I am sure others are.
I am sure others are.
- Sat Dec 08, 2012 7:20 pm
- Forum: Vessel Architecture
- Topic: Hyperlite's ships
- Replies: 9
- Views: 1237
Re: Hyperlite's ships
Everyone has their own categories, call it a dreadnought if you want or a fighter, I don't care.
- Sat Dec 08, 2012 7:19 pm
- Forum: Member's Lounge
- Topic: First word that pops into your head
- Replies: 265
- Views: 13571
Re: First word that pops into your head
Dragonborn
- Sat Dec 08, 2012 5:10 pm
- Forum: Vessel Architecture
- Topic: Hyperlite's ships
- Replies: 9
- Views: 1237
Re: Hyperlite's ships
Added the tekkit frigate I made, best of the larger ships I have.
- Sat Dec 08, 2012 4:59 pm
- Forum: Vessel Architecture
- Topic: Futureville City Defences
- Replies: 145
- Views: 8690
Re: Futureville City Defences
Why did no one else think of BIG tanks? I like them a lot.
- Sat Dec 08, 2012 4:45 pm
- Forum: Member's Lounge
- Topic: First word that pops into your head
- Replies: 265
- Views: 13571
- Sat Dec 08, 2012 4:40 pm
- Forum: Vessel Architecture
- Topic: Hyperlite's ships
- Replies: 9
- Views: 1237
Hyperlite's ships
I dug up all the ships I made. Fighter http://i47.tinypic.com/2hme9v4.png http://i48.tinypic.com/9pp30p.png http://i46.tinypic.com/2r2yqki.png http://i49.tinypic.com/xe1j0n.png Bomber This ship has only 2 laser cannons facing forward, but 26 bomb bays. It is a quick cheap bomber to make, and is made...
- Sat Dec 08, 2012 2:29 pm
- Forum: Old Development Section-locked
- Topic: Inventory ideas portaining to fighters, ammunition, and othe
- Replies: 45
- Views: 3470
Re: Inventory ideas portaining to fighters, ammunition, and
I like these ideas but some could just over-complicate the game and become annoying. How about you have to hit a button to put up and down landing gear on fighters though? Obviously, you would go faster when it is up and slower when down, and it must be down to land, if any of that is possible.
- Sat Dec 08, 2012 2:29 pm
- Forum: Old Development Section-locked
- Topic: Inventory ideas portaining to fighters, ammunition, and othe
- Replies: 45
- Views: 2751
Re: Inventory ideas portaining to fighters, ammunition, and
I like these ideas but some could just over-complicate the game and become annoying. How about you have to hit a button to put up and down landing gear on fighters though? Obviously, you would go faster when it is up and slower when down, and it must be down to land, if any of that is possible.